rnd-20140211-1-src
[rocksndiamonds.git] / src / screens.c
index 3c9d2386f165c1d4166f1f00360ff314ea245db9..e2f3f27f1367ba986a40c7d490257091dd3b035b 100644 (file)
@@ -38,6 +38,8 @@
 #define MAX_INFO_MODES                 8
 
 /* screens on the setup screen */
+/* (must match GFX_SPECIAL_ARG_SETUP_* values as defined in src/main.h) */
+/* (should also match corresponding entries in src/conf_gfx.c) */
 #define SETUP_MODE_MAIN                        0
 #define SETUP_MODE_GAME                        1
 #define SETUP_MODE_EDITOR              2
 
 /* sub-screens on the setup screen (specific) */
 #define SETUP_MODE_CHOOSE_GAME_SPEED   15
-#define SETUP_MODE_CHOOSE_SCREEN_MODE  16
-#define SETUP_MODE_CHOOSE_WINDOW_SIZE  17
-#define SETUP_MODE_CHOOSE_SCROLL_DELAY 18
-#define SETUP_MODE_CHOOSE_GRAPHICS     19
-#define SETUP_MODE_CHOOSE_SOUNDS       20
-#define SETUP_MODE_CHOOSE_MUSIC                21
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE        22
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 23
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 24
-
-#define MAX_SETUP_MODES                        25
+#define SETUP_MODE_CHOOSE_SCROLL_DELAY 16
+#define SETUP_MODE_CHOOSE_SCREEN_MODE  17
+#define SETUP_MODE_CHOOSE_WINDOW_SIZE  18
+#define SETUP_MODE_CHOOSE_SCALING_TYPE 19
+#define SETUP_MODE_CHOOSE_GRAPHICS     20
+#define SETUP_MODE_CHOOSE_SOUNDS       21
+#define SETUP_MODE_CHOOSE_MUSIC                22
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE        23
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 24
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 25
+
+#define MAX_SETUP_MODES                        26
 
 /* for input setup functions */
 #define SETUPINPUT_SCREEN_POS_START    0
@@ -178,6 +181,9 @@ static TreeInfo *screen_mode_current = NULL;
 static TreeInfo *window_sizes = NULL;
 static TreeInfo *window_size_current = NULL;
 
+static TreeInfo *scaling_types = NULL;
+static TreeInfo *scaling_type_current = NULL;
+
 static TreeInfo *scroll_delays = NULL;
 static TreeInfo *scroll_delay_current = NULL;
 
@@ -218,6 +224,19 @@ static struct
   {    -1,     NULL                            },
 };
 
+static struct
+{
+  char *value;
+  char *text;
+} scaling_types_list[] =
+{
+  {    SCALING_QUALITY_NEAREST, "None"         },
+  {    SCALING_QUALITY_LINEAR,  "Linear"       },
+  {    SCALING_QUALITY_BEST,    "Anisotropic"  },
+
+  {    NULL,                    NULL           },
+};
+
 static struct
 {
   int value;
@@ -1315,6 +1334,8 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
   static LevelDirTree *leveldir_last_valid = NULL;
   boolean levelset_has_changed = FALSE;
 
+  LimitScreenUpdates(FALSE);
+
   FadeSetLeaveScreen();
 
   /* do not fade out here -- function may continue and fade on editor screen */
@@ -1342,7 +1363,8 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
   }
 
   /* needed if last screen was the setup screen and fullscreen state changed */
-  ToggleFullscreenIfNeeded();
+  // (moved to "execSetupGraphics()" to change fullscreen state directly)
+  // ToggleFullscreenOrChangeWindowScalingIfNeeded();
 
   /* leveldir_current may be invalid (level group, parent link) */
   if (!validLevelSeries(leveldir_current))
@@ -1416,7 +1438,7 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
   InitializeMainControls();
 
   DrawCursorAndText_Main(-1, FALSE);
-  DrawPreviewLevel(TRUE);
+  DrawPreviewLevelInitial();
 
   HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE);
 
