rnd-19981204-2
[rocksndiamonds.git] / src / screens.h
index a9c5f72e41a1f98b27c1131ffee7900b47e6f6d3..39e301538a40d1e97bad2979932d154f29bf8266 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  screens.h                                               *
 ***********************************************************/
 
 #include "main.h"
 
-#define SETUP_SCREEN_POS_START         2
-#define SETUP_SCREEN_POS_END           15
-#define SETUP_SCREEN_POS_EMPTY         (SETUP_SCREEN_POS_END - 2)
-
 void DrawHeadline(void);
 void DrawMainMenu(void);
 void HandleMainMenu(int, int, int, int, int);
@@ -37,10 +32,13 @@ void DrawHallOfFame(int);
 void HandleHallOfFame(int);
 void DrawSetupScreen(void);
 void HandleSetupScreen(int, int, int, int, int);
-void CalibrateJoystick(void);
+void DrawSetupInputScreen(void);
+void HandleSetupInputScreen(int, int, int, int, int);
+void CustomizeKeyboard(int);
+void CalibrateJoystick(int);
 void HandleGameActions(void);
 void HandleVideoButtons(int, int, int);
 void HandleSoundButtons(int, int, int);
 void HandleGameButtons(int, int, int);
 
-#endif
+#endif /* SCREENS_H */