added dynamic default screen position for button to show level set info
[rocksndiamonds.git] / src / screens.c
index a080e7a841741720ef8da2c24a44706050ca39e9..d986f8d96a164c12258cb1f6532278d95fa9f490 100644 (file)
 #define MENU_CHOOSE_TREE_FONT(x)       (FONT_TEXT_1 + (x))
 #define MENU_CHOOSE_TREE_COLOR(ti, a)  TREE_COLOR(ti, a)
 
-#define TEXT_NEXT_PAGE                 "Press any key or button for next page"
+#define TEXT_MAIN_MENU                 "Press any key or button for main menu"
 #define TEXT_INFO_MENU                 "Press any key or button for info menu"
+#define TEXT_NEXT_PAGE                 "Press any key or button for next page"
+#define TEXT_NEXT_MENU                 (info_screens_from_main ?       \
+                                        TEXT_MAIN_MENU : TEXT_INFO_MENU)
 
 // for input setup functions
 #define SETUPINPUT_SCREEN_POS_START    0
 #define SCREEN_CTRL_ID_NEXT_PLAYER     11
 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12
 #define SCREEN_CTRL_ID_PLAY_SOLUTION   13
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  14
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        17
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        18
+#define SCREEN_CTRL_ID_LEVELSET_INFO   14
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        18
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        19
 
-#define NUM_SCREEN_MENUBUTTONS         19
+#define NUM_SCREEN_MENUBUTTONS         20
 
-#define SCREEN_CTRL_ID_SCROLL_UP       19
-#define SCREEN_CTRL_ID_SCROLL_DOWN     20
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
-#define SCREEN_CTRL_ID_NETWORK_SERVER  22
+#define SCREEN_CTRL_ID_SCROLL_UP       20
+#define SCREEN_CTRL_ID_SCROLL_DOWN     21
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
+#define SCREEN_CTRL_ID_NETWORK_SERVER  23
 
-#define NUM_SCREEN_GADGETS             23
+#define NUM_SCREEN_GADGETS             24
 
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
-#define SCREEN_MASK_INPUT              (1 << 2)
-#define SCREEN_MASK_TOUCH              (1 << 3)
-#define SCREEN_MASK_TOUCH2             (1 << 4)
-#define SCREEN_MASK_SCORES             (1 << 5)
-#define SCREEN_MASK_SCORES_INFO                (1 << 6)
+#define SCREEN_MASK_MAIN_HAS_SET_INFO  (1 << 2)
+#define SCREEN_MASK_INPUT              (1 << 3)
+#define SCREEN_MASK_TOUCH              (1 << 4)
+#define SCREEN_MASK_TOUCH2             (1 << 5)
+#define SCREEN_MASK_SCORES             (1 << 6)
+#define SCREEN_MASK_SCORES_INFO                (1 << 7)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -285,9 +290,8 @@ static void HandleInfoScreen_Main(int, int, int, int, int);
 static void HandleInfoScreen_TitleScreen(int, int, int);
 static void HandleInfoScreen_Elements(int, int, int);
 static void HandleInfoScreen_Music(int, int, int);
-static void HandleInfoScreen_Credits(int, int, int);
-static void HandleInfoScreen_Program(int, int, int);
 static void HandleInfoScreen_Version(int);
+static void HandleInfoScreen_Generic(int, int, int);
 
 static void ModifyGameSpeedIfNeeded(void);
 static void DisableVsyncIfNeeded(void);
@@ -319,6 +323,8 @@ static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
 static int info_mode = INFO_MODE_MAIN;
 static int setup_mode = SETUP_MODE_MAIN;
 
+static boolean info_screens_from_main = FALSE;
+
 static TreeInfo *window_sizes = NULL;
 static TreeInfo *window_size_current = NULL;
 
@@ -692,17 +698,6 @@ struct TitleControlInfo
 struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS];
 
 
-// credits screens definitions
-
-static int num_credits_screens = 0;
-static boolean use_global_credits_screens = FALSE;
-
-
-// program info screens definitions
-
-static int num_program_info_screens = 0;
-
-
 // main menu display and control definitions
 
 #define MAIN_CONTROL_NAME                      0
@@ -930,6 +925,11 @@ static struct MainControlInfo main_controls[] =
 };
 
 
+static boolean hasLevelSetInfo(void)
+{
+  return (getLevelSetInfoFilename(0) != NULL);
+}
+
 static int getTitleScreenGraphic(int nr, boolean initial)
 {
   return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr;
@@ -1531,6 +1531,15 @@ static int getChooseTreeEditYPos(int ypos_raw)
   return sy;
 }
 
+static int getChooseTreeEditXPosReal(int pos)
+{
+  int xpos = getChooseTreeEditXPos(pos);
+  int font_nr = getChooseTreeEditFont(FALSE);
+  int font_xoffset = getFontDrawOffsetX(font_nr);
+
+  return xpos + font_xoffset;
+}
+
 static void drawChooseTreeEdit(int ypos_raw, boolean active)
 {
   int sx = getChooseTreeEditXPos(POS_LEFT);
@@ -1712,11 +1721,19 @@ void DrawMainMenu(void)
     return;
   }
 
+  // reset flag to continue playing next level from hall of fame
+  scores.continue_playing = FALSE;
+
   // leveldir_current may be invalid (level group, parent link, node copy)
   leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid);
 
   if (leveldir_current != leveldir_last_valid)
   {
+    // level setup config may have been loaded to "last played" tree node copy,
+    // but "leveldir_current" now points to the "original" level set tree node,
+    // in which case "handicap_level" may still default to the first level
+    LoadLevelSetup_SeriesInfo();
+
     UpdateLastPlayedLevels_TreeInfo();
 
     levelset_has_changed = TRUE;
@@ -1799,6 +1816,7 @@ void DrawMainMenu(void)
   MapTapeButtons();
   MapScreenMenuGadgets(SCREEN_MASK_MAIN);
   UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape());
+  UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo());
 
