rnd-20061019-1-src
[rocksndiamonds.git] / src / screens.c
index e86895089a59a74a9b4178b432266b3e3cbb3fb2..ce3bbe47a3895349848f66661b9bced0833964a6 100644 (file)
@@ -164,13 +164,31 @@ static int info_mode = INFO_MODE_MAIN;
 static TreeInfo *screen_modes = NULL;
 static TreeInfo *screen_mode_current = NULL;
 
-#define DRAW_OFFSET_MODE(x)    (x >= GAME_MODE_MAIN &&                 \
-                                x <= GAME_MODE_SETUP ? x :             \
-                                x == GAME_MODE_PSEUDO_TYPENAME ?       \
+#define DRAW_MODE(s)           ((s) >= GAME_MODE_MAIN &&               \
+                                (s) <= GAME_MODE_SETUP ? (s) :         \
+                                (s) == GAME_MODE_PSEUDO_TYPENAME ?     \
                                 GAME_MODE_MAIN : GAME_MODE_DEFAULT)
 
-#define mSX (SX + menu.draw_xoffset[DRAW_OFFSET_MODE(game_status)])
-#define mSY (SY + menu.draw_yoffset[DRAW_OFFSET_MODE(game_status)])
+#define DRAW_MODE_INFO(i)      ((i) >= INFO_MODE_ELEMENTS &&           \
+                                (i) <= INFO_MODE_LEVELSET ? (i) :      \
+                                INFO_MODE_MAIN)
+
+#define DRAW_XOFFSET_INFO(i)   (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ?  \
+                                menu.draw_xoffset[GAME_MODE_INFO] :    \
+                                menu.draw_xoffset_info[DRAW_MODE_INFO(i)])
+#define DRAW_YOFFSET_INFO(i)   (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ?  \
+                                menu.draw_yoffset[GAME_MODE_INFO] :    \
+                                menu.draw_yoffset_info[DRAW_MODE_INFO(i)])
+
+#define DRAW_XOFFSET(s)                ((s) == GAME_MODE_INFO ?                \
+                                DRAW_XOFFSET_INFO(info_mode) :         \
+                                menu.draw_xoffset[DRAW_MODE(s)])
+#define DRAW_YOFFSET(s)                ((s) == GAME_MODE_INFO ?                \
+                                DRAW_YOFFSET_INFO(info_mode) :         \
+                                menu.draw_yoffset[DRAW_MODE(s)])
+
+#define mSX                    (SX + DRAW_XOFFSET(game_status))
+#define mSY                    (SY + DRAW_YOFFSET(game_status))
 
 #define NUM_MENU_ENTRIES_ON_SCREEN (menu.list_size[game_status] > 2 ?  \
                                    menu.list_size[game_status] :       \
@@ -195,8 +213,11 @@ static Bitmap *scrollbar_bitmap[NUM_SCROLLBAR_BITMAPS];
 #define MAIN_CONTROL_CURRENT_LEVEL     10
 #define MAIN_CONTROL_FIRST_LEVEL       11
 #define MAIN_CONTROL_LAST_LEVEL                12
-#define MAIN_CONTROL_LEVELSET_INFO     13
-#define MAIN_CONTROL_LEVEL_INFO                14
+#define MAIN_CONTROL_LEVEL_INFO_1      13
+#define MAIN_CONTROL_LEVEL_INFO_2      14
+#define MAIN_CONTROL_TITLE_1           15
+#define MAIN_CONTROL_TITLE_2           16
+#define MAIN_CONTROL_TITLE_3           17
 
 static char main_text_name[10];
 static char main_text_current_level[10];
@@ -208,14 +229,14 @@ static struct
 {
   int nr;
 
-  struct Rect *pos_button;
+  struct MenuPosInfo *pos_button;
   int button_graphic;
 
-  struct Rect *pos_text;
+  struct MenuPosInfo *pos_text;
   char *text;
   int font_text;
 
