fixed out-of-bounds bug when score was not added to high score list
[rocksndiamonds.git] / src / screens.h
index 256fddb09d75a28aaf2b1e3e0e9ec44275477353..3d5a1316b1ed78c4580b6272571c2b8f034f274a 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // screens.h
 // ============================================================================
 void DrawMainMenuExt(int);
 void DrawAndFadeInMainMenu(int);
 void DrawMainMenu(void);
-void DrawHallOfFame(int, int);
+void DrawHallOfFame(int);
+void DrawScreenAfterAddingSet(char *, int);
 
 void RedrawSetupScreenAfterFullscreenToggle(void);
 void RedrawSetupScreenAfterScreenRotation(int);
 
 void HandleTitleScreen(int, int, int, int, int);
 void HandleMainMenu(int, int, int, int, int);
+void HandleChoosePlayerName(int, int, int, int, int);
 void HandleChooseLevelSet(int, int, int, int, int);
 void HandleChooseLevelNr(int, int, int, int, int);
 void HandleHallOfFame(int, int, int, int, int);
 void HandleInfoScreen(int, int, int, int, int);
 void HandleSetupScreen(int, int, int, int, int);
-void HandleTypeName(int, Key);
+void HandleTypeName(Key);
 void HandleGameActions(void);
 
 void CreateScreenGadgets(void);
@@ -45,4 +47,6 @@ void setHideRelatedSetupEntries(void);
 void DumpScreenIdentifiers(void);
 boolean DoScreenAction(int);
 
+void CheckUploadTapes(void);
+
 #endif // SCREENS_H