rnd-19981108-2
[rocksndiamonds.git] / src / sound.c
index 3ee23f3024e16f80a11e5d697f061346e9e2bd06..e4ac24cc79c16bea7862ff01f528e0a1a9633aee 100644 (file)
@@ -1,21 +1,26 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  sound.c                                                 *
 ***********************************************************/
 
 #include "sound.h"
+#include "misc.h"
+
+#ifdef MSDOS
+extern void sound_handler(struct SoundControl);
+#endif
 
 /*** THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS ***/
 
+#ifndef MSDOS
 static struct SoundControl playlist[MAX_SOUNDS_PLAYING];
 static struct SoundControl emptySoundControl =
 {
@@ -28,18 +33,27 @@ static char premix_right_buffer[SND_BLOCKSIZE];
 static int premix_last_buffer[SND_BLOCKSIZE];
 static unsigned char playing_buffer[SND_BLOCKSIZE];
 static int playing_sounds = 0;
+#else
+struct SoundControl playlist[MAX_SOUNDS_PLAYING];
+struct SoundControl emptySoundControl;
+int playing_sounds;
+#endif
 
 void SoundServer()
 {
+  int i;
+#ifndef MSDOS
   struct SoundControl snd_ctrl;
   fd_set sound_fdset;
-  int i;
 
   close(sound_pipe[1]);                /* no writing into pipe needed */
+#endif
 
   for(i=0;i<MAX_SOUNDS_PLAYING;i++)
     playlist[i] = emptySoundControl;
+  playing_sounds = 0;
 
+#ifndef MSDOS
   stereo_volume[PSND_MAX_LEFT2RIGHT] = 0;
   for(i=0;i<PSND_MAX_LEFT2RIGHT;i++)
     stereo_volume[i] =
@@ -59,10 +73,7 @@ void SoundServer()
     if (!FD_ISSET(sound_pipe[0], &sound_fdset))
       continue;
     if (read(sound_pipe[0], &snd_ctrl, sizeof(snd_ctrl)) != sizeof(snd_ctrl))
-    {
-      fprintf(stderr,"%s: broken pipe - no sounds\n",progname);
-      exit(0);
-    }
+      Error(ERR_EXIT_SOUNDSERVER, "broken pipe - no sounds");
 
 #ifdef VOXWARE
 
@@ -108,7 +119,7 @@ void SoundServer()
       char *sample_ptr;
       long sample_size, max_sample_size;
       long fragment_size;
-      BOOL stereo;
+      boolean stereo;
 
       if (playing_sounds || (sound_device=open(sound_device_name,O_WRONLY))>=0)
       {
@@ -295,6 +306,7 @@ void SoundServer()
 #endif /* von '#ifdef VOXWARE' */
 
   }
+#endif
 }
 
 void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
@@ -308,8 +320,11 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
 
     for(i=0;i<MAX_SOUNDS_PLAYING;i++)
     {
-      int actual =
-       100 * playlist[i].playingpos / playlist[i].data_len;
+#ifndef MSDOS
+      int actual = 100 * playlist[i].playingpos / playlist[i].data_len;
+#else
+      int actual = playlist[i].playingpos;
+#endif
 
       if (!playlist[i].loop && actual>longest)
       {
@@ -317,6 +332,10 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
        longest_nr=i;
       }
     }
+#ifdef MSDOS
+    voice_set_volume(playlist[longest_nr].voice, 0);
+    deallocate_voice(playlist[longest_nr].voice);
+#endif
     playlist[longest_nr] = emptySoundControl;
     playing_sounds--;
   }
@@ -337,6 +356,11 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
       {
        playlist[i].fade_sound = FALSE;
        playlist[i].volume = PSND_MAX_VOLUME;
+#ifdef MSDOS
+        playlist[i].loop = PSND_LOOP;
+        voice_stop_volumeramp(playlist[i].voice);
+        voice_ramp_volume(playlist[i].voice, playlist[i].volume, 1000);
+#endif
       }
     }
     return;
@@ -355,13 +379,21 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
       if (!playlist[i].active || playlist[i].nr != snd_ctrl.nr)
        continue;
 