-  struct Rect *pos_input;
+  struct MenuPosInfo *pos_input;
   char *input;
   int font_input;
 }
@@ -302,15 +323,33 @@ main_controls[] =
     NULL,                              NULL,                   -1,
   },
   {
-    MAIN_CONTROL_LEVELSET_INFO,
+    MAIN_CONTROL_LEVEL_INFO_1,
+    NULL,                              -1,
+    &menu.main.text.level_info_1,      NULL,                   -1,
+    NULL,                              NULL,                   -1,
+  },
+  {
+    MAIN_CONTROL_LEVEL_INFO_2,
+    NULL,                              -1,
+    &menu.main.text.level_info_2,      NULL,                   -1,
+    NULL,                              NULL,                   -1,
+  },
+  {
+    MAIN_CONTROL_TITLE_1,
+    NULL,                              -1,
+    &menu.main.text.title_1,           PROGRAM_TITLE_STRING,   FONT_TITLE_1,
+    NULL,                              NULL,                   -1,
+  },
+  {
+    MAIN_CONTROL_TITLE_2,
     NULL,                              -1,
-    &menu.main.text.levelset_info,     NULL,                   -1,
+    &menu.main.text.title_2,           PROGRAM_COPYRIGHT_STRING, FONT_TITLE_2,
     NULL,                              NULL,                   -1,
   },
   {
-    MAIN_CONTROL_LEVEL_INFO,
+    MAIN_CONTROL_TITLE_3,
     NULL,                              -1,
-    &menu.main.text.level_info,                NULL,                   -1,
+    &menu.main.text.title_3,           PROGRAM_GAME_BY_STRING, FONT_TITLE_2,
     NULL,                              NULL,                   -1,
   },
 
@@ -338,15 +377,15 @@ static void InitializeMainControls()
   /* set main control screen positions to dynamically determined values */
   for (i = 0; main_controls[i].nr != -1; i++)
   {
-    int nr                  = main_controls[i].nr;
-    struct Rect *pos_button = main_controls[i].pos_button;
-    struct Rect *pos_text   = main_controls[i].pos_text;
-    struct Rect *pos_input  = main_controls[i].pos_input;
-    char *text              = main_controls[i].text;
-    char *input             = main_controls[i].input;
-    int font_text           = main_controls[i].font_text;
-    int font_input          = main_controls[i].font_input;
-    int button_graphic      = main_controls[i].button_graphic;
+    int nr                         = main_controls[i].nr;
+    struct MenuPosInfo *pos_button = main_controls[i].pos_button;
+    struct MenuPosInfo *pos_text   = main_controls[i].pos_text;
+    struct MenuPosInfo *pos_input  = main_controls[i].pos_input;
+    char *text                     = main_controls[i].text;
+    char *input                    = main_controls[i].input;
+    int button_graphic             = main_controls[i].button_graphic;
+    int font_text                  = main_controls[i].font_text;
+    int font_input                 = main_controls[i].font_input;
 
     int font_text_width   = (font_text  != -1 ? getFontWidth(font_text)   : 0);
     int font_text_height  = (font_text  != -1 ? getFontHeight(font_text)  : 0);
@@ -355,8 +394,10 @@ static void InitializeMainControls()
     int text_chars  = (text  != NULL ? strlen(text)  : 0);
     int input_chars = (input != NULL ? strlen(input) : 0);
 
-    int button_width  = graphic_info[button_graphic].width;
-    int button_height = graphic_info[button_graphic].height;
+    int button_width =
+      (button_graphic != -1 ? graphic_info[button_graphic].width  : 0);
+    int button_height =
+      (button_graphic != -1 ? graphic_info[button_graphic].height : 0);
     int text_width   = font_text_width * text_chars;
     int text_height  = font_text_height;
     int input_width  = font_input_width * input_chars;
@@ -364,10 +405,12 @@ static void InitializeMainControls()
 
     if (nr == MAIN_CONTROL_NAME)
     {
+#if 0
       if (menu.main.input.name.x == -1)
        menu.main.input.name.x = menu.main.text.name.x + text_width;
       if (menu.main.input.name.y == -1)
        menu.main.input.name.y = menu.main.text.name.y;
+#endif
 
       menu.main.input.name.width  = font_input_width * MAX_PLAYER_NAME_LEN;
       menu.main.input.name.height = font_input_height;
@@ -383,7 +426,15 @@ static void InitializeMainControls()
 
     if (pos_text != NULL)
     {
-      if (pos_text->width == -1)
+      /* calculate width for non-clickable text -- needed for text alignment */
+      boolean calculate_text_width = (pos_button == NULL && text != NULL);
+
+      if (pos_text->x == -1 && pos_button != NULL)
+       pos_text->x = pos_button->x + pos_button->width;
+      if (pos_text->y == -1 && pos_button != NULL)
+       pos_text->y = pos_button->y;
+
+      if (pos_text->width == -1 || calculate_text_width)
        pos_text->width = text_width;
       if (pos_text->height == -1)
        pos_text->height = text_height;
@@ -391,6 +442,11 @@ static void InitializeMainControls()
 
