added support for tapes with both keyboard/joystick and mouse actions
[rocksndiamonds.git] / src / tape.c
index 2464832c39452841db669daccf4243065330fb7d..0995976329d36c8ba5026037dfe5c8eea5c99e2c 100644 (file)
@@ -706,7 +706,7 @@ void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
   for (i = 0; i < MAX_TAPE_ACTIONS; i++)
     action[i] = action_raw[i];
 
-  if (tape.event_mask == GAME_EVENTS_KEYS && tape.set_centered_player)
+  if ((tape.event_mask & GAME_EVENTS_KEYS) && tape.set_centered_player)
   {
     for (i = 0; i < MAX_PLAYERS; i++)
       if (tape.centered_player_nr_next == i ||
@@ -887,7 +887,7 @@ byte *TapePlayAction(void)
   tape.set_centered_player = FALSE;
   tape.centered_player_nr_next = -999;
 
-  if (tape.event_mask == GAME_EVENTS_KEYS)
+  if (tape.event_mask & GAME_EVENTS_KEYS)
   {
     for (i = 0; i < MAX_PLAYERS; i++)
     {