   // copy actual game door content to door double buffer for OpenDoor()
   BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
@@ -1860,7 +1878,7 @@ static unsigned int getAutoDelayCounter(struct TitleFadingInfo *fi)
 static boolean TitleAutoDelayReached(unsigned int *counter_var,
                                     struct TitleFadingInfo *fi)
 {
-  return DelayReachedExt(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
+  return DelayReachedExt2(counter_var, fi->auto_delay, getAutoDelayCounter(fi));
 }
 
 static void ResetTitleAutoDelay(unsigned int *counter_var,
@@ -2071,7 +2089,7 @@ static void HandleMainMenu_SelectLevel(int step, int direction,
   {
     // skipping levels is only allowed when trying to skip single level
     if (setup.skip_levels && new_level_nr == old_level_nr + 1 &&
-       Request("Level still unsolved! Skip despite handicap?", REQ_ASK))
+       Request("Level still unsolved! Skip it anyway?", REQ_ASK))
     {
       leveldir_current->handicap_level++;
       SaveLevelSetup_SeriesInfo();
@@ -2532,6 +2550,18 @@ static void DrawInfoScreen_Main(void)
   int fade_mask = REDRAW_FIELD;
   int i;
 
+  // (needed after displaying info sub-screens directly from main menu)
+  if (info_screens_from_main)
+  {
+    info_screens_from_main = FALSE;
+
+    SetGameStatus(GAME_MODE_MAIN);
+
+    DrawMainMenu();
+
+    return;
+  }
+
   if (redraw_mask & REDRAW_ALL)
     fade_mask = REDRAW_ALL;
 
@@ -2950,7 +2980,7 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
   DrawTextSCentered(ystart1, font_title, text_title);
   DrawTextSCentered(ystart2, font_error, text_error);
 
-  DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+  DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
   FadeIn(REDRAW_FIELD);
 }
@@ -3149,13 +3179,15 @@ static void DrawInfoScreen_Elements(void)
 
 void HandleInfoScreen_Elements(int dx, int dy, int button)
 {
-  static unsigned int info_delay = 0;
+  static DelayCounter info_delay = { 0 };
   static int num_anims;
   static int num_pages;
   static int page;
   int anims_per_page = NUM_INFO_ELEMENTS_ON_SCREEN;
   int i;
 
+  info_delay.value = GameFrameDelay;
+
   if (button == MB_MENU_INITIALIZE)
   {
     boolean new_element = TRUE;
@@ -3218,7 +3250,7 @@ void HandleInfoScreen_Elements(int dx, int dy, int button)
   }
   else
   {
-    if (DelayReached(&info_delay, GameFrameDelay))
+    if (DelayReached(&info_delay))
       if (page < num_pages)
        DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, FALSE);
 
@@ -3268,7 +3300,7 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       DrawHeadline();
 
       DrawTextSCentered(ystart, font_title, "No music info for this level set.");
-      DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+      DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
       return;
     }
@@ -3402,258 +3434,6 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
     PlaySoundLoop(list->music);
 }
 
-static void DrawInfoScreen_CreditsScreen(int screen_nr)
-{
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_text  = MENU_INFO_FONT_TEXT;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int spacing_line  = menu.line_spacing_info[info_mode];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
-  ClearField();
-  DrawHeadline();
-
-  DrawTextSCentered(ystart, font_title, "Credits:");
-
-  char *filename = getCreditsFilename(screen_nr, use_global_credits_screens);
-  int width = SXSIZE;
-  int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
-  int chars = width / getFontWidth(font_text);
-  int lines = height / getFontHeight(font_text);
-  int padx = (width - chars * getFontWidth(font_text)) / 2;
-  int line_spacing = getMenuTextSpacing(spacing_line, font_text);
-  boolean autowrap = FALSE;
-  boolean centered = TRUE;
-  boolean parse_comments = TRUE;
-
-  DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
-              filename, font_text, chars, -1, lines, line_spacing, -1,
-              autowrap, centered, parse_comments);
-
-  boolean last_screen = (screen_nr == num_credits_screens - 1);
-  char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
-  DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Credits(void)
-{
-  SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_CREDITS);
-
-  FadeMenuSoundsAndMusic();
-
-  FadeOut(REDRAW_FIELD);
-
-  HandleInfoScreen_Credits(0, 0, MB_MENU_INITIALIZE);
-
-  FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Credits(int dx, int dy, int button)
-{
-  static int screen_nr = 0;
-
-  if (button == MB_MENU_INITIALIZE)
-  {
-    int i;
-
-    // determine number of (global or level set specific) credits screens
-    for (i = 0; i < 2; i++)
-    {
-      num_credits_screens = 0;
-      use_global_credits_screens = i;
-
-      while (getCreditsFilename(num_credits_screens,
-                               use_global_credits_screens) != NULL)
-       num_credits_screens++;
-
-      if (num_credits_screens > 0)
-       break;
-    }
-
-    if (num_credits_screens == 0)
-    {
-      int font_title = MENU_INFO_FONT_TITLE;
-      int font_foot  = MENU_INFO_FONT_FOOT;
-      int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-      int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
-      ClearField();
-      DrawHeadline();
-
-      DrawTextSCentered(ystart, font_title, "No credits for this level set.");
-      DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
-      return;
-    }
-
-    screen_nr = 0;
-
-    DrawInfoScreen_CreditsScreen(screen_nr);
-  }
-  else if (button == MB_MENU_LEAVE)
-  {
-    PlaySound(SND_MENU_ITEM_SELECTING);
-
-    info_mode = INFO_MODE_MAIN;
-    DrawInfoScreen();
-
-    return;
-  }
-  else if (button == MB_MENU_CHOICE || dx)
-  {
-    PlaySound(SND_MENU_ITEM_SELECTING);
-
-    screen_nr += (dx < 0 ? -1 : +1);
-
-    if (screen_nr < 0 || screen_nr >= num_credits_screens)
-    {
-      FadeMenuSoundsAndMusic();
-
-      info_mode = INFO_MODE_MAIN;
-      DrawInfoScreen();
-
-      return;
-    }
-
-    FadeSetNextScreen();
-
-    FadeOut(REDRAW_FIELD);
-
-    DrawInfoScreen_CreditsScreen(screen_nr);
-
-    FadeIn(REDRAW_FIELD);
-  }
-  else
-  {
-    PlayMenuSoundIfLoop();
-  }
-}
-
-static void DrawInfoScreen_ProgramScreen(int screen_nr)
-{
-  int font_title = MENU_INFO_FONT_TITLE;
-  int font_text  = MENU_INFO_FONT_TEXT;
-  int font_foot  = MENU_INFO_FONT_FOOT;
-  int spacing_title = menu.headline1_spacing_info[info_mode];
-  int spacing_line  = menu.line_spacing_info[info_mode];
-  int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
-  ClearField();
-  DrawHeadline();
-
-  DrawTextSCentered(ystart, font_title, "Program Information:");
-
-  char *filename = getProgramInfoFilename(screen_nr);
-  int width = SXSIZE;
-  int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
-  int chars = width / getFontWidth(font_text);
-  int lines = height / getFontHeight(font_text);
-  int padx = (width - chars * getFontWidth(font_text)) / 2;
-  int line_spacing = getMenuTextSpacing(spacing_line, font_text);
-  boolean autowrap = FALSE;
-  boolean centered = TRUE;
-  boolean parse_comments = TRUE;
-
-  DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
-              filename, font_text, chars, -1, lines, line_spacing, -1,
-              autowrap, centered, parse_comments);
-
-  boolean last_screen = (screen_nr == num_program_info_screens - 1);
-  char *text_foot = (last_screen ? TEXT_INFO_MENU : TEXT_NEXT_PAGE);
-
-  DrawTextSCentered(ybottom, font_foot, text_foot);
-}
-
-static void DrawInfoScreen_Program(void)
-{
-  SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
-
-  FadeMenuSoundsAndMusic();
-
-  FadeOut(REDRAW_FIELD);
-
-  HandleInfoScreen_Program(0, 0, MB_MENU_INITIALIZE);
-
-  FadeIn(REDRAW_FIELD);
-}
-
-void HandleInfoScreen_Program(int dx, int dy, int button)
-{
-  static int screen_nr = 0;
-
-  if (button == MB_MENU_INITIALIZE)
-  {
-    // determine number of program info screens
-    num_program_info_screens = 0;
-
-    while (getProgramInfoFilename(num_program_info_screens) != NULL)
-      num_program_info_screens++;
-
-    if (num_program_info_screens == 0)
-    {
-      int font_title = MENU_INFO_FONT_TITLE;
-      int font_foot  = MENU_INFO_FONT_FOOT;
-      int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
-      int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
-
-      ClearField();
-      DrawHeadline();
-
-      DrawTextSCentered(ystart, font_title, "No program info available.");
-      DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
-
-      return;
-    }
-
-    screen_nr = 0;
-
-    DrawInfoScreen_ProgramScreen(screen_nr);
-  }
-  else if (button == MB_MENU_LEAVE)
-  {
-    PlaySound(SND_MENU_ITEM_SELECTING);
-
-    info_mode = INFO_MODE_MAIN;
-    DrawInfoScreen();
-
-    return;
-  }
-  else if (button == MB_MENU_CHOICE || dx)
-  {
-    PlaySound(SND_MENU_ITEM_SELECTING);
-
-    screen_nr += (dx < 0 ? -1 : +1);
-
-    if (screen_nr < 0 || screen_nr >= num_program_info_screens)
-    {
-      FadeMenuSoundsAndMusic();
-
-      info_mode = INFO_MODE_MAIN;
-      DrawInfoScreen();
-
-      return;
-    }
-
-    FadeSetNextScreen();
-
-    FadeOut(REDRAW_FIELD);
-
-    DrawInfoScreen_ProgramScreen(screen_nr);
-
-    FadeIn(REDRAW_FIELD);
-  }
-  else
-  {
-    PlayMenuSoundIfLoop();
-  }
-}
-
 static void DrawInfoScreen_Version(void)
 {
   int font_title = MENU_INFO_FONT_TITLE;
@@ -3819,7 +3599,7 @@ static void DrawInfoScreen_Version(void)
   DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_audiodriver);
   DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
 