+#ifndef MSDOS
       actual = 100 * playlist[i].playingpos / playlist[i].data_len;
+#else
+      actual = playlist[i].playingpos;
+#endif
       if (actual>=longest)
       {
        longest=actual;
        longest_nr=i;
       }
     }
+#ifdef MSDOS
+    voice_set_volume(playlist[longest_nr].voice, 0);
+    deallocate_voice(playlist[longest_nr].voice);
+#endif
     playlist[longest_nr] = emptySoundControl;
     playing_sounds--;
   }
@@ -373,6 +405,14 @@ void SoundServer_InsertNewSound(struct SoundControl snd_ctrl)
     {
       playlist[i] = snd_ctrl;
       playing_sounds++;
+#ifdef MSDOS
+      playlist[i].voice = allocate_voice(Sound[snd_ctrl.nr].sample_ptr);
+      if(snd_ctrl.loop)
+        voice_set_playmode(playlist[i].voice, PLAYMODE_LOOP);
+      voice_set_volume(playlist[i].voice, snd_ctrl.volume);
+      voice_set_pan(playlist[i].voice, snd_ctrl.stereo);
+      voice_start(playlist[i].voice);       
+#endif
       break;
     }
   }
@@ -402,12 +442,18 @@ void SoundServer_StopSound(int nr)
   for(i=0;i<MAX_SOUNDS_PLAYING;i++)
     if (playlist[i].nr == nr)
     {
+#ifdef MSDOS
+      voice_set_volume(playlist[i].voice, 0);
+      deallocate_voice(playlist[i].voice);
+#endif
       playlist[i] = emptySoundControl;
       playing_sounds--;
     }
 
+#ifndef MSDOS
   if (!playing_sounds)
     close(sound_device);
+#endif
 }
 
 void SoundServer_StopAllSounds()
@@ -415,10 +461,18 @@ void SoundServer_StopAllSounds()
   int i;
 
   for(i=0;i<MAX_SOUNDS_PLAYING;i++)
+  {
+#ifdef MSDOS
+    voice_set_volume(playlist[i].voice, 0);
+    deallocate_voice(playlist[i].voice);
+#endif
     playlist[i]=emptySoundControl;
-  playing_sounds=0;
+  }
+  playing_sounds = 0;
 
+#ifndef MSDOS
   close(sound_device);
+#endif
 }
 
 #ifdef HPUX_AUDIO
@@ -429,22 +483,13 @@ void HPUX_Audio_Control()
 
   audio_ctl = open("/dev/audioCtl", O_WRONLY | O_NDELAY);
   if (audio_ctl == -1)
-  {
-    fprintf(stderr,"%s: cannot open /dev/audioCtl - no sounds\n",progname);
-    exit(0);
-  }
+    Error(ERR_EXIT_SOUNDSERVER, "cannot open /dev/audioCtl - no sounds");
 
   if (ioctl(audio_ctl, AUDIO_DESCRIBE, &ainfo) == -1)
-  {
-    fprintf(stderr,"%s: no audio info - no sounds\n",progname);
-    exit(0);
-  }
+    Error(ERR_EXIT_SOUNDSERVER, "no audio info - no sounds");
 
   if (ioctl(audio_ctl, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_ULAW) == -1)
-  {
-    fprintf(stderr,"%s: ulaw audio not available - no sounds\n",progname);
-    exit(0);
-  }
+    Error(ERR_EXIT_SOUNDSERVER, "ulaw audio not available - no sounds");
 
   ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1);
   ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000);
@@ -570,27 +615,31 @@ static unsigned long be2long(unsigned long *be)   /* big-endian -> longword */
   return(ptr[0]<<24 | ptr[1]<<16 | ptr[2]<<8 | ptr[3]);
 }
 
-BOOL LoadSound(struct SoundInfo *snd_info)
+boolean LoadSound(struct SoundInfo *snd_info)
 {
   FILE *file;
   char filename[256];
+#ifndef MSDOS
   char *sound_ext = "8svx";
+#else
+  char *sound_ext = "wav";
+#endif
   struct SoundHeader_8SVX *sound_header;
   unsigned char *ptr;
 
-  sprintf(filename,"%s/%s.%s",SND_PATH,snd_info->name,sound_ext);
+  sprintf(filename, "%s/%s/%s.%s",
+         options.base_directory, SOUNDS_DIRECTORY, snd_info->name, sound_ext);
 
