- DrawText(startx, starty, setup.player_name, FONT_INPUT_ACTIVE);
- DrawText(startx + xpos * font_width, starty, "_", FONT_INPUT_ACTIVE);
+ DrawText(startx, starty, setup.player_name, FONT_INPUT_1_ACTIVE);
+ DrawText(startx + xpos * font_width, starty, "_", FONT_INPUT_1_ACTIVE);