-  DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+  DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
 
   FadeIn(REDRAW_FIELD);
 }
@@ -3850,87 +3630,215 @@ void HandleInfoScreen_Version(int button)
   }
 }
 
-static void DrawInfoScreen_LevelSet(void)
+static int getInfoScreenBackground_Generic(void)
 {
-  struct TitleMessageInfo *tmi = &readme;
-  char *filename = getLevelSetInfoFilename();
-  char *title = "Level Set Information:";
-  int font_foot = MENU_INFO_FONT_FOOT;
+  return (info_mode == INFO_MODE_CREDITS  ? IMG_BACKGROUND_INFO_CREDITS  :
+         info_mode == INFO_MODE_PROGRAM  ? IMG_BACKGROUND_INFO_PROGRAM  :
+         info_mode == INFO_MODE_LEVELSET ? IMG_BACKGROUND_INFO_LEVELSET :
+         IMG_BACKGROUND_INFO);
+}
+
+static char *getInfoScreenFilename_Generic(int nr, boolean global)
+{
+  return (info_mode == INFO_MODE_CREDITS  ? getCreditsFilename(nr, global) :
+         info_mode == INFO_MODE_PROGRAM  ? getProgramInfoFilename(nr)     :
+         info_mode == INFO_MODE_LEVELSET ? getLevelSetInfoFilename(nr)    :
+         NULL);
+}
+
+static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
+                                        int use_global_screens,
+                                        char *text_title)
+{
+  char *filename = getInfoScreenFilename_Generic(screen_nr, use_global_screens);
+  int font_title = MENU_INFO_FONT_TITLE;
+  int font_text  = MENU_INFO_FONT_TEXT;
+  int font_foot  = MENU_INFO_FONT_FOOT;
+  int spacing_title = menu.headline1_spacing_info[info_mode];
+  int spacing_line  = menu.line_spacing_info[info_mode];
+  int ystep_title = getMenuTextStep(spacing_title, font_title);
   int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
-  if (filename == NULL)
+  ClearField();
+  DrawHeadline();
+
+  DrawTextSCentered(ystart, font_title, text_title);
+
+  if (info_mode == INFO_MODE_CREDITS ||
+      info_mode == INFO_MODE_PROGRAM)
   {
-    DrawInfoScreen_NotAvailable(title, "No information for this level set.");
+    int width = SXSIZE;
+    int height = MENU_SCREEN_INFO_YBOTTOM - MENU_SCREEN_INFO_YSTART1;
+    int chars = width / getFontWidth(font_text);
+    int lines = height / getFontHeight(font_text);
+    int padx = (width - chars * getFontWidth(font_text)) / 2;
+    int line_spacing = getMenuTextSpacing(spacing_line, font_text);
+    boolean autowrap = FALSE;
+    boolean centered = TRUE;
+    boolean parse_comments = TRUE;
 
-    return;
+    DrawTextFile(mSX + padx, mSY + MENU_SCREEN_INFO_YSTART1 + ystep_title,
+                filename, font_text, chars, -1, lines, line_spacing, -1,
+                autowrap, centered, parse_comments);
   }
+  else if (info_mode == INFO_MODE_LEVELSET)
+  {
+    struct TitleMessageInfo *tmi = &readme;
 