@@ -1733,7 +1755,7 @@ void HandleMainMenu_SelectLevel(int step, int direction)
   {
     /* skipping levels is only allowed when trying to skip single level */
     if (setup.skip_levels && step == 1 &&
-       Request("Level still unsolved ! Skip despite handicap ?", REQ_ASK))
+       Request("Level still unsolved! Skip despite handicap?", REQ_ASK))
     {
       leveldir_current->handicap_level++;
       SaveLevelSetup_SeriesInfo();
@@ -1755,13 +1777,13 @@ void HandleMainMenu_SelectLevel(int step, int direction)
             mci->pos_text->font);
 
     LoadLevel(level_nr);
-    DrawPreviewLevel(TRUE);
+    DrawPreviewLevelInitial();
 
     TapeErase();
     LoadTape(level_nr);
     DrawCompleteVideoDisplay();
 
-    /* needed because DrawPreviewLevel() takes some time */
+    /* needed because DrawPreviewLevelInitial() takes some time */
     BackToFront();
     SyncDisplay();
   }
@@ -1882,7 +1904,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       {
        if (leveldir_current->readonly &&
            !strEqual(setup.player_name, "Artsoft"))
-         Request("This level is read only !", REQ_CONFIRM);
+         Request("This level is read only!", REQ_CONFIRM);
 
        game_status = GAME_MODE_EDITOR;
 
@@ -1918,17 +1940,19 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
        SaveLevelSetup_LastSeries();
        SaveLevelSetup_SeriesInfo();
 
-        if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED))
+        if (Request("Do you really want to quit?", REQ_ASK | REQ_STAY_CLOSED))
          game_status = GAME_MODE_QUIT;
       }
     }
   }
 
+#if 0
   if (game_status == GAME_MODE_MAIN)
   {
-    DrawPreviewLevel(FALSE);
+    DrawPreviewLevelAnimation();
     DoAnimation();
   }
+#endif
 }
 
 
@@ -2990,19 +3014,17 @@ void DrawInfoScreen_Version()
   int ystart1 = mSY - SY + 100;
   int ystart2 = mSY - SY + 150;
   int ybottom = mSY - SY + SYSIZE - 20;
-  int xstart1 = mSX + 2 * xstep;
-  int xstart2 = mSX + 19 * xstep;
+  int xstart1 = mSX - SX + 2 * xstep;
+  int xstart2 = mSX - SX + 18 * xstep;
 #if defined(TARGET_SDL)
-  int xstart3 = mSX + 29 * xstep;
+  int xstart3 = mSX - SX + 28 * xstep;
   SDL_version sdl_version_compiled;
-#if defined(TARGET_SDL2)
-  SDL_version sdl_version_linked_ext;
-#endif
   const SDL_version *sdl_version_linked;
+  int driver_name_len = 10;
 #if defined(TARGET_SDL2)
+  SDL_version sdl_version_linked_ext;
   const char *driver_name = NULL;
 #else
-  int driver_name_len = 8;
   char driver_name[driver_name_len];
 #endif
 #endif
@@ -3110,7 +3132,7 @@ void DrawInfoScreen_Version()
   DrawTextF(xstart3, ystart2, font_header, "Used");
 
 #if defined(TARGET_SDL2)
-  driver_name = SDL_GetVideoDriver(0);
+  driver_name = getStringCopyNStatic(SDL_GetVideoDriver(0), driver_name_len);
 #else
   SDL_VideoDriverName(driver_name, driver_name_len);
 #endif
@@ -3121,7 +3143,7 @@ void DrawInfoScreen_Version()
   DrawTextF(xstart3, ystart2, font_text, "%s", driver_name);
 
 #if defined(TARGET_SDL2)
-  driver_name = SDL_GetAudioDriver(0);
+  driver_name = getStringCopyNStatic(SDL_GetAudioDriver(0), driver_name_len);
 #else
   SDL_AudioDriverName(driver_name, driver_name_len);
 #endif
@@ -3303,7 +3325,9 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
   else
     HandleInfoScreen_Main(mx, my, dx, dy, button);
 
