rnd-19981022-1
[rocksndiamonds.git] / src / screens.c
index ad05d1a610becd58fa93050d1098ff7034dea37e..ec2e0e6db510f38d5a56be64b594216b850e95c2 100644 (file)
@@ -895,6 +895,266 @@ void HandleHallOfFame(int button)
 void DrawSetupScreen()
 {
   int i;
+  static struct setup
+  {
+    unsigned int bit;
+    char *text, *mode[2];
+    int color[2];
+  } setup[] =
+  {
+    {SETUP_SOUND,      "Sound:",       {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_SOUND_LOOPS,        " Sound Loops:",{"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_SOUND_MUSIC,        " Game Music:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_TOONS,      "Toons:",       {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_DIRECT_DRAW,        "Buffered gfx:",{"off","on" },  {FC_BLUE,FC_YELLOW}},
+    {SETUP_SCROLL_DELAY,"Scroll Delay:",{"on", "off"}, {FC_YELLOW,FC_BLUE}},
+    {SETUP_SOFT_SCROLL,        "Soft Scroll.:",{"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_FADING,     "Fading:",      {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_QUICK_DOORS,        "Quick Doors:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {SETUP_AUTO_RECORD,        "Auto-Record:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
+    {0,                        "Input Setup",  {"",   ""},     {0,0}},
+    {0,                        "",             {"",   ""},     {0,0}},
+    {0,                        "",             {"",   ""},     {0,0}},
+    {0,                        "Exit",         {"",   ""},     {0,0}},
+    {0,                        "Save and exit",{"",   ""},     {0,0}}
+  };
+
+  CloseDoor(DOOR_CLOSE_2);
+  ClearWindow();
+  DrawText(SX+16, SY+16, "SETUP",FS_BIG,FC_YELLOW);
+
+  for(i=SETUP_SCREEN_POS_START;i<=SETUP_SCREEN_POS_END;i++)
+  {
+    int base = i - SETUP_SCREEN_POS_START;
+
+    if (!(i >= SETUP_SCREEN_POS_EMPTY1 && i <= SETUP_SCREEN_POS_EMPTY2))
+    {
+      DrawGraphic(0,i,GFX_KUGEL_BLAU);
+      DrawText(SX+32,SY+i*32, setup[base].text, FS_BIG,FC_GREEN);
+    }
+
+    if (i < SETUP_SCREEN_POS_EMPTY1)
+    {
+      int setting_bit = setup[base].bit;
+      int setting_pos = ((local_player->setup & setting_bit) != 0 ? 0 : 1);
+      DrawText(SX+14*32, SY+i*32,setup[base].mode[setting_pos],
+              FS_BIG,setup[base].color[setting_pos]);
+    }
+  }
+
+  FadeToFront();
+  InitAnimation();
+  HandleSetupScreen(0,0,0,0,MB_MENU_INITIALIZE);
+}
+
+void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
+{
+  static int choice = 3;
+  static int redraw = TRUE;
+  int x = (mx+32-SX)/32, y = (my+32-SY)/32;
+  int pos_start  = SETUP_SCREEN_POS_START  + 1;
+  int pos_empty1 = SETUP_SCREEN_POS_EMPTY1 + 1;
+  int pos_empty2 = SETUP_SCREEN_POS_EMPTY2 + 1;
+  int pos_end    = SETUP_SCREEN_POS_END    + 1;
+
+  if (button == MB_MENU_INITIALIZE)
+    redraw = TRUE;
+
+  if (redraw)
+  {
+    DrawGraphic(0,choice-1,GFX_KUGEL_ROT);
+    redraw = FALSE;
+  }
+
+  if (button == MB_MENU_INITIALIZE)
+    return;
+
+  if (dx || dy)
+  {
+    if (dy)
+    {
+      x = 1;
+      y = choice+dy;
+    }
+    else
+      x = y = 0;
+
+    if (y >= pos_empty1 && y <= pos_empty2)
+      y = (dy > 0 ? pos_empty2 + 1 : pos_empty1 - 1);
+
+    if (y < pos_start)
+      y = pos_start;
+    else if (y > pos_end)
+      y = pos_end;
+  }
+
+  if (!mx && !my && !dx && !dy)
+  {
+    x = 1;
+    y = choice;
+  }
+
+  if (x==1 && y >= pos_start && y <= pos_end &&
+      !(y >= pos_empty1 && y <= pos_empty2))
+  {
+    if (button)
+    {
+      if (y!=choice)
+      {
+       DrawGraphic(0,y-1,GFX_KUGEL_ROT);
+       DrawGraphic(0,choice-1,GFX_KUGEL_BLAU);
