rnd-20000718-1-src
[rocksndiamonds.git] / src / tape.c
index 9e8e39bc891acd6df9d205afa9844ca8251cabd6..15a8dc2098973ee82bf3654264fac7f5e4a7657d 100644 (file)
 #include "misc.h"
 #include "game.h"
 #include "buttons.h"
+#include "tools.h"
+#include "files.h"
+#include "network.h"
+
+/* tape button identifiers */
+#define TAPE_CTRL_ID_EJECT             0
+#define TAPE_CTRL_ID_STOP              1
+#define TAPE_CTRL_ID_PAUSE             2
+#define TAPE_CTRL_ID_RECORD            3
+#define TAPE_CTRL_ID_PLAY              4
+
+#define NUM_TAPE_BUTTONS               5
+
+/* forward declaration for internal use */
+static void HandleTapeButtons(struct GadgetInfo *);
+
+static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
 
 void TapeStartRecording()
 {
   time_t zeit1 = time(NULL);
   struct tm *zeit2 = localtime(&zeit1);
+  int i;
 
   if (!TAPE_IS_STOPPED(tape))
     TapeStop();
@@ -35,6 +53,9 @@ void TapeStartRecording()
   tape.date = 10000*(zeit2->tm_year%100) + 100*zeit2->tm_mon + zeit2->tm_mday;
   tape.random_seed = InitRND(NEW_RANDOMIZE);
 
+  for(i=0; i<MAX_PLAYERS; i++)
+    tape.player_participates[i] = FALSE;
+
   DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
   DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
   DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
@@ -105,16 +126,20 @@ void TapeRecordDelay()
 
 void TapeTogglePause()
 {
+  unsigned long state;
+
   if (!tape.recording && !tape.playing)
     return;
 
   tape.pausing = !tape.pausing;
   tape.fast_forward = FALSE;
   tape.pause_before_death = FALSE;
-  DrawVideoDisplay((tape.pausing ?
-                   VIDEO_STATE_PAUSE_ON :
-                   VIDEO_STATE_PAUSE_OFF),
-                  0);
+
+  state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
+  if (tape.playing)
+    state |= VIDEO_STATE_PBEND_OFF;
+
+  DrawVideoDisplay(state, 0);
 }
 
 void TapeStartPlaying()
@@ -170,11 +195,14 @@ byte *TapePlayAction()
 
     for(i=0; i<MAX_PLAYERS; i++)
       joy[i] = tape.pos[tape.counter-1].action[i];
-
-    return(joy);
+  }
+  else
+  {
+    for(i=0; i<MAX_PLAYERS; i++)
+      joy[i] = 0;
   }
 
-  return(NULL);
+  return(joy);
 }
 
 boolean TapePlayDelay()
@@ -184,15 +212,15 @@ boolean TapePlayDelay()
 
   if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
   {
-    if (!(FrameCounter % 5))
+    if (!(FrameCounter % 20))
     {
-      if (2*(FrameCounter/10) == FrameCounter/5)
-       DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, VIDEO_DISPLAY_LABEL_ONLY);
+      if ((FrameCounter / 20) % 2)
+       DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
       else
-       DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF, VIDEO_DISPLAY_LABEL_ONLY);
+       DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
     }
 
-    if (level.time-TimeLeft > tape.length_seconds - PAUSE_SECONDS_BEFORE_DEATH)
+    if (TimePlayed > tape.length_seconds - PAUSE_SECONDS_BEFORE_DEATH)
     {
       TapeTogglePause();
       return(FALSE);
@@ -245,3 +273,210 @@ unsigned int GetTapeLength()
 