-  SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET);
+    // if x position set to "-1", automatically determine by playfield width
+    if (tmi->x == -1)
+      tmi->x = SXSIZE / 2;
 
-  FadeOut(REDRAW_FIELD);
+    // if y position set to "-1", use static default value
+    if (tmi->y == -1)
+      tmi->y = 150;
 
-  ClearField();
-  DrawHeadline();
+    // if width set to "-1", automatically determine by playfield width
+    if (tmi->width == -1)
+      tmi->width = SXSIZE - 2 * TILEX;
 
-  DrawTextSCentered(ystart, FONT_TEXT_1, title);
+    // if height set to "-1", automatically determine by playfield height
+    if (tmi->height == -1)
+      tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
 
-  // if x position set to "-1", automatically determine by playfield width
-  if (tmi->x == -1)
-    tmi->x = SXSIZE / 2;
+    // if chars set to "-1", automatically determine by text and font width
+    if (tmi->chars == -1)
+      tmi->chars = tmi->width / getFontWidth(tmi->font);
+    else
+      tmi->width = tmi->chars * getFontWidth(tmi->font);
 
-  // if y position set to "-1", use static default value
-  if (tmi->y == -1)
-    tmi->y = 150;
+    // if lines set to "-1", automatically determine by text and font height
+    if (tmi->lines == -1)
+      tmi->lines = tmi->height / getFontHeight(tmi->font);
+    else
+      tmi->height = tmi->lines * getFontHeight(tmi->font);
 
-  // if width set to "-1", automatically determine by playfield width
-  if (tmi->width == -1)
-    tmi->width = SXSIZE - 2 * TILEX;
+    DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
+                filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
+                tmi->autowrap, tmi->centered, tmi->parse_comments);
+  }
 
-  // if height set to "-1", automatically determine by playfield height
-  if (tmi->height == -1)
-    tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
+  boolean last_screen = (screen_nr == num_screens - 1);
+  char *text_foot = (last_screen ? TEXT_NEXT_MENU : TEXT_NEXT_PAGE);
 
-  // if chars set to "-1", automatically determine by text and font width
-  if (tmi->chars == -1)
-    tmi->chars = tmi->width / getFontWidth(tmi->font);
-  else
-    tmi->width = tmi->chars * getFontWidth(tmi->font);
+  DrawTextSCentered(ybottom, font_foot, text_foot);
+}
 
-  // if lines set to "-1", automatically determine by text and font height
-  if (tmi->lines == -1)
-    tmi->lines = tmi->height / getFontHeight(tmi->font);
-  else
-    tmi->height = tmi->lines * getFontHeight(tmi->font);
+static void DrawInfoScreen_Generic(void)
+{
+  SetMainBackgroundImageIfDefined(getInfoScreenBackground_Generic());
 
-  DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi),
-              filename, tmi->font, tmi->chars, -1, tmi->lines, 0, -1,
-              tmi->autowrap, tmi->centered, tmi->parse_comments);
+  FadeMenuSoundsAndMusic();
+
+  FadeOut(REDRAW_FIELD);
 
-  DrawTextSCentered(ybottom, font_foot, TEXT_INFO_MENU);
+  HandleInfoScreen_Generic(0, 0, MB_MENU_INITIALIZE);
 
   FadeIn(REDRAW_FIELD);
 }
 
-static void HandleInfoScreen_LevelSet(int button)
+void HandleInfoScreen_Generic(int dx, int dy, int button)
 {
-  if (button == MB_MENU_LEAVE)
+  static char *text_title = "";
+  static char *text_no_info = "";
+  static int num_screens = 0;
+  static int screen_nr = 0;
+  static boolean use_global_screens = FALSE;
+
+  if (button == MB_MENU_INITIALIZE)
+  {
+    num_screens = 0;
+    screen_nr = 0;
+
+    if (info_mode == INFO_MODE_CREDITS)
+    {
+      int i;
+
+      for (i = 0; i < 2; i++)
+      {
+       use_global_screens = i;         // check for "FALSE", then "TRUE"
+
+       // determine number of (global or level set specific) credits screens
+       while (getCreditsFilename(num_screens, use_global_screens) != NULL)
+         num_screens++;
+
+       if (num_screens > 0)
+         break;
+      }
+
+      text_title = "Credits:";
+      text_no_info = "No credits for this level set.";
+    }
+    else if (info_mode == INFO_MODE_PROGRAM)
+    {
+      // determine number of program info screens
+      while (getProgramInfoFilename(num_screens) != NULL)
+       num_screens++;
+
+      text_title = "Program Information:";
+      text_no_info = "No program info available.";
+    }
+    else if (info_mode == INFO_MODE_LEVELSET)
+    {
+      // determine number of levelset info screens
+      while (getLevelSetInfoFilename(num_screens) != NULL)
+       num_screens++;
+
+      text_title = "Level Set Information:";
+      text_no_info = "No level set info available.";
+    }
+
+    if (num_screens == 0)
+    {
+      int font_title = MENU_INFO_FONT_TITLE;
+      int font_foot  = MENU_INFO_FONT_FOOT;
+      int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+      int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
+
+      ClearField();
+      DrawHeadline();
+
+      DrawTextSCentered(ystart, font_title, text_no_info);
+      DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
+
+      return;
+    }
+
+    DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
+                                text_title);
+  }
+  else if (button == MB_MENU_LEAVE)
   {
     PlaySound(SND_MENU_ITEM_SELECTING);
 
     info_mode = INFO_MODE_MAIN;
     DrawInfoScreen();
-
-    return;
   }
-  else if (button == MB_MENU_CHOICE)
+  else if (button == MB_MENU_CHOICE || dx)
   {
     PlaySound(SND_MENU_ITEM_SELECTING);
 
-    FadeMenuSoundsAndMusic();
+    screen_nr += (dx < 0 ? -1 : +1);
 