+#ifndef MSDOS
   if (!(file=fopen(filename,"r")))
   {
-    fprintf(stderr,"%s: cannot open sound file '%s' - no sounds\n",
-           progname,filename);
+    Error(ERR_WARN, "cannot open sound file '%s' - no sounds", filename);
     return(FALSE);
   }
 
   if (fseek(file,0,SEEK_END)<0)
   {
-    fprintf(stderr,"%s: cannot read sound file '%s' - no sounds\n",
-           progname,filename);
+    Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
     fclose(file);
     return(FALSE);
   }
@@ -600,16 +649,14 @@ BOOL LoadSound(struct SoundInfo *snd_info)
 
   if (!(snd_info->file_ptr=malloc(snd_info->file_len)))
   {
-    fprintf(stderr,"%s: out of memory (this shouldn't happen :) - no sounds\n",
-           progname);
+    Error(ERR_WARN, "out of memory (this shouldn't happen :) - no sounds");
     fclose(file);
     return(FALSE);
   }
 
   if (fread(snd_info->file_ptr,1,snd_info->file_len,file)!=snd_info->file_len)
   {
-    fprintf(stderr,"%s: cannot read sound file '%s' - no sounds\n",
-           progname,filename);
+    Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
     fclose(file);
     return(FALSE);
   }
@@ -622,8 +669,8 @@ BOOL LoadSound(struct SoundInfo *snd_info)
       snd_info->file_len != be2long(&sound_header->chunk_size)+8 ||
       strncmp(sound_header->magic_8SVX,"8SVX",4))
   {
-    fprintf(stderr,"%s: '%s' is not an IFF/8SVX file or broken- no sounds\n",
-           progname,filename);
+    Error(ERR_WARN, "'%s' is not an IFF/8SVX file or broken - no sounds",
+         filename);
     return(FALSE);
   }
 
@@ -661,6 +708,16 @@ BOOL LoadSound(struct SoundInfo *snd_info)
   }
 
   return(FALSE);
+#else
+  snd_info->sample_ptr = load_sample(filename);
+  if(!snd_info->sample_ptr)
+  {
+    Error(ERR_WARN, "cannot read sound file '%s' - no sounds", filename);
+    fclose(file);
+    return(FALSE);
+  }
+  return(TRUE);
+#endif  // von  #ifndef MSDOS
 }
 
 void PlaySound(int nr)
@@ -678,11 +735,11 @@ void PlaySoundLoop(int nr)
   PlaySoundExt(nr, PSND_MAX_VOLUME, PSND_MIDDLE, PSND_LOOP);
 }
 
-void PlaySoundExt(int nr, int volume, int stereo, BOOL loop)
+void PlaySoundExt(int nr, int volume, int stereo, boolean loop)
 {
   struct SoundControl snd_ctrl = emptySoundControl;
 
-  if (sound_status==SOUND_OFF || !sound_on)
+  if (sound_status==SOUND_OFF || !setup.sound)
     return;
 
   if (volume<PSND_MIN_VOLUME)
@@ -703,12 +760,16 @@ void PlaySoundExt(int nr, int volume, int stereo, BOOL loop)
   snd_ctrl.data_ptr    = Sound[nr].data_ptr;
   snd_ctrl.data_len    = Sound[nr].data_len;
 
+#ifndef MSDOS
   if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
   {
-    fprintf(stderr,"%s: cannot pipe to child process - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot pipe to child process - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
+#else
+  sound_handler(snd_ctrl);
+#endif
 }
 
 void FadeSound(int nr)
@@ -749,12 +810,16 @@ void StopSoundExt(int nr, int method)
     snd_ctrl.stop_sound = TRUE;
   }
 
+#ifndef MSDOS
   if (write(sound_pipe[1], &snd_ctrl, sizeof(snd_ctrl))<0)
   {
-    fprintf(stderr,"%s: cannot pipe to child process - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot pipe to child process - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
+#else
+  sound_handler(snd_ctrl);
+#endif
 }
 
 void FreeSounds(int max)
@@ -765,7 +830,11 @@ void FreeSounds(int max)
     return;
 
   for(i=0;i<max;i++)
+#ifndef MSDOS
     free(Sound[i].file_ptr);
+#else
+    destroy_sample(Sound[i].sample_ptr);
+#endif
 }
 
 /*** THE STUFF ABOVE IS ONLY USED BY THE MAIN PROCESS ***/