fixed bug with not updating game panel when leaving invisible warp mode
[rocksndiamonds.git] / src / tape.c
index aa5b06b19231d47a7a5750b2b4891da63c75eeeb..2300f00b2d89b9f34015ca76998fbeac4de6e7e9 100644 (file)
@@ -459,6 +459,8 @@ void TapeDeactivateDisplayOff(boolean redraw_display)
   if (redraw_display)
   {
     RedrawPlayfield();
+
+    UpdateGameDoorValues();
     DrawGameDoorValues();
   }
 }