-    info_mode = INFO_MODE_MAIN;
-    DrawInfoScreen();
+    if (screen_nr < 0 || screen_nr >= num_screens)
+    {
+      FadeMenuSoundsAndMusic();
+
+      info_mode = INFO_MODE_MAIN;
+      DrawInfoScreen();
+    }
+    else
+    {
+      FadeSetNextScreen();
+
+      FadeOut(REDRAW_FIELD);
+
+      DrawInfoScreen_GenericScreen(screen_nr, num_screens, use_global_screens,
+                                  text_title);
+
+      FadeIn(REDRAW_FIELD);
+    }
   }
   else
   {
@@ -3947,13 +3855,13 @@ static void DrawInfoScreen(void)
   else if (info_mode == INFO_MODE_MUSIC)
     DrawInfoScreen_Music();
   else if (info_mode == INFO_MODE_CREDITS)
-    DrawInfoScreen_Credits();
+    DrawInfoScreen_Generic();
   else if (info_mode == INFO_MODE_PROGRAM)
-    DrawInfoScreen_Program();
+    DrawInfoScreen_Generic();
   else if (info_mode == INFO_MODE_VERSION)
     DrawInfoScreen_Version();
   else if (info_mode == INFO_MODE_LEVELSET)
-    DrawInfoScreen_LevelSet();
+    DrawInfoScreen_Generic();
   else
     DrawInfoScreen_Main();
 
@@ -3963,6 +3871,43 @@ static void DrawInfoScreen(void)
     PlayMenuSoundsAndMusic();
 }
 
+void DrawInfoScreen_FromMainMenu(int nr)
+{
+  int fade_mask = REDRAW_FIELD;
+
+  if (nr < INFO_MODE_MAIN || nr >= MAX_INFO_MODES)
+    return;
+
+  CloseDoor(DOOR_CLOSE_2);
+
+  SetGameStatus(GAME_MODE_INFO);
+
+  info_mode = nr;
+  info_screens_from_main = TRUE;
+
+  if (redraw_mask & REDRAW_ALL)
+    fade_mask = REDRAW_ALL;
+
+  if (CheckFadeAll())
+    fade_mask = REDRAW_ALL;
+
+  UnmapAllGadgets();
+  FadeMenuSoundsAndMusic();
+
+  FadeSetEnterScreen();
+
+  FadeOut(fade_mask);
+
+  FadeSkipNextFadeOut();
+
+  // needed if different viewport properties defined for info screen
+  ChangeViewportPropertiesIfNeeded();
+
+  SetMainBackgroundImage(IMG_BACKGROUND_INFO);
+
+  DrawInfoScreen();
+}
+
 void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
 {
   if (info_mode == INFO_MODE_TITLE)
@@ -3972,13 +3917,13 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button)
   else if (info_mode == INFO_MODE_MUSIC)
     HandleInfoScreen_Music(dx, dy, button);
   else if (info_mode == INFO_MODE_CREDITS)
-    HandleInfoScreen_Credits(dx, dy, button);
+    HandleInfoScreen_Generic(dx, dy, button);
   else if (info_mode == INFO_MODE_PROGRAM)
-    HandleInfoScreen_Program(dx, dy, button);
+    HandleInfoScreen_Generic(dx, dy, button);
   else if (info_mode == INFO_MODE_VERSION)
     HandleInfoScreen_Version(button);
   else if (info_mode == INFO_MODE_LEVELSET)
-    HandleInfoScreen_LevelSet(button);
+    HandleInfoScreen_Generic(dx, dy, button);
   else
     HandleInfoScreen_Main(mx, my, dx, dy, button);
 }
@@ -3998,7 +3943,7 @@ static int getPlayerNameColor(char *name)
 }
 
 static void drawTypeNameText(char *name, struct TextPosInfo *pos,
-                             boolean active)
+                            boolean active)
 {
   char text[MAX_PLAYER_NAME_LEN + 2] = { 0 };
   boolean multiple_users = (game_status == GAME_MODE_PSEUDO_TYPENAMES);
@@ -4006,8 +3951,12 @@ static void drawTypeNameText(char *name, struct TextPosInfo *pos,
   int sy = (multiple_users ? amSY + pos->y : mSY + ALIGNED_TEXT_YPOS(pos));
   int font_nr = (active ? FONT_ACTIVE(pos->font) : pos->font);
   int font_width = getFontWidth(font_nr);
+  int font_xoffset = getFontDrawOffsetX(font_nr);
+  int font_yoffset = getFontDrawOffsetY(font_nr);
+  int font_sx = sx + font_xoffset;
+  int font_sy = sy + font_yoffset;
 
-  DrawBackgroundForFont(sx, sy, pos->width, pos->height, font_nr);
+  DrawBackgroundForFont(font_sx, font_sy, pos->width, pos->height, font_nr);
 
   sprintf(text, "%s%c", name, (active ? '_' : '\0'));
 
@@ -4323,12 +4272,23 @@ static int getAlignYOffsetFromTreeInfo(TreeInfo *ti)
   return align_yoffset;
 }
 
+static void StartPlayingFromHallOfFame(void)
+{
+  level_nr = scores.next_level_nr;
+  LoadLevel(level_nr);
+
+  StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+}
+
 static void DrawChooseTree(TreeInfo **ti_ptr)
 {
   int fade_mask = REDRAW_FIELD;
   boolean restart_music = (game_status != game_status_last_screen &&
                           game_status_last_screen != GAME_MODE_SCOREINFO);
 
+  scores.continue_on_return = (game_status == GAME_MODE_SCORES &&
+                              game_status_last_screen == GAME_MODE_PLAYING);
+
   if (CheckFadeAll())
     fade_mask = REDRAW_ALL;
 
@@ -4338,7 +4298,11 @@ static void DrawChooseTree(TreeInfo **ti_ptr)
     {
       execSetupArtwork();
     }
-    else       // GAME_MODE_LEVELS
+    else if (game_status == GAME_MODE_SCORES && scores.continue_playing)
+    {
+      StartPlayingFromHallOfFame();
+    }
+    else
     {
       SetGameStatus(GAME_MODE_MAIN);
 
@@ -4584,7 +4548,7 @@ static void drawChooseTreeScreen_Scores_NotAvailable(void)
   char *text_info = "HighScores of Level %d";
   char *text_title = "Score information:";
   char *text_error = "No scores for this level.";
-  char *text_foot = "Press any key or button for main menu";
+  char *text_foot = TEXT_MAIN_MENU;
   int font_info = FONT_TITLE_2;
   int font_title = FONT_INITIAL_3;
   int font_error = FONT_INITIAL_4;
@@ -4638,8 +4602,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
   boolean has_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->mapped;
   int mx_scrollbar = screen_gadget[SCREEN_CTRL_ID_SCROLL_VERTICAL]->x;
   int mx_right_border = (has_scrollbar ? mx_scrollbar : SX + SXSIZE);
-  int sx1_edit_name = getChooseTreeEditXPos(POS_LEFT);
-  int sx2_edit_name = getChooseTreeEditXPos(POS_RIGHT);
+  int sx1_edit_name = getChooseTreeEditXPosReal(POS_LEFT);
+  int sx2_edit_name = getChooseTreeEditXPosReal(POS_RIGHT);
   int x = 0;
   int y = (ti != NULL ? ti->cl_cursor : 0);
   int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
@@ -4781,10 +4745,25 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
     return;
   }
 