+#if 0
   DoAnimation();
+#endif
 }
 
 
@@ -3613,11 +3637,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
     }
     else if (game_status == GAME_MODE_SETUP)
     {
-      if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
+      if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED ||
+         setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
        execSetupGame();
       else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE ||
               setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
-              setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+              setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
        execSetupGraphics();
       else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
               setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
@@ -3787,7 +3812,11 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
       }
       else
       {
+#if 1
+       FadeSetEnterMenu();
+#else
        FadeSetEnterScreen();
+#endif
 
        node_cursor->cl_first = ti->cl_first;
        node_cursor->cl_cursor = ti->cl_cursor;
@@ -3804,11 +3833,12 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
        if (game_status == GAME_MODE_SETUP)
        {
-         if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
+         if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED ||
+             setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
            execSetupGame();
          else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE ||
                   setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE ||
-                  setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+                  setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
            execSetupGraphics();
          else if (setup_mode == SETUP_MODE_CHOOSE_VOLUME_SIMPLE ||
                   setup_mode == SETUP_MODE_CHOOSE_VOLUME_LOOPS ||
@@ -3845,7 +3875,9 @@ void HandleChooseLevelSet(int mx, int my, int dx, int dy, int button)
 {
   HandleChooseTree(mx, my, dx, dy, button, &leveldir_current);
 
+#if 0
   DoAnimation();
+#endif
 }
 
 void DrawChooseLevelNr()
@@ -3916,7 +3948,9 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button)
   HandleChooseTree(mx, my, dx, dy, button, &leveldir_current);
 #endif
 
+#if 0
   DoAnimation();
+#endif
 }
 
 void DrawHallOfFame(int highlight_position)
@@ -4062,7 +4096,9 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button)
   if (game_status == GAME_MODE_SCORES)
     PlayMenuSoundIfLoop();
 
+#if 0
   DoAnimation();
+#endif
 }
 
 
@@ -4075,6 +4111,7 @@ static int num_setup_info;
 
 static char *screen_mode_text;
 static char *window_size_text;
+static char *scaling_type_text;
 static char *scroll_delay_text;
 static char *game_speed_text;
 static char *graphics_set_name;
@@ -4091,7 +4128,7 @@ static void execSetupMain()
   DrawSetupScreen();
 }
 
-static void execSetupGame()
+static void execSetupGame_setGameSpeeds()
 {
   if (game_speeds == NULL)
   {
@@ -4139,6 +4176,62 @@ static void execSetupGame()
 
   /* needed for displaying game speed text instead of identifier */
   game_speed_text = game_speed_current->name;
+}
+
+static void execSetupGame_setScrollDelays()
+{
+  if (scroll_delays == NULL)
+  {
+    int i;
+
+    for (i = 0; scroll_delays_list[i].value != -1; i++)
+    {
+      TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+      char identifier[32], name[32];
+      int value = scroll_delays_list[i].value;
+      char *text = scroll_delays_list[i].text;
+
+      ti->node_top = &scroll_delays;
+      ti->sort_priority = value;
+
+      sprintf(identifier, "%d", value);
+      sprintf(name, "%s", text);
+
+      setString(&ti->identifier, identifier);
+      setString(&ti->name, name);
+      setString(&ti->name_sorting, name);
+      setString(&ti->infotext, "Scaling Type");
+
+      pushTreeInfo(&scroll_delays, ti);
+    }
+
+    /* sort scaling type values to start with lowest scaling type value */
+    sortTreeInfo(&scroll_delays);
+
+    /* set current scaling type value to configured scaling type value */
+    scroll_delay_current =
+      getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value));
+
+    /* if that fails, set current scaling type to reliable default value */
+    if (scroll_delay_current == NULL)
+      scroll_delay_current =
+       getTreeInfoFromIdentifier(scroll_delays, i_to_a(STD_SCROLL_DELAY));
+
+    /* if that also fails, set current scaling type to first available value */
+    if (scroll_delay_current == NULL)
+      scroll_delay_current = scroll_delays;
+  }
+
+  setup.scroll_delay_value = atoi(scroll_delay_current->identifier);
+
+  /* needed for displaying scaling type text instead of identifier */
+  scroll_delay_text = scroll_delay_current->name;
+}
+
+static void execSetupGame()
+{
+  execSetupGame_setGameSpeeds();
+  execSetupGame_setScrollDelays();
 
   setup_mode = SETUP_MODE_GAME;
 
@@ -4152,6 +4245,13 @@ static void execSetupChooseGameSpeed()
   DrawSetupScreen();
 }
 
