rnd-20040821-3-src
[rocksndiamonds.git] / src / screens.c
index 12901f035f76b63fdb3e47d1217f3da7afe9e6bd..ddc28e8d6615a427dcdb009c110e367fe81a762d 100644 (file)
@@ -503,7 +503,15 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
        {
          game_status = GAME_MODE_PLAYING;
          StopAnimation();
+
+#if 1
+
+         em_main_init_game();
+
+#else
          InitGame();
+
+#endif
        }
       }
       else if (y == 6)
@@ -2944,6 +2952,24 @@ void HandleGameActions()
   if (game_status != GAME_MODE_PLAYING)
     return;
 
+#if 1
+
+  {
+    byte summarized_player_action = 0;
+    int i;
+
+    for (i = 0; i < MAX_PLAYERS; i++)
+      summarized_player_action |= stored_player[i].action;
+
+    if (em_main_handle_game(summarized_player_action) != 0)
+    {
+      game_status = GAME_MODE_MAIN;
+      DrawMainMenu();
+    }
+  }
+
+#else
+
   if (local_player->LevelSolved)
     GameWon();
 
@@ -2955,6 +2981,8 @@ void HandleGameActions()
 
   if (tape.auto_play && !tape.playing)
     AutoPlayTape();    /* continue automatically playing next tape */
+
+#endif
 }
 
 /* ---------- new screen button stuff -------------------------------------- */