#define SSND_STOPPING(x) (x & (SSND_STOP_SOUND | SSND_STOP_ALL_SOUNDS))
#define SSND_ALL(x) (x&(SSND_FADE_ALL_SOUNDS|SSND_STOP_ALL_SOUNDS))
-#define TRUE 1
-#define FALSE 0
-
/* settings for sound path, sound device, etc. */
#ifndef SND_PATH
#define SND_PATH "./sounds"
char magic_8SVX[4];
};
+struct SoundHeader_WAV
+{
+ char magic_RIFF[4];
+ unsigned long header_size;
+ char magic_WAVE[4];
+ char some_stuff[24];
+ char magic_DATA[4];
+ unsigned long data_size;
+};
+
struct SoundInfo
{
unsigned char *name;