+      }
+      choice = y;
+    }
+    else
+    {
+      int yy = y-1;
+
+      if (y==3 && sound_status==SOUND_AVAILABLE)
+      {
+       if (SETUP_SOUND_ON(local_player->setup))
+       {
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+         DrawText(SX+14*32, SY+(yy+1)*32,"off",FS_BIG,FC_BLUE);
+         DrawText(SX+14*32, SY+(yy+2)*32,"off",FS_BIG,FC_BLUE);
+         local_player->setup &= ~SETUP_SOUND_LOOPS;
+         local_player->setup &= ~SETUP_SOUND_MUSIC;
+       }
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_SOUND;
+      }
+      else if (y==4 && sound_loops_allowed)
+      {
+       if (SETUP_SOUND_LOOPS_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+       {
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+         DrawText(SX+14*32, SY+(yy-1)*32,"on ",FS_BIG,FC_YELLOW);
+         local_player->setup |= SETUP_SOUND;
+       }
+       local_player->setup ^= SETUP_SOUND_LOOPS;
+      }
+      else if (y==5 && sound_loops_allowed)
+      {
+       if (SETUP_SOUND_MUSIC_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+       {
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+         DrawText(SX+14*32, SY+(yy-2)*32,"on ",FS_BIG,FC_YELLOW);
+         local_player->setup |= SETUP_SOUND;
+       }
+       local_player->setup ^= SETUP_SOUND_MUSIC;
+      }
+      else if (y==6)
+      {
+       if (SETUP_TOONS_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_TOONS;
+      }
+      else if (y==7)
+      {
+       if (!SETUP_DIRECT_DRAW_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_DIRECT_DRAW;
+      }
+      else if (y==8)
+      {
+       if (SETUP_SCROLL_DELAY_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_SCROLL_DELAY;
+      }
+      else if (y==9)
+      {
+       if (SETUP_SOFT_SCROLL_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_SOFT_SCROLL;
+      }
+      else if (y==10)
+      {
+       if (SETUP_FADING_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_FADING;
+      }
+      else if (y==11)
+      {
+       if (SETUP_QUICK_DOORS_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_QUICK_DOORS;
+      }
+      else if (y==12)
+      {
+       if (SETUP_AUTO_RECORD_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
+       else
+         DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_AUTO_RECORD;
+      }
+      else if (y==13)
+      {
+       game_status = SETUPINPUT;
+       DrawSetupInputScreen();
+       redraw = TRUE;
+      }
+
+#if 0
+      else if (y==13)
+      {
+       if (SETUP_2ND_JOYSTICK_ON(local_player->setup))
+         DrawText(SX+14*32, SY+yy*32,"1st",FS_BIG,FC_YELLOW);
+       else
+         DrawText(SX+14*32, SY+yy*32,"2nd",FS_BIG,FC_YELLOW);
+       local_player->setup ^= SETUP_2ND_JOYSTICK;
+      }
+      else if (y==14)
+      {
+       /*
+       CalibrateJoystick();
+       */
+
+       CustomizeKeyboard();
+
+       redraw = TRUE;
+      }
+#endif
+
+      else if (y==pos_end-1 || y==pos_end)
+      {
+        if (y==pos_end)
+       {
+         SavePlayerInfo(PLAYER_SETUP);
+         SaveJoystickData();
+       }
+
+       game_status = MAINMENU;
+       DrawMainMenu();
+       redraw = TRUE;
+      }
+    }
+  }
+  BackToFront();
+
+  if (game_status==SETUP)
+    DoAnimation();
+}
+
+void DrawSetupInputScreen()
+{
+#if 0
   static struct setup
   {
     unsigned int bit;
@@ -918,11 +1178,38 @@ void DrawSetupScreen()
     {0,                        "Exit",         {"",   ""},     {0,0}},
     {0,                        "Save and exit",{"",   ""},     {0,0}}
   };
+#endif
 