     if (pos_input != NULL)
     {
+      if (pos_input->x == -1 && pos_text != NULL)
+       pos_input->x = pos_text->x + pos_text->width;
+      if (pos_input->y == -1 && pos_text != NULL)
+       pos_input->y = pos_text->y;
+
       if (pos_input->width == -1)
        pos_input->width = input_width;
       if (pos_input->height == -1)
@@ -399,81 +455,115 @@ static void InitializeMainControls()
   }
 }
 
-static void DrawMainControlButton(int pos, boolean active)
+static void DrawCursorAndText_Main(int pos, boolean active)
 {
   int i;
 
   for (i = 0; main_controls[i].nr != -1; i++)
   {
-    if (main_controls[i].nr == pos)
+    if (main_controls[i].nr == pos || pos == -1)
     {
-      struct Rect *pos_button = main_controls[i].pos_button;
-      int graphic = main_controls[i].button_graphic;
-      int x = mSX + pos_button->x;
-      int y = mSY + pos_button->y;
+      struct MenuPosInfo *pos_button = main_controls[i].pos_button;
+      struct MenuPosInfo *pos_text   = main_controls[i].pos_text;
+      struct MenuPosInfo *pos_input  = main_controls[i].pos_input;
+      char *text                     = main_controls[i].text;
+      char *input                    = main_controls[i].input;
+      int button_graphic             = main_controls[i].button_graphic;
+      int font_text                  = main_controls[i].font_text;
+      int font_input                 = main_controls[i].font_input;
 
       if (active)
-       graphic = BUTTON_GRAPHIC_ACTIVE(graphic);
+      {
+       button_graphic = BUTTON_GRAPHIC_ACTIVE(button_graphic);
+       font_text = FONT_ACTIVE(font_text);
+      }
 
-      DrawBackground(x, y, pos_button->width, pos_button->height);
-      DrawGraphicThruMaskExt(drawto, x, y, graphic, 0);
+      if (pos_button != NULL)
+      {
+       int button_x = mSX + pos_button->x;
+       int button_y = mSY + pos_button->y;
 
-      break;
+       DrawBackground(button_x,button_y, pos_button->width,pos_button->height);
+       DrawGraphicThruMaskExt(drawto, button_x, button_y, button_graphic, 0);
+      }
+
+      if (pos_text != NULL && text != NULL)
+      {
+       int text_x = mSX + ALIGNED_XPOS(pos_text->x, pos_text->width,
+                                       pos_text->align);
+       int text_y = mSY + pos_text->y;
+
+       DrawBackground(text_x, text_y, pos_text->width, pos_text->height);
+       DrawText(text_x, text_y, text, font_text);
+      }
+
+      if (pos_input != NULL && input != NULL)
+      {
+       int input_x = mSX + ALIGNED_XPOS(pos_input->x, pos_input->width,
+                                        pos_input->align);
+       int input_y = mSY + pos_input->y;
+
+       DrawBackground(input_x, input_y, pos_input->width, pos_input->height);
+       DrawText(input_x, input_y, input, font_input);
+      }
     }
   }
 }
 
-static boolean insideRect(struct Rect *rect, int x, int y)
+static boolean insideMenuPosRect(struct MenuPosInfo *rect, int x, int y)
 {
+  int rect_x = ALIGNED_XPOS(rect->x, rect->width, rect->align);
+  int rect_y = rect->y;
+
   return (rect != NULL &&
-         x >= rect->x && x < rect->x + rect->width &&
-         y >= rect->y && y < rect->y + rect->height);
+         x >= rect_x && x < rect_x + rect->width &&
+         y >= rect_y && y < rect_y + rect->height);
 }
 
-static void drawCursorExt(int xpos, int ypos, int color, int g)
+static void drawCursorExt(int xpos, int ypos, boolean active, int graphic)
 {
   static int cursor_array[SCR_FIELDY];
+  int x = mSX + TILEX * xpos;
+  int y = mSY + TILEY * (MENU_SCREEN_START_YPOS + ypos);
 
   if (xpos == 0)
   {
-    if (g != 0)
-      cursor_array[ypos] = g;
+    if (graphic != -1)
+      cursor_array[ypos] = graphic;
     else
-      g = cursor_array[ypos];
+      graphic = cursor_array[ypos];
   }
 