-  if (mx || my)                // mouse input
+#if defined(PLATFORM_ANDROID)
+  // directly continue when touching the screen after playing
+  if ((mx || my) && scores.continue_on_return)
   {
-    scores.was_just_playing = FALSE;
+    // ignore touch events until released
+    mx = my = 0;
+  }
+#endif
 
+  // any mouse click or cursor key stops leaving scores by "Return" key
+  if ((mx || my || dx || dy) && scores.continue_on_return)
+  {
+    scores.continue_on_return = FALSE;
+    level_nr = scores.last_level_nr;
+    LoadLevel(level_nr);
+  }
+
+  if (mx || my)                // mouse input
+  {
     x = (mx - amSX) / 32;
     y = (my - amSY) / 32 - MENU_SCREEN_START_YPOS;
 
@@ -4793,8 +4772,6 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
   }
   else if (dx || dy)   // keyboard or scrollbar/scrollbutton input
   {
-    scores.was_just_playing = FALSE;
-
     // move cursor instead of scrolling when already at start/end of list
     if (dy == -1 * SCROLL_LINE && ti->cl_first == 0)
       dy = -1;
@@ -4864,15 +4841,17 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
       node_cursor->cl_first = ti->cl_first;
       node_cursor->cl_cursor = ti->cl_cursor;
+
       *ti_ptr = node_cursor->node_group;
       DrawChooseTree(ti_ptr);
 
       return;
     }
   }
-  else if (dx == -1 && ti->node_parent)
+  else if ((dx == -1 || button == MB_MENU_CONTINUE) && ti->node_parent)
   {
-    FadeSetLeaveMenu();
+    if (game_status != GAME_MODE_SCORES)
+      FadeSetLeaveMenu();
 
     PlaySound(SND_MENU_ITEM_SELECTING);
 
@@ -4955,6 +4934,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
        node_cursor->cl_first = ti->cl_first;
        node_cursor->cl_cursor = ti->cl_cursor;
+
        *ti_ptr = node_cursor->node_group;
        DrawChooseTree(ti_ptr);
       }
@@ -4973,6 +4953,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
        node_cursor->cl_first = ti->cl_first;
        node_cursor->cl_cursor = ti->cl_cursor;
+
        *ti_ptr = node_cursor;
 
        if (ti->type == TREE_TYPE_LEVEL_DIR)
@@ -5063,16 +5044,13 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
          }
          else if (game_status == GAME_MODE_SCORES)
          {
-           if (setup.auto_play_next_level && setup.increment_levels &&
-               scores.last_level_nr < leveldir_current->last_level &&
-               scores.was_just_playing &&
-               !network_playing)
+           if (scores.continue_playing && scores.continue_on_return)
            {
-             StartGameActions(network.enabled, setup.autorecord,
-                              level.random_seed);
+             StartPlayingFromHallOfFame();
+
              return;
            }
-           else if (!scores.was_just_playing)
+           else if (!scores.continue_on_return)
            {
              SetGameStatus(GAME_MODE_SCOREINFO);
 
@@ -5136,6 +5114,9 @@ void DrawChoosePlayerName(void)
   if (player_name_current == NULL)
     player_name_current = player_name;
 
+  // set text size for main name input (also used on name selection screen)
+  InitializeMainControls();
+
   DrawChooseTree(&player_name_current);
 }
 
@@ -5266,13 +5247,15 @@ static void DrawHallOfFame_setScoreEntries(void)
   if (score_entry_current == NULL)
     score_entry_current = getFirstValidTreeInfoEntry(score_entries);
 
+  if (score_entries != NULL && scores.continue_playing)
+    setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
+
   // ("score_entries" and "score_entry_current" may be NULL here)
 }
 
-void DrawHallOfFame(int level_nr)
+void DrawHallOfFame(int nr)
 {
-  scores.last_level_nr = level_nr;
-  scores.was_just_playing = (game_status_last_screen == GAME_MODE_PLAYING);
+  scores.last_level_nr = nr;
 
   // (this is needed when called from GameEnd() after winning a game)
   KeyboardAutoRepeatOn();
@@ -5281,7 +5264,7 @@ void DrawHallOfFame(int level_nr)
   SetDrawDeactivationMask(REDRAW_NONE);
   SetDrawBackgroundMask(REDRAW_FIELD);
 
-  LoadLocalAndServerScore(level_nr, TRUE);
+  LoadLocalAndServerScore(scores.last_level_nr, TRUE);
 
   DrawHallOfFame_setScoreEntries();
 
@@ -5416,10 +5399,11 @@ static void DrawScoreInfo_Content(int entry_nr)
   int ystep_title = getMenuTextStep(spacing_title, font_title);
   int ystep_para  = getMenuTextStep(spacing_para,  font_text);
   int ystep_line  = getMenuTextStep(spacing_line,  font_text);
+  int xstart  = mSX - SX + menu.left_spacing[GAME_MODE_SCOREINFO];
   int ystart  = mSY - SY + menu.top_spacing[GAME_MODE_SCOREINFO];
   int ybottom = mSY - SY + SYSIZE - menu.bottom_spacing[GAME_MODE_SCOREINFO];
-  int xstart1 = mSX - SX + 2 * xstep;
-  int xstart2 = mSX - SX + 13 * xstep;
+  int xstart1 = xstart + xstep;
+  int xstart2 = xstart + xstep * 12;
   int select_x = SX + xstart1;
   int select_y1, select_y2;
   int play_x, play_y;
@@ -5429,7 +5413,7 @@ static void DrawScoreInfo_Content(int entry_nr)
   int font_height = getFontHeight(font_text);
   int tape_date_width  = getTextWidth(tape_date, font_text);
   int pad_left = xstart2;
-  int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
+  int pad_right = menu.right_spacing[GAME_MODE_SCOREINFO];
   int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
   int max_lines_per_text = 5;
   int lines;
@@ -7080,7 +7064,12 @@ static void ToggleUseApiServerIfNeeded(void)
   runtime.use_api_server = setup.use_api_server;
 
   if (runtime.use_api_server)
+  {
+    if (setup.has_remaining_tapes)
+      setup.ask_for_uploading_tapes = TRUE;
+
     CheckApiServerTasks();
+  }
 }
 
 static void ModifyGameSpeedIfNeeded(void)
@@ -7130,6 +7119,9 @@ static struct
   void *related_value;
 } hide_related_entry_list[] =
 {
+  { &setup.network_server_hostname,    execGadgetNetworkServer         },
+  { &setup.network_server_hostname,    &network_server_text            },
+
   { &setup.scores_in_highscore_list,   execSetupChooseScoresType       },
   { &setup.scores_in_highscore_list,   &scores_type_text               },
 
