fixed fading complete screen if playfield viewport has changed
[rocksndiamonds.git] / src / screens.h
index c76ade75f147660eb0db678e1d6d786329cc279f..c5e9ea024f9688966172b282f8d2c5371e0e2dbd 100644 (file)
@@ -1,72 +1,42 @@
-/***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
-*----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
-*----------------------------------------------------------*
-*  screens.h                                               *
-*                                                          *
-*  Letzte Aenderung: 15.06.1995                            *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// screens.h
+// ============================================================================
 
 #ifndef SCREENS_H
 #define SCREENS_H
 
 #include "main.h"
 
-/* Setup-Bits */
-#define SETUP_TOONS                    (1<<0)
-#define SETUP_SOUND                    (1<<1)
-#define SETUP_SOUND_LOOPS              (1<<2)
-#define SETUP_SOUND_MUSIC              (1<<3)
-#define SETUP_DIRECT_DRAW              (1<<4)
-#define SETUP_FADING                   (1<<5)
-#define SETUP_RECORD_EACH_GAME         (1<<6)
-#define SETUP_2ND_JOYSTICK             (1<<7)
+/* (arbitrary, but unique) values for HandleChooseTree() */
+#define SCROLL_LINE    (1 * SCR_FIELDY)
+#define SCROLL_PAGE    (2 * SCR_FIELDY)
 
-#define DEFAULT_SETUP                  (SETUP_TOONS |          \
-                                        SETUP_SOUND |          \
-                                        SETUP_SOUND_LOOPS |    \
-                                        SETUP_SOUND_MUSIC)
 
-/* Setup-Voreinstellungen */
-#define SETUP_TOONS_ON(x)              (((x) & SETUP_TOONS) != 0)
-#define SETUP_SOUND_ON(x)              (((x) & SETUP_SOUND) != 0)
-#define SETUP_SOUND_LOOPS_ON(x)                (((x) & SETUP_SOUND_LOOPS) != 0)
-#define SETUP_SOUND_MUSIC_ON(x)                (((x) & SETUP_SOUND_MUSIC) != 0)
-#define SETUP_DIRECT_DRAW_ON(x)                (((x) & SETUP_DIRECT_DRAW) != 0)
-#define SETUP_FADING_ON(x)             (((x) & SETUP_FADING) != 0)
-#define SETUP_RECORD_EACH_GAME_ON(x)   (((x) & SETUP_RECORD_EACH_GAME) != 0)
-#define SETUP_2ND_JOYSTICK_ON(x)       (((x) & SETUP_2ND_JOYSTICK) != 0)
+void DrawMainMenuExt(int);
+void DrawAndFadeInMainMenu(int);
+void DrawMainMenu(void);
+void DrawHallOfFame(int);
+
+void RedrawSetupScreenAfterFullscreenToggle();
 
-void DrawMainMenu();
+void HandleTitleScreen(int, int, int, int, int);
 void HandleMainMenu(int, int, int, int, int);
-void DrawHelpScreenElAction(int);
-void DrawHelpScreenElText(int);
-void DrawHelpScreenMusicText(int);
-void DrawHelpScreenRegistrationText(void);
-void DrawHelpScreen();
-void HandleHelpScreen(int);
-void HandleTypeName(int, KeySym);
-void DrawChooseLevel(void);
-void HandleChooseLevel(int, int, int, int, int);
-void DrawHallOfFame(int);
-void HandleHallOfFame(int);
-void DrawSetupScreen();
+void HandleChooseLevelSet(int, int, int, int, int);
+void HandleChooseLevelNr(int, int, int, int, int);
+void HandleHallOfFame(int, int, int, int, int);
+void HandleInfoScreen(int, int, int, int, int);
 void HandleSetupScreen(int, int, int, int, int);
-void HandleVideoButtons(int, int, int);
-void HandleSoundButtons(int, int, int);
-void HandleGameButtons(int, int, int);
-int CheckVideoButtons(int, int, int);
-int CheckSoundButtons(int, int, int);
-int CheckGameButtons(int, int, int);
-int CheckChooseButtons(int, int, int);
-int CheckConfirmButton(int, int, int);
-void DrawCompleteVideoDisplay(void);
+void HandleTypeName(int, Key);
+void HandleGameActions(void);
+
+void CreateScreenGadgets();
+void FreeScreenGadgets();
 
-#endif
+#endif /* SCREENS_H */