};
static int stereo_volume[PSND_MAX_LEFT2RIGHT+1];
static char premix_first_buffer[SND_BLOCKSIZE];
+#ifdef VOXWARE
static char premix_left_buffer[SND_BLOCKSIZE];
static char premix_right_buffer[SND_BLOCKSIZE];
static int premix_last_buffer[SND_BLOCKSIZE];
+#endif
static unsigned char playing_buffer[SND_BLOCKSIZE];
static int playing_sounds = 0;
#else