fixed game mode for name selection screen
[rocksndiamonds.git] / src / screens.c
index e2dba46087f486de974661359bdab8560f7feb38..f2f385e89adda9d219a9e235a6cbcd46bd515848 100644 (file)
@@ -4735,7 +4735,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          {
            if (mx >= sx1_edit_name && mx <= sx2_edit_name)
            {
-             SetGameStatus(GAME_MODE_PSEUDO_TYPENAME);
+             SetGameStatus(GAME_MODE_PSEUDO_TYPENAMES);
 
              DrawTypeName();