DrawVideoDisplayPlayState();
- if (tape.warp_forward)
+ if (tape.deactivate_display)
{
if (tape.pausing)
- {
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
- }
- else if (tape.deactivate_display)
- {
- TapeDeactivateDisplayOn();
-
- DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
- }
else
- {
- DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
- }
+ TapeDeactivateDisplayOn();
}
if (tape.quick_resume)