@@ -7208,6 +7200,12 @@ static struct
   { &setup.internal.menu_exit,         execExitSetup                   },
   { &setup.internal.menu_save_and_exit,        execSaveAndExitSetup            },
 
+  { &setup.internal.menu_shortcuts_various,    execSetupShortcuts1     },
+  { &setup.internal.menu_shortcuts_focus,      execSetupShortcuts2     },
+  { &setup.internal.menu_shortcuts_tape,       execSetupShortcuts3     },
+  { &setup.internal.menu_shortcuts_sound,      execSetupShortcuts4     },
+  { &setup.internal.menu_shortcuts_snap,       execSetupShortcuts5     },
+
   { &setup.internal.info_title,                execInfoTitleScreen             },
   { &setup.internal.info_elements,     execInfoElements                },
   { &setup.internal.info_music,                execInfoMusic                   },
@@ -7261,8 +7259,8 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.multiple_users,  "Multiple Users/Teams:" },
   { TYPE_YES_NO,       &setup.input_on_focus,  "Only Move Focussed Player:" },
   { TYPE_SWITCH,       &setup.time_limit,      "Time Limit:"           },
-  { TYPE_SWITCH,       &setup.handicap,        "Handicap:"             },
-  { TYPE_SWITCH,       &setup.skip_levels,     "Skip Unsolved Levels:" },
+  { TYPE_SWITCH,       &setup.handicap,        "Force Solving Levels:" },
+  { TYPE_SWITCH,       &setup.skip_levels,     "Allow Skipping Levels:" },
   { TYPE_SWITCH,       &setup.increment_levels,"Increment Solved Levels:" },
   { TYPE_SWITCH,       &setup.auto_play_next_level,"Auto-play Next Level:" },
   { TYPE_SWITCH,       &setup.count_score_after_game,"Count Score After Game:" },
@@ -7270,7 +7268,8 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_YES_NO,       &setup.ask_on_game_over, "Ask on Game Over:"    },
   { TYPE_YES_NO,       &setup.ask_on_quit_game, "Ask on Quit Game:"    },
   { TYPE_YES_NO,       &setup.ask_on_quit_program, "Ask on Quit Program:" },
-  { TYPE_SWITCH,       &setup.autorecord,      "Auto-Record Tapes:"    },
+  { TYPE_SWITCH,       &setup.autorecord,      "Auto-Record When Playing:" },
+  { TYPE_SWITCH,       &setup.autorecord_after_replay, "Auto-Record After Replay:" },
   { TYPE_SWITCH,       &setup.auto_pause_on_start, "Start Game in Pause Mode:" },
   { TYPE_ENTER_LIST,   execSetupChooseGameSpeed, "Game Speed:"         },
   { TYPE_STRING,       &game_speed_text,       ""                      },
@@ -7343,7 +7342,7 @@ static struct TokenInfo setup_info_editor[] =
 
 static struct TokenInfo setup_info_graphics[] =
 {
-#if !defined(PLATFORM_ANDROID)
+#if !defined(PLATFORM_ANDROID) && !defined(PLATFORM_EMSCRIPTEN)
   { TYPE_SWITCH,       &setup.fullscreen,      "Fullscreen:"           },
   { TYPE_ENTER_LIST,   execSetupChooseWindowSize, "Window Scaling:"    },
   { TYPE_STRING,       &window_size_text,      ""                      },
@@ -7356,8 +7355,10 @@ static struct TokenInfo setup_info_graphics[] =
   { TYPE_ENTER_LIST,   execSetupChooseScrollDelay, "Scroll Delay:"     },
   { TYPE_STRING,       &scroll_delay_text,     ""                      },
 #endif
+#if !defined(PLATFORM_EMSCRIPTEN)
   { TYPE_ENTER_LIST,   execSetupChooseVsyncMode, "Vertical Sync (VSync):" },
   { TYPE_STRING,       &vsync_mode_text,       ""                      },
+#endif
   { TYPE_SWITCH,       &setup.fade_screens,    "Fade Screens:"         },
   { TYPE_SWITCH,       &setup.quick_switch,    "Quick Player Focus Switch:" },
   { TYPE_SWITCH,       &setup.quick_doors,     "Quick Menu Doors:"     },
@@ -7617,7 +7618,7 @@ static Key getSetupKey(void)
       {
         case EVENT_KEYPRESS:
          {
-           key = GetEventKey((KeyEvent *)&event, TRUE);
+           key = GetEventKey((KeyEvent *)&event);
 
            // press 'Escape' or 'Enter' to keep the existing key binding
            if (key == KSYM_Escape || key == KSYM_Return)
@@ -8403,14 +8404,18 @@ static boolean CustomizeKeyboardMain(int player_nr)
   while (!finished)
   {
     Event event;
+    DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
 
-    if (NextValidEvent(&event))
+    // reset frame delay counter directly after updating screen
+    ResetDelayCounter(&event_frame_delay);
+
+    while (NextValidEvent(&event))
     {
       switch (event.type)
       {
         case EVENT_KEYPRESS:
          {
-           Key key = GetEventKey((KeyEvent *)&event, FALSE);
+           Key key = GetEventKey((KeyEvent *)&event);
 
            // press 'Escape' to abort and keep the old key bindings
            if (key == KSYM_Escape)
@@ -8475,6 +8480,10 @@ static boolean CustomizeKeyboardMain(int player_nr)
          HandleOtherEvents(&event);
          break;
       }
+
+      // do not handle events for longer than standard frame delay period
+      if (DelayReached(&event_frame_delay))
+       break;
     }
 
