DrawTextF(xstart3, ystart, font_head, "Used");
ystart += ystep_head;
+ driver_name =
+ getStringCopyNStatic(SDLGetRendererName(), driver_name_len);
+
+ DrawTextF(xstart1, ystart, font_text, "Render Driver");
+ DrawTextF(xstart2, ystart, font_text, "%s", ARG_DEFAULT);
+ DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
+ ystart += ystep_line;
+
driver_name =
getStringCopyNStatic(SDL_GetCurrentVideoDriver(), driver_name_len);