-  if (color == FC_RED)
-    g = BUTTON_GRAPHIC_ACTIVE(g);
-
-  ypos += MENU_SCREEN_START_YPOS;
+  if (active)
+    graphic = BUTTON_GRAPHIC_ACTIVE(graphic);
 
-  DrawBackground(mSX + xpos * TILEX, mSY + ypos * TILEY, TILEX, TILEY);
-  DrawGraphicThruMaskExt(drawto, mSX + xpos * TILEX, mSY + ypos * TILEY, g, 0);
+  DrawBackground(x, y, TILEX, TILEY);
+  DrawGraphicThruMaskExt(drawto, x, y, graphic, 0);
 }
 
 static void initCursor(int ypos, int graphic)
 {
-  drawCursorExt(0, ypos, FC_BLUE, graphic);
+  drawCursorExt(0, ypos, FALSE, graphic);
 }
 
-static void drawCursor(int ypos, int color)
+static void drawCursor(int ypos, boolean active)
 {
-  drawCursorExt(0, ypos, color, 0);
+  drawCursorExt(0, ypos, active, -1);
 }
 
 static void drawCursorXY(int xpos, int ypos, int graphic)
 {
-  drawCursorExt(xpos, ypos, -1, graphic);
+  drawCursorExt(xpos, ypos, FALSE, graphic);
 }
 
-static void drawChooseTreeCursor(int ypos, int color)
+static void drawChooseTreeCursor(int ypos, boolean active)
 {
   int last_game_status = game_status;  /* save current game status */
 
   /* force LEVELS draw offset on artwork setup screen */
   game_status = GAME_MODE_LEVELS;
 
-  drawCursorExt(0, ypos, color, 0);
+  drawCursorExt(0, ypos, active, -1);
 
   game_status = last_game_status;      /* restore current game status */
 }
@@ -565,7 +655,9 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
   char *name_text = (local_team_mode ? "Team:" : "Name:");
   int name_width, level_width;
 #endif
+#if 0
   int i;
+#endif
 
   UnmapAllGadgets();
   FadeSoundsAndMusic();
@@ -632,21 +724,22 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
   SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
   ClearWindow();
 
-  DrawHeadline();
-
 #if 1
   InitializeMainControls();
 
+#if 1
+  DrawCursorAndText_Main(-1, FALSE);
+#else
   for (i = 0; main_controls[i].nr != -1; i++)
   {
-    struct Rect *pos_button = main_controls[i].pos_button;
-    struct Rect *pos_text   = main_controls[i].pos_text;
-    struct Rect *pos_input  = main_controls[i].pos_input;
-    char *text              = main_controls[i].text;
-    char *input             = main_controls[i].input;
-    int font_text           = main_controls[i].font_text;
-    int font_input          = main_controls[i].font_input;
-    int button_graphic      = main_controls[i].button_graphic;
+    struct MenuPosInfo *pos_button = main_controls[i].pos_button;
+    struct MenuPosInfo *pos_text   = main_controls[i].pos_text;
+    struct MenuPosInfo *pos_input  = main_controls[i].pos_input;
+    char *text                     = main_controls[i].text;
+    char *input                    = main_controls[i].input;
+    int button_graphic             = main_controls[i].button_graphic;
+    int font_text                  = main_controls[i].font_text;
+    int font_input                 = main_controls[i].font_input;
 
     if (pos_button != NULL)
       DrawGraphicThruMaskExt(drawto, mSX + pos_button->x, mSY + pos_button->y,
@@ -658,9 +751,12 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
     if (pos_input != NULL && input != NULL)
       DrawText(mSX + pos_input->x, mSY + pos_input->y, input, font_input);
   }
+#endif
 
 #else
 
+  DrawHeadline();
+
   DrawText(mSX + 32, mSY + 2 * 32, name_text,       FONT_MENU_1);
   DrawText(mSX + 32, mSY + 3 * 32, "Levelset",      FONT_MENU_1);
   DrawText(mSX + 32, mSY + 4 * 32, "Hall Of Fame",  FONT_MENU_1);
@@ -695,12 +791,12 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
   for (i = 0; i < 8; i++)
     initCursor(i, (i == 1 || i == 4 || i == 6 ? IMG_MENU_BUTTON_ENTER_MENU :
                   IMG_MENU_BUTTON));
+
+  DrawTextSCentered(326, FONT_TITLE_2, PROGRAM_GAME_BY_STRING);
 #endif
 