-  CloseDoor(DOOR_CLOSE_2);
   ClearWindow();
-  DrawText(SX+16, SY+16,  "SETUP",FS_BIG,FC_YELLOW);
+  DrawText(SX+16, SY+16, "SETUP INPUT", FS_BIG, FC_YELLOW);
+
+  DrawGraphic(0, 2, GFX_KUGEL_BLAU);
+  DrawGraphic(0, 3, GFX_KUGEL_BLAU);
+  DrawGraphic(0, 4, GFX_KUGEL_BLAU);
 
+  DrawText(SX+32, SY+2*32, "Player:", FS_BIG, FC_GREEN);
+  DrawText(SX+12*32, SY+2*32, "1", FS_BIG, FC_RED);
+  DrawGraphic(9,2,GFX_PFEIL_L);
+  DrawGraphic(11,2,GFX_PFEIL_R);
+
+  DrawText(SX+32, SY+3*32, "Inputdevice:", FS_BIG, FC_GREEN);
+  if (setup.joy_input[0].use_joystick)
+  {
+    DrawText(SX+13*32, SY+3*32,
+            (setup.joy_input[0].joystick_nr == 0 ? "JOY1" : "JOY2"),
+            FS_BIG, FC_YELLOW);
+    DrawText(SX+32, SY+4*32, "Calibrate", FS_BIG, FC_GREEN);
+  }
+  else
+  {
+    DrawText(SX+13*32, SY+3*32, "KEYS", FS_BIG, FC_YELLOW);
+    DrawText(SX+32, SY+4*32, "Customize", FS_BIG, FC_GREEN);
+  }
+
+  DrawGraphic(0, 15, GFX_KUGEL_BLAU);
+  DrawText(SX+32, SY+15*32, "Exit", FS_BIG, FC_GREEN);
+
+#if 0
   for(i=SETUP_SCREEN_POS_START;i<=SETUP_SCREEN_POS_END;i++)
   {
     int base = i - SETUP_SCREEN_POS_START;
@@ -941,20 +1228,22 @@ void DrawSetupScreen()
               FS_BIG,setup[base].color[setting_pos]);
     }
   }
+#endif
 
   FadeToFront();
   InitAnimation();
-  HandleSetupScreen(0,0,0,0,MB_MENU_INITIALIZE);
+  HandleSetupInputScreen(0,0,0,0,MB_MENU_INITIALIZE);
 }
 
-void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
+void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
 {
   static int choice = 3;
   static int redraw = TRUE;
   int x = (mx+32-SX)/32, y = (my+32-SY)/32;
-  int pos_start = SETUP_SCREEN_POS_START + 1;
-  int pos_empty = SETUP_SCREEN_POS_EMPTY + 1;
-  int pos_end   = SETUP_SCREEN_POS_END   + 1;
+  int pos_start  = SETUPINPUT_SCREEN_POS_START  + 1;
+  int pos_empty1 = SETUPINPUT_SCREEN_POS_EMPTY1 + 1;
+  int pos_empty2 = SETUPINPUT_SCREEN_POS_EMPTY2 + 1;
+  int pos_end    = SETUPINPUT_SCREEN_POS_END    + 1;
 
   if (button == MB_MENU_INITIALIZE)
     redraw = TRUE;
@@ -978,8 +1267,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     else
       x = y = 0;
 
-    if (y == pos_empty)
-      y = (dy>0 ? pos_empty+1 : pos_empty-1);
+    if (y >= pos_empty1 && y <= pos_empty2)
+      y = (dy > 0 ? pos_empty2 + 1 : pos_empty1 - 1);
 
     if (y < pos_start)
       y = pos_start;
@@ -993,7 +1282,8 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     y = choice;
   }
 
-  if (x==1 && y>=pos_start && y<=pos_end && y!=pos_empty)
+  if (x==1 && y >= pos_start && y <= pos_end &&
+      !(y >= pos_empty1 && y <= pos_empty2))
   {
     if (button)
     {
@@ -1006,6 +1296,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     }
     else
     {
+#if 0
       int yy = y-1;
 
       if (y==3 && sound_status==SOUND_AVAILABLE)
@@ -1132,6 +1423,17 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
        DrawMainMenu();
        redraw = TRUE;
       }
+#endif
+
+
+      if (y==pos_end)
+      {
+       game_status = SETUP;
+       DrawSetupScreen();
+       redraw = TRUE;
+      }
+
+
     }
   }
   BackToFront();
@@ -1145,6 +1447,7 @@ void CustomizeKeyboard( /* int player_nr */ )
   int player_nr = 0;
 
   int i;
+  int step_nr;
   boolean finished = FALSE;
   static struct SetupKeyboardInfo custom_key;
   static struct
@@ -1164,16 +1467,18 @@ void CustomizeKeyboard( /* int player_nr */ )
   custom_key = setup.key_input[player_nr];
 
   ClearWindow();
-  DrawText(SX+16, SY+16, "Keyboard Input", FS_BIG, FC_YELLOW);
+  DrawText(SX + 16, SY + 16, "Keyboard Input", FS_BIG, FC_YELLOW);
 
   BackToFront();
   InitAnimation();
 
-  i = 0;
-  DrawText(SX, SY+(2+2*i)*32, customize_step[i].text, FS_BIG, FC_GREEN);
-  DrawText(SX, SY+(2+2*i+1)*32, "Key:", FS_BIG, FC_GREEN);
-  DrawText(SX + 5*32, SY+(2+2*i+1)*32,
-          getKeySymName(*customize_step[i].keysym), FS_BIG, FC_BLUE);
+  step_nr = 0;
+  DrawText(SX, SY + (2+2*step_nr)*32,
+          customize_step[step_nr].text, FS_BIG, FC_RED);
+  DrawText(SX, SY + (2+2*step_nr+1)*32,
+          "Key:", FS_BIG, FC_RED);
+  DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
+          getKeySymName(*customize_step[step_nr].keysym), FS_BIG, FC_BLUE);
 
   while(!finished)
   {
@@ -1182,63 +1487,69 @@ void CustomizeKeyboard( /* int player_nr */ )
       XEvent event;
 
