added definitions for upcoming new name selection screen
[rocksndiamonds.git] / src / screens.c
index 16a3fc1b77b8e2e57758487aa5bd2258935eaba5..f0fca35b2ee9cf9c38feb9a2cf458b321fa068b5 100644 (file)
@@ -541,7 +541,9 @@ static int align_yoffset = 0;
 #define DRAW_MODE(s)           ((s) >= GAME_MODE_MAIN &&               \
                                 (s) <= GAME_MODE_SETUP ? (s) :         \
                                 (s) == GAME_MODE_PSEUDO_TYPENAME ?     \
-                                GAME_MODE_MAIN : GAME_MODE_DEFAULT)
+                                GAME_MODE_MAIN :                       \
+                                (s) == GAME_MODE_PSEUDO_TYPENAMES ?    \
+                                GAME_MODE_NAMES : GAME_MODE_DEFAULT)
 
 // (there are no draw offset definitions needed for INFO_MODE_TITLE)
 #define DRAW_MODE_INFO(i)      ((i) >= INFO_MODE_TITLE &&              \