   DrawPreviewLevel(TRUE);
 
-  DrawTextSCentered(326, FONT_TITLE_2, "A Game by Artsoft Entertainment");
-
   HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE);
 
   TapeStop();
@@ -931,7 +1027,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
 
   if (button == MB_MENU_INITIALIZE)
   {
-    DrawMainControlButton(choice, TRUE);
+    DrawCursorAndText_Main(choice, TRUE);
 
     return;
   }
@@ -942,9 +1038,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
 
     for (i = 0; main_controls[i].nr != -1; i++)
     {
-      if (insideRect(main_controls[i].pos_button, mx - mSX, my - mSY) ||
-         insideRect(main_controls[i].pos_text,   mx - mSX, my - mSY) ||
-         insideRect(main_controls[i].pos_input,  mx - mSX, my - mSY))
+      if (insideMenuPosRect(main_controls[i].pos_button, mx - mSX, my - mSY) ||
+         insideMenuPosRect(main_controls[i].pos_text,   mx - mSX, my - mSY) ||
+         insideMenuPosRect(main_controls[i].pos_input,  mx - mSX, my - mSY))
       {
        pos = main_controls[i].nr;
 
@@ -971,8 +1067,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
     {
       if (pos != choice)
       {
-       DrawMainControlButton(pos, TRUE);
-       DrawMainControlButton(choice, FALSE);
+       DrawCursorAndText_Main(choice, FALSE);
+       DrawCursorAndText_Main(pos, TRUE);
 
        choice = pos;
       }
@@ -1063,7 +1159,8 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
 
   if (button == MB_MENU_INITIALIZE)
   {
-    drawCursor(choice, FC_RED);
+    drawCursor(choice, TRUE);
+
     return;
   }
 
@@ -1096,8 +1193,9 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
     {
       if (y != choice)
       {
-       drawCursor(y, FC_RED);
-       drawCursor(choice, FC_BLUE);
+       drawCursor(choice, FALSE);
+       drawCursor(y, TRUE);
+
        choice = y;
       }
     }
@@ -1237,6 +1335,21 @@ static struct TokenInfo info_info_main[] =
   { 0,                 NULL,                   NULL                    }
 };
 
+static void DrawCursorAndText_Info(int pos, boolean active)
+{
+  int xpos = MENU_SCREEN_START_XPOS;
+  int ypos = MENU_SCREEN_START_YPOS + pos;
+  int font_nr = FONT_MENU_1;
+
+  if (active)
+    font_nr = FONT_ACTIVE(font_nr);
+
+  DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[pos].text, font_nr);
+
+  if (info_info[pos].type & ~TYPE_SKIP_ENTRY)
+    drawCursor(pos, active);
+}
+
 static void DrawInfoScreen_Main(int redraw_mask, boolean do_fading)
 {
   int i;
@@ -1253,11 +1366,11 @@ static void DrawInfoScreen_Main(int redraw_mask, boolean do_fading)
 
   for (i = 0; info_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++)
   {
+#if 0
     int xpos = MENU_SCREEN_START_XPOS;
     int ypos = MENU_SCREEN_START_YPOS + i;
     int font_nr = FONT_MENU_1;
-
-    DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[i].text, font_nr);
+#endif
 
     if (info_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
       initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
@@ -1266,6 +1379,12 @@ static void DrawInfoScreen_Main(int redraw_mask, boolean do_fading)
     else if (info_info[i].type & ~TYPE_SKIP_ENTRY)
       initCursor(i, IMG_MENU_BUTTON);
 
+#if 1
+    DrawCursorAndText_Info(i, FALSE);
+#else
+    DrawText(mSX + xpos * 32, mSY + ypos * 32, info_info[i].text, font_nr);
+#endif
+
     num_info_info++;
   }
 
@@ -1299,7 +1418,12 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
       choice++;
     choice_store[info_mode] = choice;
 
