LoadLevel(level_nr);
LoadScore(level_nr);
+ SaveLevelSetup_SeriesInfo();
+
// set this after "ChangeViewportPropertiesIfNeeded()" (which may reset it)
SetDrawDeactivationMask(REDRAW_NONE);
SetDrawBackgroundMask(REDRAW_FIELD);
LoadTape(level_nr);
DrawCompleteVideoDisplay();
+ SaveLevelSetup_SeriesInfo();
+
/* needed because DrawPreviewLevelInitial() takes some time */
BackToFront();
/* SyncDisplay(); */