added event actions (active screen elements) for global animations
[rocksndiamonds.git] / src / screens.h
index c5e9ea024f9688966172b282f8d2c5371e0e2dbd..f314fb3b589441116b7ccdb151bfb0eab2855cae 100644 (file)
@@ -25,6 +25,7 @@ void DrawMainMenu(void);
 void DrawHallOfFame(int);
 
 void RedrawSetupScreenAfterFullscreenToggle();
+void RedrawSetupScreenAfterScreenRotation(int);
 
 void HandleTitleScreen(int, int, int, int, int);
 void HandleMainMenu(int, int, int, int, int);
@@ -39,4 +40,9 @@ void HandleGameActions(void);
 void CreateScreenGadgets();
 void FreeScreenGadgets();
 
+void setHideRelatedSetupEntries();
+
+void DumpScreenIdentifiers(void);
+boolean DoScreenAction(int);
+
 #endif /* SCREENS_H */