-    drawCursor(choice, FC_RED);
+#if 1
+    DrawCursorAndText_Info(choice, TRUE);
+#else
+    drawCursor(choice, TRUE);
+#endif
+
     return;
   }
   else if (button == MB_MENU_LEAVE)
@@ -1311,6 +1435,7 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
        void (*menu_callback_function)(void) = info_info[y].value;
 
        menu_callback_function();
+
        break;  /* absolutely needed because function changes 'info_info'! */
       }
     }
@@ -1350,8 +1475,14 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
     {
       if (y != choice)
       {
-       drawCursor(y, FC_RED);
-       drawCursor(choice, FC_BLUE);
+#if 1
+       DrawCursorAndText_Info(choice, FALSE);
+       DrawCursorAndText_Info(y, TRUE);
+#else
+       drawCursor(choice, FALSE);
+       drawCursor(y, TRUE);
+#endif
+
        choice = choice_store[info_mode] = y;
       }
     }
@@ -2452,7 +2583,7 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
     drawChooseTreeList(ti->cl_first, num_page_entries, ti);
     drawChooseTreeInfo(ti->cl_first + ti->cl_cursor, ti);
-    drawChooseTreeCursor(ti->cl_cursor, FC_RED);
+    drawChooseTreeCursor(ti->cl_cursor, TRUE);
 
     return;
   }
@@ -2520,7 +2651,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
        drawChooseTreeList(ti->cl_first, num_page_entries, ti);
        drawChooseTreeInfo(ti->cl_first + ti->cl_cursor, ti);
-       drawChooseTreeCursor(ti->cl_cursor, FC_RED);
+       drawChooseTreeCursor(ti->cl_cursor, TRUE);
+
        AdjustChooseTreeScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL,
                                  ti->cl_first, ti);
       }
@@ -2534,7 +2666,8 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
 
        drawChooseTreeList(ti->cl_first, num_page_entries, ti);
        drawChooseTreeInfo(ti->cl_first + ti->cl_cursor, ti);
-       drawChooseTreeCursor(ti->cl_cursor, FC_RED);
+       drawChooseTreeCursor(ti->cl_cursor, TRUE);
+
        AdjustChooseTreeScrollbar(SCREEN_CTRL_ID_SCROLL_VERTICAL,
                                  ti->cl_first, ti);
       }
@@ -2581,9 +2714,10 @@ static void HandleChooseTree(int mx, int my, int dx, int dy, int button,
     {
       if (y != ti->cl_cursor)
       {
-       drawChooseTreeCursor(y, FC_RED);
-       drawChooseTreeCursor(ti->cl_cursor, FC_BLUE);
+       drawChooseTreeCursor(ti->cl_cursor, FALSE);
+       drawChooseTreeCursor(y, TRUE);
        drawChooseTreeInfo(ti->cl_first + y, ti);
+
        ti->cl_cursor = y;
       }
     }
@@ -3073,6 +3207,26 @@ static struct TokenInfo setup_info_artwork[] =
   { 0,                 NULL,                   NULL                    }
 };
 
+static struct TokenInfo setup_info_input[] =
+{
+  { TYPE_SWITCH,       NULL,                   "Player:"               },
+  { TYPE_SWITCH,       NULL,                   "Device:"               },
+  { TYPE_ENTER_MENU,   NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
+
+  { 0,                 NULL,                   NULL                    }
+};
+
 static struct TokenInfo setup_info_shortcut_1[] =
 {
   { TYPE_KEYTEXT,      NULL,           "Quick Save Game to Tape:",     },
@@ -3289,6 +3443,24 @@ static void changeSetupValue(int pos)
   drawSetupValue(pos);
 }
 
+static void DrawCursorAndText_Setup(int pos, boolean active)
+{
+  int xpos = MENU_SCREEN_START_XPOS;
+  int ypos = MENU_SCREEN_START_YPOS + pos;
+  int font_nr = getSetupTextFont(setup_info[pos].type);
+
+  if (setup_info == setup_info_input)
+    font_nr = FONT_MENU_1;
+
+  if (active)
+    font_nr = FONT_ACTIVE(font_nr);
+
+  DrawText(mSX + xpos * 32, mSY + ypos * 32, setup_info[pos].text, font_nr);
+
+  if (setup_info[pos].type & ~TYPE_SKIP_ENTRY)
+    drawCursor(pos, active);
+}
+
 static void DrawSetupScreen_Generic()
 {
   char *title_string = NULL;
@@ -3346,9 +3518,12 @@ static void DrawSetupScreen_Generic()
   for (i = 0; setup_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++)
   {
     void *value_ptr = setup_info[i].value;
+#if 1
+#else
     int xpos = MENU_SCREEN_START_XPOS;
     int ypos = MENU_SCREEN_START_YPOS + i;
     int font_nr;
+#endif
 