   return(tape_length * GAME_FRAME_DELAY / 1000);
 }
+
+/* ---------- new tape button stuff ---------------------------------------- */
+
+/* graphic position values for tape buttons */
+#define TAPE_BUTTON_XSIZE      18
+#define TAPE_BUTTON_YSIZE      18
+#define TAPE_BUTTON_XPOS       5
+#define TAPE_BUTTON_YPOS       77
+
+#define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
+#define TAPE_BUTTON_STOP_XPOS  (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
+#define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
+#define TAPE_BUTTON_RECORD_XPOS        (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
+#define TAPE_BUTTON_PLAY_XPOS  (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
+
+static struct
+{
+  int x, y;
+  int gadget_id;
+  char *infotext;
+} tapebutton_info[NUM_TAPE_BUTTONS] =
+{
+  {
+    TAPE_BUTTON_EJECT_XPOS,    TAPE_BUTTON_YPOS,
+    TAPE_CTRL_ID_EJECT,
+    "eject tape"
+  },
+  {
+    TAPE_BUTTON_STOP_XPOS,     TAPE_BUTTON_YPOS,
+    TAPE_CTRL_ID_STOP,
+    "stop tape"
+  },
+  {
+    TAPE_BUTTON_PAUSE_XPOS,    TAPE_BUTTON_YPOS,
+    TAPE_CTRL_ID_PAUSE,
+    "pause tape"
+  },
+  {
+    TAPE_BUTTON_RECORD_XPOS,   TAPE_BUTTON_YPOS,
+    TAPE_CTRL_ID_RECORD,
+    "record tape"
+  },
+  {
+    TAPE_BUTTON_PLAY_XPOS,     TAPE_BUTTON_YPOS,
+    TAPE_CTRL_ID_PLAY,
+    "play tape"
+  }
+};
+
+void CreateTapeButtons()
+{
+  int i;
+
+  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+  {
+    Pixmap gd_pixmap = pix[PIX_DOOR];
+    struct GadgetInfo *gi;
+    int gd_xoffset, gd_yoffset;
+    int gd_x1, gd_x2, gd_y;
+    int id = i;
+
+    gd_xoffset = tapebutton_info[i].x;
+    gd_yoffset = tapebutton_info[i].y;
+    gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
+    gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
+    gd_y  = DOOR_GFX_PAGEY2 + gd_yoffset;
+
+    gi = CreateGadget(GDI_CUSTOM_ID, id,
+                     GDI_INFO_TEXT, tapebutton_info[i].infotext,
+                     GDI_X, VX + gd_xoffset,
+                     GDI_Y, VY + gd_yoffset,
+                     GDI_WIDTH, TAPE_BUTTON_XSIZE,
+                     GDI_HEIGHT, TAPE_BUTTON_YSIZE,
+                     GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
+                     GDI_STATE, GD_BUTTON_UNPRESSED,
+                     GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
+                     GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
+                     GDI_EVENT_MASK, GD_EVENT_RELEASED,
+                     GDI_CALLBACK_ACTION, HandleTapeButtons,
+                     GDI_END);
+
+    if (gi == NULL)
+      Error(ERR_EXIT, "cannot create gadget");
+
+    tape_gadget[id] = gi;
+  }
+}
+
+void MapTapeButtons()
+{
+  int i;
+
+  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+    MapGadget(tape_gadget[i]);
+}
+
+void UnmapTapeButtons()
+{
+  int i;
+
+  for (i=0; i<NUM_TAPE_BUTTONS; i++)
+    UnmapGadget(tape_gadget[i]);
+}
+
+static void HandleTapeButtons(struct GadgetInfo *gi)
+{
+  int id = gi->custom_id;
+
+  if (game_status != MAINMENU && game_status != PLAYING)
+    return;
+
+  switch (id)
+  {
+    case TAPE_CTRL_ID_EJECT:
+      TapeStop();
+      if (TAPE_IS_EMPTY(tape))
+      {
+       LoadTape(level_nr);
+       if (TAPE_IS_EMPTY(tape))
+         Request("No tape for this level !", REQ_CONFIRM);
+      }
+      else
+      {
+       if (tape.changed)
+         SaveTape(tape.level_nr);
+       TapeErase();
+      }
+      DrawCompleteVideoDisplay();
+      break;
+
+    case TAPE_CTRL_ID_STOP:
+      TapeStop();
+      break;
+
+    case TAPE_CTRL_ID_PAUSE:
+      TapeTogglePause();
+      break;
+
+    case TAPE_CTRL_ID_RECORD:
+      if (TAPE_IS_STOPPED(tape))
+      {
+       TapeStartRecording();
+
+#ifndef MSDOS
+       if (options.network)
+         SendToServer_StartPlaying();
+       else
+#endif
+       {
+         game_status = PLAYING;
+         InitGame();
+       }
+      }
+      else if (tape.pausing)
+      {
+       if (tape.playing)       /* PLAYING -> PAUSING -> RECORDING */
+       {
+         tape.pos[tape.counter].delay = tape.delay_played;
+         tape.playing = FALSE;
+         tape.recording = TRUE;
+         tape.changed = TRUE;
+
+         DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
+       }
+       else
+         TapeTogglePause();
+      }
+      break;
+
+    case TAPE_CTRL_ID_PLAY:
+      if (TAPE_IS_EMPTY(tape))
+       break;
+
+      if (TAPE_IS_STOPPED(tape))
+      {
+       TapeStartPlaying();
+
+       game_status = PLAYING;
+       InitGame();
+      }
+      else if (tape.playing)
+      {
+       if (tape.pausing)                       /* PAUSE -> PLAY */
+         TapeTogglePause();
+       else if (!tape.fast_forward)            /* PLAY -> FAST FORWARD PLAY */
+       {
+         tape.fast_forward = TRUE;
+         DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
+       }
+       else if (!tape.pause_before_death)      /* FFWD PLAY -> + AUTO PAUSE */
+       {
+         tape.pause_before_death = TRUE;
+         DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
+       }
+       else                                    /* -> NORMAL PLAY */
+       {
+         tape.fast_forward = FALSE;
+         tape.pause_before_death = FALSE;
+         DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
+       }
+      }
+      break;
+
+    default:
+      break;
+  }
+}