+static void execSetupChooseScrollDelay()
+{
+  setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY;
+
+  DrawSetupScreen();
+}
+
 static void execSetupEditor()
 {
   setup_mode = SETUP_MODE_EDITOR;
@@ -4159,82 +4259,57 @@ static void execSetupEditor()
   DrawSetupScreen();
 }
 
-static void execSetupGraphics()
+static void execSetupGraphics_setWindowSizes(boolean update_list)
 {
-  // if (screen_modes == NULL && video.fullscreen_available)
-  if (screen_modes == NULL && video.fullscreen_modes != NULL)
+  if (window_sizes != NULL && update_list)
+  {
+    freeTreeInfo(window_sizes);
+
+    window_sizes = NULL;
+  }
+
+  if (window_sizes == NULL)
   {
+    boolean current_window_size_found = FALSE;
     int i;
 
-    for (i = 0; video.fullscreen_modes[i].width != -1; i++)
+    for (i = 0; window_sizes_list[i].value != -1; i++)
     {
       TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
       char identifier[32], name[32];
-      int x = video.fullscreen_modes[i].width;
-      int y = video.fullscreen_modes[i].height;
-      int xx, yy;
-
-      get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy);
+      int value = window_sizes_list[i].value;
+      char *text = window_sizes_list[i].text;
 
-      ti->node_top = &screen_modes;
-      ti->sort_priority = x * 10000 + y;
+      ti->node_top = &window_sizes;
+      ti->sort_priority = value;
 
-      sprintf(identifier, "%dx%d", x, y);
-      sprintf(name, "%d x %d [%d:%d]", x, y, xx, yy);
+      sprintf(identifier, "%d", value);
+      sprintf(name, "%s", text);
 
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Fullscreen Mode");
-
-      pushTreeInfo(&screen_modes, ti);
-    }
-
-    /* sort fullscreen modes to start with lowest available screen resolution */
-    sortTreeInfo(&screen_modes);
-
-    /* set current screen mode for fullscreen mode to configured setup value */
-    screen_mode_current = getTreeInfoFromIdentifier(screen_modes,
-                                                   setup.fullscreen_mode);
-
-    /* if that fails, set current screen mode to reliable default value */
-    if (screen_mode_current == NULL)
-      screen_mode_current = getTreeInfoFromIdentifier(screen_modes,
-                                                     DEFAULT_FULLSCREEN_MODE);
-
-    /* if that also fails, set current screen mode to first available mode */
-    if (screen_mode_current == NULL)
-      screen_mode_current = screen_modes;
-
-    if (screen_mode_current == NULL)
-      video.fullscreen_available = FALSE;
-  }
-
-  // if (video.fullscreen_available)
-  if (screen_mode_current != NULL)
-  {
-    setup.fullscreen_mode = screen_mode_current->identifier;
+      setString(&ti->infotext, "Window Scaling");
 
-    /* needed for displaying screen mode name instead of identifier */
-    screen_mode_text = screen_mode_current->name;
-  }
+      pushTreeInfo(&window_sizes, ti);
 
-  if (window_sizes == NULL)
-  {
-    int i;
+      if (value == setup.window_scaling_percent)
+       current_window_size_found = TRUE;
+    }
 
-    for (i = 0; window_sizes_list[i].value != -1; i++)
+    if (!current_window_size_found)
     {
+      // add entry for non-preset window scaling value
+
       TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
       char identifier[32], name[32];
-      int value = window_sizes_list[i].value;
-      char *text = window_sizes_list[i].text;
+      int value = setup.window_scaling_percent;
 
       ti->node_top = &window_sizes;
       ti->sort_priority = value;
 
       sprintf(identifier, "%d", value);
-      sprintf(name, "%s", text);
+      sprintf(name, "%d %% (Current)", value);
 
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
@@ -4267,59 +4342,147 @@ static void execSetupGraphics()
 
   /* needed for displaying window size text instead of identifier */
   window_size_text = window_size_current->name;
+}
 
-#if 1
-  if (scroll_delays == NULL)
+static void execSetupGraphics_setScalingTypes()
+{
+  if (scaling_types == NULL)
   {
     int i;
 