     /* set some entries to "unchangeable" according to other variables */
     if ((value_ptr == &setup.sound_simple && !audio.sound_available) ||
@@ -3358,10 +3533,6 @@ static void DrawSetupScreen_Generic()
        (value_ptr == &screen_mode_text   && !video.fullscreen_available))
       setup_info[i].type |= TYPE_GHOSTED;
 
-    font_nr = getSetupTextFont(setup_info[i].type);
-
-    DrawText(mSX + xpos * 32, mSY + ypos * 32, setup_info[i].text, font_nr);
-
     if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
       initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
     else if (setup_info[i].type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
@@ -3369,6 +3540,14 @@ static void DrawSetupScreen_Generic()
     else if (setup_info[i].type & ~TYPE_SKIP_ENTRY)
       initCursor(i, IMG_MENU_BUTTON);
 
+#if 1
+    DrawCursorAndText_Setup(i, FALSE);
+#else
+    font_nr = getSetupTextFont(setup_info[i].type);
+
+    DrawText(mSX + xpos * 32, mSY + ypos * 32, setup_info[i].text, font_nr);
+#endif
+
     if (setup_info[i].type & TYPE_VALUE)
       drawSetupValue(i);
 
@@ -3400,7 +3579,11 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
       choice++;
     choice_store[setup_mode] = choice;
 
-    drawCursor(choice, FC_RED);
+#if 1
+    DrawCursorAndText_Setup(choice, TRUE);
+#else
+    drawCursor(choice, TRUE);
+#endif
 
     return;
   }
@@ -3451,8 +3634,14 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
     {
       if (y != choice && setup_info[y].type & ~TYPE_SKIP_ENTRY)
       {
-       drawCursor(y, FC_RED);
-       drawCursor(choice, FC_BLUE);
+#if 1
+       DrawCursorAndText_Setup(choice, FALSE);
+       DrawCursorAndText_Setup(y, TRUE);
+#else
+       drawCursor(choice, FALSE);
+       drawCursor(y, TRUE);
+#endif
+
        choice = choice_store[setup_mode] = y;
       }
     }
@@ -3485,10 +3674,31 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
 
 void DrawSetupScreen_Input()
 {
+#if 1
+  int i;
+#endif
+
   ClearWindow();
 
+#if 1
+  setup_info = setup_info_input;
+#endif
+
   DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input");
 
+#if 1
+  for (i = 0; setup_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++)
+  {
+    if (setup_info[i].type & (TYPE_ENTER_MENU|TYPE_ENTER_LIST))
+      initCursor(i, IMG_MENU_BUTTON_ENTER_MENU);
+    else if (setup_info[i].type & (TYPE_LEAVE_MENU|TYPE_LEAVE_LIST))
+      initCursor(i, IMG_MENU_BUTTON_LEAVE_MENU);
+    else if (setup_info[i].type & ~TYPE_SKIP_ENTRY)
+      initCursor(i, IMG_MENU_BUTTON);
+
+    DrawCursorAndText_Setup(i, FALSE);
+  }
+#else
   initCursor(0,  IMG_MENU_BUTTON);
   initCursor(1,  IMG_MENU_BUTTON);
   initCursor(2,  IMG_MENU_BUTTON_ENTER_MENU);
@@ -3497,6 +3707,7 @@ void DrawSetupScreen_Input()
   DrawText(mSX + 32, mSY +  2 * 32, "Player:", FONT_MENU_1);
   DrawText(mSX + 32, mSY +  3 * 32, "Device:", FONT_MENU_1);
   DrawText(mSX + 32, mSY + 15 * 32, "Back",   FONT_MENU_1);
+#endif
 
 #if 0
   DeactivateJoystickForCalibration();
@@ -3539,7 +3750,7 @@ static void setJoystickDeviceToNr(char *device_name, int device_nr)
            strlen(device_name));
 }
 
