/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* screens.c *
***********************************************************/
#include "tape.h"
#include "joystick.h"
#include "cartoons.h"
+#include "network.h"
#ifdef MSDOS
extern unsigned char get_ascii(KeySym);
DrawGraphic(10,3,GFX_PFEIL_L);
DrawGraphic(14,3,GFX_PFEIL_R);
- DrawText(SX+54+16,SY+326,"A Game by Artsoft Development",FS_SMALL,FC_BLUE);
+ DrawText(SX+40+16,SY+326,"A Game by Artsoft Entertainment",FS_SMALL,FC_BLUE);
DrawText(SX+40+16,SY+344,"Graphics: Deluxe Paint IV Amiga",
FS_SMALL,FC_BLUE);
DrawText(SX+60+16,SY+362,"Sounds: AudioMaster IV Amiga",
{
game_status = LEVELED;
if (leveldir[leveldir_nr].readonly)
- AreYouSure("This level is read only !",AYS_CONFIRM);
+ Request("This level is read only !",REQ_CONFIRM);
DrawLevelEd();
}
else if (y==7)
if (autorecord_on)
TapeStartRecording();
- game_status = PLAYING;
- InitGame();
+ if (network)
+ SendToServer_StartPlaying();
+ else
+ {
+ game_status = PLAYING;
+ InitGame();
+ }
}
else if (y==9)
{
else if (y==10)
{
SavePlayerInfo(PLAYER_LEVEL);
- if (AreYouSure("Do you really want to quit ?",AYS_ASK|AYS_STAY_CLOSED))
+ if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED))
game_status = EXITGAME;
}
static int helpscreen_delay[MAX_HELPSCREEN_ELS];
static int helpscreen_action[] =
{
- GFX_SPIELER_DOWN,4,2,
- GFX_SPIELER_UP,4,2,
- GFX_SPIELER_LEFT,4,2,
- GFX_SPIELER_RIGHT,4,2,
- GFX_SPIELER_PUSH_LEFT,4,2,
- GFX_SPIELER_PUSH_RIGHT,4,2, HA_NEXT,
+ GFX_SPIELER1_DOWN,4,2,
+ GFX_SPIELER1_UP,4,2,
+ GFX_SPIELER1_LEFT,4,2,
+ GFX_SPIELER1_RIGHT,4,2,
+ GFX_SPIELER1_PUSH_LEFT,4,2,
+ GFX_SPIELER1_PUSH_RIGHT,4,2, HA_NEXT,
GFX_ERDREICH,1,100, HA_NEXT,
GFX_LEERRAUM,1,100, HA_NEXT,
GFX_MORAST_LEER,1,100, HA_NEXT,
{
int old_handicap = local_player->handicap;
+#if 0
if (!strcmp(local_player->alias_name,"Artsoft"))
+#endif
local_player->handicap = leveldir[leveldir_nr].levels-1;
if (local_player->handicap != old_handicap)
DrawSetupScreen();
}
-void HandleGameActions()
+void HandleGameActions(byte player_action)
{
if (game_status != PLAYING)
return;
- if (LevelSolved)
+ if (local_player->LevelSolved)
GameWon();
- if (PlayerGone && !TAPE_IS_STOPPED(tape))
+ if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
TapeStop();
- GameActions();
+ GameActions(player_action);
BackToFront();
}
{
LoadLevelTape(level_nr);
if (TAPE_IS_EMPTY(tape))
- AreYouSure("No tape for this level !",AYS_CONFIRM);
+ Request("No tape for this level !",REQ_CONFIRM);
}
else
{
}
DrawCompleteVideoDisplay();
break;
+
case BUTTON_VIDEO_STOP:
TapeStop();
break;
+
case BUTTON_VIDEO_PAUSE:
TapeTogglePause();
break;
+
case BUTTON_VIDEO_REC:
if (TAPE_IS_STOPPED(tape))
{
TapeStartRecording();
- game_status = PLAYING;
- InitGame();
+
+ if (network)
+ SendToServer_StartPlaying();
+ else
+ {
+ game_status = PLAYING;
+ InitGame();
+ }
}
else if (tape.pausing)
{
TapeTogglePause();
}
break;
+
case BUTTON_VIDEO_PLAY:
if (TAPE_IS_EMPTY(tape))
break;
if (TAPE_IS_STOPPED(tape))
{
TapeStartPlaying();
+
game_status = PLAYING;
InitGame();
}
}
}
break;
+
default:
break;
}
else
DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF);
break;
+
case BUTTON_SOUND_LOOPS:
if (sound_loops_on)
{
else
DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF);
break;
+
case BUTTON_SOUND_SIMPLE:
if (sound_simple_on)
{
else
DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF);
break;
+
default:
break;
}
switch(CheckGameButtons(mx,my,button))
{
case BUTTON_GAME_STOP:
- if (GameOver)
+ if (AllPlayersGone)
{
CloseDoor(DOOR_CLOSE_1);
game_status = MAINMENU;
break;
}
- if (AreYouSure("Do you really want to quit the game ?",
- AYS_ASK | AYS_STAY_CLOSED))
+ if (Request("Do you really want to quit the game ?",
+ REQ_ASK | REQ_STAY_CLOSED))
{
- game_status = MAINMENU;
- DrawMainMenu();
+ if (network)
+ SendToServer_StopPlaying();
+ else
+ {
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
}
else
OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
break;
+
case BUTTON_GAME_PAUSE:
+ if (network)
+ {
+ if (tape.pausing)
+ SendToServer_ContinuePlaying();
+ else
+ SendToServer_PausePlaying();
+ }
+ else
+ TapeTogglePause();
+
+ /*
if (tape.pausing)
{
- tape.pausing = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ if (network)
+ SendToServer_ContinuePlaying();
+ else
+ {
+ tape.pausing = FALSE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ }
}
else
{
- tape.pausing = TRUE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0);
+ if (network)
+ SendToServer_PausePlaying();
+ else
+ {
+ tape.pausing = TRUE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0);
+ }
}
+ */
+
break;
+
case BUTTON_GAME_PLAY:
if (tape.pausing)
{
- tape.pausing = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ if (network)
+ SendToServer_ContinuePlaying();
+ else
+ {
+ tape.pausing = FALSE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ }
}
break;
+
default:
break;
}