fixed ignoring clicks on global animations after executing event actions
[rocksndiamonds.git] / src / screens.h
index c5e9ea024f9688966172b282f8d2c5371e0e2dbd..418c41f4f07afe4f1ad1d1878339d3d997cff224 100644 (file)
@@ -25,6 +25,7 @@ void DrawMainMenu(void);
 void DrawHallOfFame(int);
 
 void RedrawSetupScreenAfterFullscreenToggle();
+void RedrawSetupScreenAfterScreenRotation(int);
 
 void HandleTitleScreen(int, int, int, int, int);
 void HandleMainMenu(int, int, int, int, int);
@@ -39,4 +40,6 @@ void HandleGameActions(void);
 void CreateScreenGadgets();
 void FreeScreenGadgets();
 
+void setHideRelatedSetupEntries();
+
 #endif /* SCREENS_H */