       XNextEvent(display, &event);
+
       switch(event.type)
       {
-       case Expose:
-         HandleExposeEvent((XExposeEvent *) &event);
-         break;
-       case UnmapNotify:
-         SleepWhileUnmapped();
-         break;
-       case KeyPress:
+        case KeyPress:
          {
            KeySym key = XLookupKeysym((XKeyEvent *)&event,
                                       ((XKeyEvent *)&event)->state);
 
-           if (key == XK_Escape || (key == XK_Return && i == 6))
+           if (key == XK_Escape || (key == XK_Return && step_nr == 6))
            {
              finished = TRUE;
              break;
            }
 
-           if (key == XK_Return || i == 6)
+           if (key == XK_Return || step_nr == 6)
+             break;
+
+           /* check if key already used */
+           for (i=0; i<step_nr; i++)
+             if (*customize_step[i].keysym == key)
+               break;
+           if (i < step_nr)
              break;
 
            /* got new key binding */
-           *customize_step[i].keysym = key;
-           DrawText(SX + 5*32, SY+(2+2*i+1)*32,
+           *customize_step[step_nr].keysym = key;
+           DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
                     "            ", FS_BIG, FC_YELLOW);
-           DrawText(SX + 5*32, SY+(2+2*i+1)*32,
+           DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
                     getKeySymName(key), FS_BIG, FC_YELLOW);
+           step_nr++;
 
-           i++;
+           /* un-highlight last query */
+           DrawText(SX, SY+(2+2*(step_nr-1))*32,
+                    customize_step[step_nr-1].text, FS_BIG, FC_GREEN);
+           DrawText(SX, SY+(2+2*(step_nr-1)+1)*32,
+                    "Key:", FS_BIG, FC_GREEN);
 
-           if (i == 6)
+           /* query 'Enter' to leave */
+           if (step_nr == 6)
            {
-             DrawText(SX+16, SY+15*32+16, "Press Enter", FS_BIG, FC_YELLOW);
+             DrawText(SX + 16, SY + 15*32+16,
+                      "Press Enter", FS_BIG, FC_YELLOW);
              break;
            }
 
-           /* ask for next key binding */
-           DrawText(SX, SY+(2+2*i)*32,
-                    customize_step[i].text, FS_BIG, FC_GREEN);
-           DrawText(SX, SY+(2+2*i+1)*32, "Key:", FS_BIG, FC_GREEN);
-           DrawText(SX + 5*32, SY+(2+2*i+1)*32,
-                    getKeySymName(*customize_step[i].keysym),
+           /* query next key binding */
+           DrawText(SX, SY+(2+2*step_nr)*32,
+                    customize_step[step_nr].text, FS_BIG, FC_RED);
+           DrawText(SX, SY+(2+2*step_nr+1)*32,
+                    "Key:", FS_BIG, FC_RED);
+           DrawText(SX + 4*32, SY+(2+2*step_nr+1)*32,
+                    getKeySymName(*customize_step[step_nr].keysym),
                     FS_BIG, FC_BLUE);
          }
          break;
-       case KeyRelease:
+
+        case KeyRelease:
          key_joystick_mapping = 0;
          break;
-       case FocusIn:
-       case FocusOut:
-         HandleFocusEvent((XFocusChangeEvent *) &event);
-         break;
-        case ClientMessage:
-         HandleClientMessageEvent((XClientMessageEvent *) &event);
-         break;
-       default:
+
+        default:
+         HandleOtherEvents(&event);
          break;
       }
     }
@@ -1324,14 +1635,9 @@ void CalibrateJoystick()
       XEvent event;
 
       XNextEvent(display, &event);
+
       switch(event.type)
       {
-       case Expose:
-         HandleExposeEvent((XExposeEvent *) &event);
-         break;
-       case UnmapNotify:
-         SleepWhileUnmapped();
-         break;
        case KeyPress:
          switch(XLookupKeysym((XKeyEvent *)&event,
                               ((XKeyEvent *)&event)->state))
@@ -1340,22 +1646,22 @@ void CalibrateJoystick()
              if (check_remaining == 0)
                result = 1;
              break;
+
            case XK_Escape:
              result = 0;
              break;
+
+           default:
+             break;
          }
          break;
+
        case KeyRelease:
          key_joystick_mapping = 0;
          break;
-       case FocusIn:
-       case FocusOut:
-         HandleFocusEvent((XFocusChangeEvent *) &event);
-         break;
-        case ClientMessage:
-         HandleClientMessageEvent((XClientMessageEvent *) &event);
-         break;
+
        default:
+         HandleOtherEvents(&event);
          break;
       }
     }