     BackToFront();
@@ -8497,8 +8506,7 @@ void CustomizeKeyboard(int player_nr)
     int font_height = getFontHeight(font_nr);
     int ypos1 = SYSIZE / 2 - font_height * 2;
     int ypos2 = SYSIZE / 2 - font_height * 1;
-    unsigned int wait_frame_delay = 0;
-    unsigned int wait_frame_delay_value = 2000;
+    DelayCounter wait_frame_delay = { 2000 };
 
     ResetDelayCounter(&wait_frame_delay);
 
@@ -8507,7 +8515,7 @@ void CustomizeKeyboard(int player_nr)
     DrawTextSCentered(ypos1, font_nr, "Keyboard");
     DrawTextSCentered(ypos2, font_nr, "configured!");
 
-    while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+    while (!DelayReached(&wait_frame_delay))
       BackToFront();
 
     ClearEventQueue();
@@ -8577,11 +8585,6 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
     { 282, 210, MARKER_AXIS_Y, "righty",       },
   };
 
-  unsigned int event_frame_delay = 0;
-  unsigned int event_frame_delay_value = GAME_FRAME_DELAY;
-
-  ResetDelayCounter(&event_frame_delay);
-
   if (!bitmaps_initialized)
   {
     controller = LoadCustomImage("joystick/controller.png");
@@ -8713,6 +8716,11 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
 
       screen_initialized = TRUE;
 
+      DelayCounter event_frame_delay = { GAME_FRAME_DELAY };
+
+      // reset frame delay counter directly after updating screen
+      ResetDelayCounter(&event_frame_delay);
+
       while (NextValidEvent(&event))
       {
        switch (event.type)
@@ -8846,7 +8854,7 @@ static boolean ConfigureJoystickMapButtonsAndAxes(SDL_Joystick *joystick)
        }
 
        // do not handle events for longer than standard frame delay period
-       if (DelayReached(&event_frame_delay, event_frame_delay_value))
+       if (DelayReached(&event_frame_delay))
          break;
       }
     }
@@ -8930,8 +8938,7 @@ void ConfigureJoystick(int player_nr)
     int font_height = getFontHeight(font_nr);
     int ypos1 = SYSIZE / 2 - font_height * 2;
     int ypos2 = SYSIZE / 2 - font_height * 1;
-    unsigned int wait_frame_delay = 0;
-    unsigned int wait_frame_delay_value = 2000;
+    DelayCounter wait_frame_delay = { 2000 };
 
     ResetDelayCounter(&wait_frame_delay);
 
@@ -8942,7 +8949,7 @@ void ConfigureJoystick(int player_nr)
     DrawTextSCentered(ypos1, font_nr, message1);
     DrawTextSCentered(ypos2, font_nr, message2);
 
-    while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+    while (!DelayReached(&wait_frame_delay))
       BackToFront();
 
     ClearEventQueue();
@@ -9059,7 +9066,7 @@ static boolean ConfigureVirtualButtonsMain(void)
 
         case EVENT_KEYPRESS:
          {
-           Key key = GetEventKey((KeyEvent *)&event, FALSE);
+           Key key = GetEventKey((KeyEvent *)&event);
 
            action = (key == KSYM_Escape ?      ACTION_ESCAPE :
                      key == KSYM_BackSpace ||
@@ -9260,8 +9267,7 @@ void ConfigureVirtualButtons(void)
     int font_height = getFontHeight(font_nr);
     int ypos1 = SYSIZE / 2 - font_height * 2;
     int ypos2 = SYSIZE / 2 - font_height * 1;
-    unsigned int wait_frame_delay = 0;
-    unsigned int wait_frame_delay_value = 2000;
+    DelayCounter wait_frame_delay = { 2000 };
 
     ResetDelayCounter(&wait_frame_delay);
 
@@ -9270,7 +9276,7 @@ void ConfigureVirtualButtons(void)
     DrawTextSCentered(ypos1, font_nr, "Virtual buttons");
     DrawTextSCentered(ypos2, font_nr, "configured!");
 
-    while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+    while (!DelayReached(&wait_frame_delay))
       BackToFront();
 
     ClearEventQueue();
@@ -9564,6 +9570,14 @@ static struct
     GD_EVENT_RELEASED,
     FALSE, "play solution tape"
   },
+  {
+    IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
+    &menu.main.button.levelset_info, NULL,
+    SCREEN_CTRL_ID_LEVELSET_INFO,
+    SCREEN_MASK_MAIN_HAS_SET_INFO,
+    GD_EVENT_RELEASED,
+    FALSE, "show level set info"
+  },
   {
     IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE,
     &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics,
@@ -9692,6 +9706,10 @@ static void CreateScreenMenubuttons(void)
     int type = GD_TYPE_NORMAL_BUTTON;
     boolean checked = FALSE;
 
+    // do not use touch buttons if overlay touch buttons are disabled
+    if (is_touch_button && !setup.touch.overlay_buttons)
+      continue;
+
     event_mask = menubutton_info[i].event_mask;
 
     x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x));
@@ -9752,6 +9770,16 @@ static void CreateScreenMenubuttons(void)
             id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
     }
 
+    if (id == SCREEN_CTRL_ID_LEVELSET_INFO)
+    {
+      if (pos->x == -1 && pos->y == -1)
+      {
+       // use "SX" here to place button (ignore draw offsets)
+       x = SX + SXSIZE - 2 * TILESIZE;
+       y = SY + SYSIZE - 2 * TILESIZE;
+      }
+    }
+
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_IMAGE_ID, gfx_unpressed,
@@ -10168,6 +10196,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
       PlaySolutionTape();
       break;
 
+    case SCREEN_CTRL_ID_LEVELSET_INFO:
+      DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET);
+      break;
+
     case SCREEN_CTRL_ID_SWITCH_ECS_AGA:
       setup.prefer_aga_graphics = !setup.prefer_aga_graphics;
       DrawMainMenu();
@@ -10255,6 +10287,12 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
   }
 }
 
+void HandleScreenGadgetKeys(Key key)
+{
+  if (key == setup.shortcut.tape_play)
+    HandleScreenGadgets(screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]);
+}
+
 void DumpScreenIdentifiers(void)
 {
   int i;
@@ -10407,6 +10445,9 @@ static boolean OfferUploadTapes(void)
               "Upload all your tapes to the high score server now?", REQ_ASK))
     return FALSE;
 
+  // when uploading tapes, make sure that high score server is enabled
+  runtime.use_api_server = setup.use_api_server = TRUE;
+
   int num_tapes_uploaded = UploadTapes();
   char message[100];