-    for (i = 0; scroll_delays_list[i].value != -1; i++)
+    for (i = 0; scaling_types_list[i].value != NULL; i++)
     {
       TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
       char identifier[32], name[32];
-      int value = scroll_delays_list[i].value;
-      char *text = scroll_delays_list[i].text;
+      char *value = scaling_types_list[i].value;
+      char *text = scaling_types_list[i].text;
 
-      ti->node_top = &scroll_delays;
-      ti->sort_priority = value;
+      ti->node_top = &scaling_types;
+      ti->sort_priority = i;
 
-      sprintf(identifier, "%d", value);
+      sprintf(identifier, "%s", value);
       sprintf(name, "%s", text);
 
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Scroll Delay");
+      setString(&ti->infotext, "Anti-Aliasing");
 
-      pushTreeInfo(&scroll_delays, ti);
+      pushTreeInfo(&scaling_types, ti);
     }
 
-    /* sort scroll delay values to start with lowest scroll delay value */
-    sortTreeInfo(&scroll_delays);
+    /* sort scaling type values to start with lowest scaling type value */
+    sortTreeInfo(&scaling_types);
 
-    /* set current scroll delay value to configured scroll delay value */
-    scroll_delay_current =
-      getTreeInfoFromIdentifier(scroll_delays,i_to_a(setup.scroll_delay_value));
+    /* set current scaling type value to configured scaling type value */
+    scaling_type_current =
+      getTreeInfoFromIdentifier(scaling_types, setup.window_scaling_quality);
 
-    /* if that fails, set current scroll delay to reliable default value */
-    if (scroll_delay_current == NULL)
-      scroll_delay_current =
-       getTreeInfoFromIdentifier(scroll_delays, i_to_a(STD_SCROLL_DELAY));
+    /* if that fails, set current scaling type to reliable default value */
+    if (scaling_type_current == NULL)
+      scaling_type_current =
+       getTreeInfoFromIdentifier(scaling_types, SCALING_QUALITY_DEFAULT);
 
-    /* if that also fails, set current scroll delay to first available value */
-    if (scroll_delay_current == NULL)
-      scroll_delay_current = scroll_delays;
+    /* if that also fails, set current scaling type to first available value */
+    if (scaling_type_current == NULL)
+      scaling_type_current = scaling_types;
   }
 
-  setup.scroll_delay_value = atoi(scroll_delay_current->identifier);
+  setup.window_scaling_quality = scaling_type_current->identifier;
 
-  /* needed for displaying scroll delay text instead of identifier */
-  scroll_delay_text = scroll_delay_current->name;
-#endif
+  /* needed for displaying scaling type text instead of identifier */
+  scaling_type_text = scaling_type_current->name;
+}
+
+static void execSetupGraphics_setScreenModes()
+{
+  // if (screen_modes == NULL && video.fullscreen_available)
+  if (screen_modes == NULL && video.fullscreen_modes != NULL)
+  {
+    int i;
+
+    for (i = 0; video.fullscreen_modes[i].width != -1; i++)
+    {
+      TreeInfo *ti = newTreeInfo_setDefaults(TREE_TYPE_UNDEFINED);
+      char identifier[32], name[32];
+      int x = video.fullscreen_modes[i].width;
+      int y = video.fullscreen_modes[i].height;
+      int xx, yy;
+
+      get_aspect_ratio_from_screen_mode(&video.fullscreen_modes[i], &xx, &yy);
+
+      ti->node_top = &screen_modes;
+      ti->sort_priority = x * 10000 + y;
+
+      sprintf(identifier, "%dx%d", x, y);
+      sprintf(name, "%d x %d [%d:%d]", x, y, xx, yy);
+
+      setString(&ti->identifier, identifier);
+      setString(&ti->name, name);
+      setString(&ti->name_sorting, name);
+      setString(&ti->infotext, "Fullscreen Mode");
+
+      pushTreeInfo(&screen_modes, ti);
+    }
+
+    /* sort fullscreen modes to start with lowest available screen resolution */
+    sortTreeInfo(&screen_modes);
+
+    /* set current screen mode for fullscreen mode to configured setup value */
+    screen_mode_current = getTreeInfoFromIdentifier(screen_modes,
+                                                   setup.fullscreen_mode);
+
+    /* if that fails, set current screen mode to reliable default value */
+    if (screen_mode_current == NULL)
+      screen_mode_current = getTreeInfoFromIdentifier(screen_modes,
+                                                     DEFAULT_FULLSCREEN_MODE);
+
+    /* if that also fails, set current screen mode to first available mode */
+    if (screen_mode_current == NULL)
+      screen_mode_current = screen_modes;
+
+    if (screen_mode_current == NULL)
+      video.fullscreen_available = FALSE;
+  }
+
+  // if (video.fullscreen_available)
+  if (screen_mode_current != NULL)
+  {
+    setup.fullscreen_mode = screen_mode_current->identifier;
+
+    /* needed for displaying screen mode name instead of identifier */
+    screen_mode_text = screen_mode_current->name;
+  }
+}
+
+static void execSetupGraphics()
+{
+  if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
+  {
+    // update "setup.window_scaling_percent" from list selection
+    execSetupGraphics_setWindowSizes(FALSE);
+  }
+  else
+  {
+    // update list selection from "setup.window_scaling_percent"
+    execSetupGraphics_setWindowSizes(TRUE);
+  }
+
+  execSetupGraphics_setScalingTypes();
+  execSetupGraphics_setScreenModes();
 
