for (i = 0; i < MAX_PLAYER_NAMES; i++)
{
- boolean team_mode = (!network.enabled && setup.team_mode);
- int tree_type = (team_mode ? TREE_TYPE_PLAYER_TEAM : TREE_TYPE_PLAYER_NAME);
- TreeInfo *ti = newTreeInfo_setDefaults(tree_type);
+ TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_PLAYER_NAME);
char identifier[32], name[MAX_PLAYER_NAME_LEN + 1];
int value = i;