rnd-20001205-3-src
[rocksndiamonds.git] / src / screens.h
index ccb6cd50b0e7139d58642dcdfa1a6288f870f32c..0cae1835db918ff6baf49573e14651cc204d4c4a 100644 (file)
@@ -1,14 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2000 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  screens.h                                               *
+* screens.h                                                *
 ***********************************************************/
 
 #ifndef SCREENS_H
@@ -25,11 +25,11 @@ void DrawHelpScreenMusicText(int);
 void DrawHelpScreenCreditsText(void);
 void DrawHelpScreen(void);
 void HandleHelpScreen(int);
-void HandleTypeName(int, KeySym);
+void HandleTypeName(int, Key);
 void DrawChooseLevel(void);
 void HandleChooseLevel(int, int, int, int, int);
 void DrawHallOfFame(int);
-void HandleHallOfFame(int);
+void HandleHallOfFame(int, int, int, int, int);
 void DrawSetupScreen(void);
 void HandleSetupScreen(int, int, int, int, int);
 void DrawSetupInputScreen(void);
@@ -38,4 +38,8 @@ void CustomizeKeyboard(int);
 void CalibrateJoystick(int);
 void HandleGameActions(void);
 
+void CreateScreenGadgets();
+void MapChooseLevelGadgets();
+void UnmapChooseLevelGadgets();
+
 #endif /* SCREENS_H */