   setup_mode = SETUP_MODE_GRAPHICS;
 
   DrawSetupScreen();
+
+#if defined(TARGET_SDL2)
+  // window scaling may have changed at this point
+  ToggleFullscreenOrChangeWindowScalingIfNeeded();
+
+  // window scaling quality may have changed at this point
+  if (!strEqual(setup.window_scaling_quality, video.window_scaling_quality))
+    SDLSetWindowScalingQuality(setup.window_scaling_quality);
+#endif
 }
 
 #if !defined(PLATFORM_ANDROID)
@@ -4335,6 +4498,13 @@ static void execSetupChooseWindowSize()
 
   DrawSetupScreen();
 }
+
+static void execSetupChooseScalingType()
+{
+  setup_mode = SETUP_MODE_CHOOSE_SCALING_TYPE;
+
+  DrawSetupScreen();
+}
 #else
 static void execSetupChooseScreenMode()
 {
@@ -4348,13 +4518,6 @@ static void execSetupChooseScreenMode()
 #endif
 #endif
 
-static void execSetupChooseScrollDelay()
-{
-  setup_mode = SETUP_MODE_CHOOSE_SCROLL_DELAY;
-
-  DrawSetupScreen();
-}
-
 static void execSetupChooseVolumeSimple()
 {
   setup_mode = SETUP_MODE_CHOOSE_VOLUME_SIMPLE;
@@ -4655,6 +4818,10 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.autorecord,      "Auto-Record Tapes:"    },
   { TYPE_ENTER_LIST,   execSetupChooseGameSpeed, "Game Speed:"         },
   { TYPE_STRING,       &game_speed_text,       ""                      },
+#if 1
+  { TYPE_ENTER_LIST,   execSetupChooseScrollDelay, "Scroll Delay:"     },
+  { TYPE_STRING,       &scroll_delay_text,     ""                      },
+#endif
   { TYPE_EMPTY,                NULL,                   ""                      },
   { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
 
@@ -4701,6 +4868,10 @@ static struct TokenInfo setup_info_graphics[] =
 #if defined(TARGET_SDL2)
   { TYPE_ENTER_LIST,   execSetupChooseWindowSize, "Window Scaling:"    },
   { TYPE_STRING,       &window_size_text,      ""                      },
+#if 1
+  { TYPE_ENTER_LIST,   execSetupChooseScalingType, "Anti-Aliasing:"    },
+  { TYPE_STRING,       &scaling_type_text,     ""                      },
+#endif
 #else
   { TYPE_ENTER_LIST,   execSetupChooseScreenMode, "Fullscreen Mode:"   },
   { TYPE_STRING,       &screen_mode_text,      ""                      },
@@ -4709,8 +4880,10 @@ static struct TokenInfo setup_info_graphics[] =
 #if 0
   { TYPE_SWITCH,       &setup.scroll_delay,    "Scroll Delay:"         },
 #endif
+#if 0
   { TYPE_ENTER_LIST,   execSetupChooseScrollDelay, "Scroll Delay Value:" },
   { TYPE_STRING,       &scroll_delay_text,     ""                      },
+#endif
 #if 0
   { TYPE_SWITCH,       &setup.soft_scrolling,  "Soft Scrolling:"       },
 #endif
@@ -5102,6 +5275,10 @@ static void changeSetupValue(int pos, int dx)
   }
 
