added saving special tape properties
[rocksndiamonds.git] / src / tape.c
index 0c99d6802582ae5376635c932f585a5da959045f..1c691867378923c3b35a5093a0e98eb9c59cf2b5 100644 (file)
@@ -312,7 +312,8 @@ static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
       char s[MAX_DATETIME_STRING_SIZE];
       int year2 = value / 10000;
       int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
-      int month_index = (value / 100) % 100;
+      int month_index_raw = (value / 100) % 100;
+      int month_index = month_index_raw % 12;  // prevent invalid index
       int month = month_index + 1;
       int day = value % 100;
 
@@ -580,6 +581,8 @@ void TapeErase(void)
   tape.game_version = GAME_VERSION_ACTUAL;
   tape.engine_version = level.game_version;
 
+  tape.property_bits = TAPE_PROPERTY_NONE;
+
   TapeSetDateFromNow();
 
   for (i = 0; i < MAX_PLAYERS; i++)
@@ -671,6 +674,8 @@ static void TapeAppendRecording(void)
   // set current delay (for last played move)
   tape.pos[tape.counter].delay = tape.delay_played;
 
+  tape.property_bits |= TAPE_PROPERTY_REPLAYED;
+
   // set current date
   TapeSetDateFromNow();
 
@@ -761,6 +766,12 @@ void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
     tape.set_centered_player = FALSE;
   }
 
+  if (GameFrameDelay != GAME_FRAME_DELAY)
+    tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
+
+  if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
+    tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
+
   if (!TapeAddAction(action))
     TapeStopRecording();
 }
@@ -782,6 +793,12 @@ void TapeTogglePause(boolean toggle_mode)
   if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
     tape.single_step = FALSE;
 
+  if (tape.single_step)
+    tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
+
+  if (tape.pausing)
+    tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
+
   DrawVideoDisplayCurrentState();
 
   if (tape.deactivate_display)
@@ -1067,6 +1084,8 @@ void TapeQuickSave(void)
     return;
   }
 
+  tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
+
   if (SaveTapeChecked(tape.level_nr))
     SaveEngineSnapshotSingle();
 }
@@ -1125,6 +1144,7 @@ void TapeQuickLoad(void)
     TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
 
     tape.quick_resume = TRUE;
+    tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
   }
   else // this should not happen (basically checked above)
   {
@@ -1249,6 +1269,52 @@ void FixTape_ForceSinglePlayer(void)
 // tape autoplay functions
 // ----------------------------------------------------------------------------
 
+static void AutoPlayTapes_SetScoreEntry(int score, int time)
+{
+  // set unique basename for score tape (for uploading to score server)
+  strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
+
+  // store score in first score entry
+  scores.last_added = 0;
+
+  struct ScoreEntry *entry = &scores.entry[scores.last_added];
+
+  strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
+  strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
+
+  entry->score = score;
+  entry->time = time;
+
+  PrintNoLog("- uploading score tape to score server ... ");
+
+  server_scores.uploaded = FALSE;
+}
+
+static void AutoPlayTapes_WaitForUpload(void)
+{
+  unsigned int upload_delay = 0;
+  unsigned int upload_delay_value = 10000;
+
+  ResetDelayCounter(&upload_delay);
+
+  // wait for score tape to be successfully uploaded (and fail on timeout)
+  while (!server_scores.uploaded)
+  {
+    if (DelayReached(&upload_delay, upload_delay_value))
+    {
+      PrintNoLog("\r");
+      Print("- uploading score tape to score server - TIMEOUT.\n");
+
+      Fail("cannot upload score tape to score server");
+    }
+
+    Delay(20);
+  }
+
+  PrintNoLog("\r");
+  Print("- uploading score tape to score server - uploaded.\n");
+}
+
 void AutoPlayTapes(void)
 {
   static LevelDirTree *autoplay_leveldir = NULL;
@@ -1343,19 +1409,7 @@ void AutoPlayTapes(void)
     if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
        tape.auto_play_level_solved)
     {
-      // set unique basename for score tape (for uploading to score server)
-      strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
-
-      // store score in first score entry
-      scores.last_added = 0;
-
-      struct ScoreEntry *entry = &scores.entry[scores.last_added];
-
-      strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
-      strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
-
-      entry->score = game.score_final;
-      entry->time = game.score_time_final;
+      AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
 
       if (leveldir_current)
       {
@@ -1368,35 +1422,14 @@ void AutoPlayTapes(void)
        tape.level_nr = level_nr;
       }
 
-      PrintNoLog("- uploading score tape to score server ... ");
+      // save score tape to upload to server; may be required for some reasons:
+      // * level set identifier in solution tapes may differ from level set
+      // * solution tape may have native format (like Supaplex solution files)
 
-      server_scores.uploaded = FALSE;
-
-      // temporarily save score tape (as the tape filename is unknown here)
       SaveScoreTape(level_nr);
       SaveServerScore(level_nr);
 
-      unsigned int upload_delay = 0;
-      unsigned int upload_delay_value = 10000;
-
-      ResetDelayCounter(&upload_delay);
-
-      // wait for score tape to be successfully uploaded (and fail on timeout)
-      while (!server_scores.uploaded)
-      {
-       if (DelayReached(&upload_delay, upload_delay_value))
-       {
-         PrintNoLog("\r");
-         Print("- uploading score tape to score server - TIMEOUT.\n");
-
-         Fail("cannot upload score tape to score server");
-       }
-
-       Delay(20);
-      }
-
-      PrintNoLog("\r");
-      Print("- uploading score tape to score server - uploaded.\n");
+      AutoPlayTapes_WaitForUpload();
     }
 
     if (patch_nr == 0)
@@ -1421,6 +1454,14 @@ void AutoPlayTapes(void)
 
       LoadTapeFromFilename(tape_filename);
 
+      if (tape.no_valid_file)
+      {
+       if (!fileExists(tape_filename))
+         Fail("tape file '%s' does not exist", tape_filename);
+       else
+         Fail("cannot load tape file '%s'", tape_filename);
+      }
+
       global.autoplay_leveldir = tape.level_identifier;
 
       if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
@@ -1447,6 +1488,8 @@ void AutoPlayTapes(void)
     PrintLine("=", 79);
     if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
       Print("Automatically fixing level tapes\n");
+    else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+      Print("Automatically uploading level tapes\n");
     else
       Print("Automatically playing level tapes\n");
     PrintLine("-", 79);
@@ -1574,6 +1617,26 @@ void AutoPlayTapes(void)
       }
     }
 
+    if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+    {
+      Print("Tape %03d:\n", level_nr);
+
+      AutoPlayTapes_SetScoreEntry(0, 0);
+
+      if (tape_filename == NULL)
+       tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
+                        getSolutionTapeFilename(level_nr));
+
+      SaveServerScoreFromFile(level_nr, tape_filename);
+
+      AutoPlayTapes_WaitForUpload();
+
+      // required for uploading multiple tapes
+      tape_filename = NULL;
+
+      continue;
+    }
+
     InitCounter();
 
     if (options.tape_log_filename != NULL)