fixed game mode for name selection screen
[rocksndiamonds.git] / src / screens.c
index eba14f7ad58b447a601b9c97db3728c3f73a31ad..f2f385e89adda9d219a9e235a6cbcd46bd515848 100644 (file)
@@ -4083,6 +4083,9 @@ static void setTypeNameValues(char *name, int *font, boolean success)
   if (!success)
     return;
 
+  if (strEqual(name, type_name_last))
+    return;
+
   int last_user_nr = user.nr;
 
   if (setup.multiple_users)
@@ -4732,7 +4735,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          {
            if (mx >= sx1_edit_name && mx <= sx2_edit_name)
            {
-             SetGameStatus(GAME_MODE_PSEUDO_TYPENAME);
+             SetGameStatus(GAME_MODE_PSEUDO_TYPENAMES);
 
              DrawTypeName();