   drawSetupValue(pos);
+
+  // fullscreen state may have changed at this point
+  if (setup_info[pos].value == &setup.fullscreen)
+    ToggleFullscreenOrChangeWindowScalingIfNeeded();
 }
 
 static void DrawCursorAndText_Setup(int pos, boolean active)
@@ -5227,7 +5404,8 @@ static void DrawSetupScreen_Generic()
        (value_ptr == &setup.sound_music  && !audio.music_available) ||
        (value_ptr == &setup.fullscreen   && !video.fullscreen_available) ||
        (value_ptr == &screen_mode_text   && !video.fullscreen_available) ||
-       (value_ptr == &window_size_text   && !video.window_scaling_available))
+       (value_ptr == &window_size_text   && !video.window_scaling_available) ||
+       (value_ptr == &scaling_type_text  && !video.window_scaling_available))
       setup_info[i].type |= TYPE_GHOSTED;
 
     if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
@@ -5292,7 +5470,8 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
   {
     PlaySound(SND_MENU_ITEM_SELECTING);
 
-    for (y = 0; y < num_setup_info; y++)
+    // for (y = 0; y < num_setup_info; y++)
+    for (y = 0; setup_info[y].type != 0; y++)
     {
       if (setup_info[y].type & TYPE_LEAVE_MENU)
       {
@@ -6061,12 +6240,14 @@ void DrawSetupScreen()
     DrawSetupScreen_Input();
   else if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
     DrawChooseTree(&game_speed_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+    DrawChooseTree(&scroll_delay_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
     DrawChooseTree(&screen_mode_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
     DrawChooseTree(&window_size_current);
-  else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
-    DrawChooseTree(&scroll_delay_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
+    DrawChooseTree(&scaling_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
     DrawChooseTree(&artwork.gfx_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
@@ -6088,8 +6269,19 @@ void DrawSetupScreen()
 
 void RedrawSetupScreenAfterFullscreenToggle()
 {
+#if 1
+  if (setup_mode == SETUP_MODE_GRAPHICS ||
+      setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
+  {
+    // update list selection from "setup.window_scaling_percent"
+    execSetupGraphics_setWindowSizes(TRUE);
+
+    DrawSetupScreen();
+  }
+#else
   if (setup_mode == SETUP_MODE_GRAPHICS)
     DrawSetupScreen();
+#endif
 }
 
 void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
@@ -6098,12 +6290,14 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
     HandleSetupScreen_Input(mx, my, dx, dy, button);
   else if (setup_mode == SETUP_MODE_CHOOSE_GAME_SPEED)
     HandleChooseTree(mx, my, dx, dy, button, &game_speed_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
+    HandleChooseTree(mx, my, dx, dy, button, &scroll_delay_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SCREEN_MODE)
     HandleChooseTree(mx, my, dx, dy, button, &screen_mode_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
     HandleChooseTree(mx, my, dx, dy, button, &window_size_current);
-  else if (setup_mode == SETUP_MODE_CHOOSE_SCROLL_DELAY)
-    HandleChooseTree(mx, my, dx, dy, button, &scroll_delay_current);
+  else if (setup_mode == SETUP_MODE_CHOOSE_SCALING_TYPE)
+    HandleChooseTree(mx, my, dx, dy, button, &scaling_type_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_GRAPHICS)
     HandleChooseTree(mx, my, dx, dy, button, &artwork.gfx_current);
   else if (setup_mode == SETUP_MODE_CHOOSE_SOUNDS)
@@ -6119,7 +6313,9 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
   else
     HandleSetupScreen_Generic(mx, my, dx, dy, button);
 
+#if 0
   DoAnimation();
+#endif
 }
 
 void HandleGameActions()