-static void drawPlayerSetupInputInfo(int player_nr)
+static void drawPlayerSetupInputInfo(int player_nr, boolean active)
 {
   int i;
   static struct SetupKeyboardInfo custom_key;
@@ -3563,6 +3774,7 @@ static void drawPlayerSetupInputInfo(int player_nr)
     "Joystick3",
     "Joystick4"
   };
+  int text_font_nr = (active ? FONT_MENU_1_ACTIVE : FONT_MENU_1);
 
   InitJoysticks();
 
@@ -3583,19 +3795,21 @@ static void drawPlayerSetupInputInfo(int player_nr)
     int font_nr = (joystick.fd[player_nr] < 0 ? FONT_VALUE_OLD : FONT_VALUE_1);
 
     DrawText(mSX + 8 * 32, mSY + 3 * 32, text, font_nr);
-    DrawText(mSX + 32, mSY + 4 * 32, "Calibrate", FONT_MENU_1);
+    DrawText(mSX + 32, mSY + 4 * 32, "Calibrate", text_font_nr);
   }
   else
   {
     DrawText(mSX + 8 * 32, mSY + 3 * 32, "Keyboard ", FONT_VALUE_1);
-    DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", FONT_MENU_1);
+    DrawText(mSX + 1 * 32, mSY + 4 * 32, "Customize", text_font_nr);
   }
 
   DrawText(mSX + 32, mSY + 5 * 32, "Actual Settings:", FONT_MENU_1);
+
   drawCursorXY(1, 4, IMG_MENU_BUTTON_LEFT);
   drawCursorXY(1, 5, IMG_MENU_BUTTON_RIGHT);
   drawCursorXY(1, 6, IMG_MENU_BUTTON_UP);
   drawCursorXY(1, 7, IMG_MENU_BUTTON_DOWN);
+
   DrawText(mSX + 2 * 32, mSY +  6 * 32, ":", FONT_VALUE_OLD);
   DrawText(mSX + 2 * 32, mSY +  7 * 32, ":", FONT_VALUE_OLD);
   DrawText(mSX + 2 * 32, mSY +  8 * 32, ":", FONT_VALUE_OLD);
@@ -3633,7 +3847,7 @@ void HandleSetupScreen_Input_Player(int step, int direction)
   {
     input_player_nr = new_player_nr;
 
-    drawPlayerSetupInputInfo(input_player_nr);
+    drawPlayerSetupInputInfo(input_player_nr, FALSE);
   }
 }
 
@@ -3649,8 +3863,13 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button)
 
   if (button == MB_MENU_INITIALIZE)
   {
-    drawPlayerSetupInputInfo(input_player_nr);
-    drawCursor(choice, FC_RED);
+    drawPlayerSetupInputInfo(input_player_nr, (choice == 2));
+
+#if 1
+    DrawCursorAndText_Setup(choice, TRUE);
+#else
+    drawCursor(choice, TRUE);
+#endif
 
     return;
   }
@@ -3695,8 +3914,16 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button)
     {
       if (y != choice)
       {
-       drawCursor(y, FC_RED);
-       drawCursor(choice, FC_BLUE);
+#if 1
+       DrawCursorAndText_Setup(choice, FALSE);
+       DrawCursorAndText_Setup(y, TRUE);
+
+       drawPlayerSetupInputInfo(input_player_nr, (y == 2));
+#else
+       drawCursor(choice, FALSE);
+       drawCursor(y, TRUE);
+#endif
+
        choice = y;
       }
     }
@@ -3724,7 +3951,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button)
            setJoystickDeviceToNr(device_name, new_device_nr);
        }
 
-       drawPlayerSetupInputInfo(input_player_nr);
+       drawPlayerSetupInputInfo(input_player_nr, FALSE);
       }
       else if (y == 2)
       {
@@ -4111,6 +4338,12 @@ void DrawSetupScreen()
   PlayMenuMusic();
 }
 
+void RedrawSetupScreenAfterFullscreenToggle()
+{
+  if (setup_mode == SETUP_MODE_GRAPHICS)
+    DrawSetupScreen();
+}
+
 void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
 {
   if (setup_mode == SETUP_MODE_INPUT)
@@ -4444,10 +4677,17 @@ static void CreateScreenScrollbars()
                      GDI_SCROLLBAR_ITEMS_MAX, items_max,
                      GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
                      GDI_SCROLLBAR_ITEM_POSITION, item_position,
+#if 1
+                     GDI_WHEEL_AREA_X, SX,
+                     GDI_WHEEL_AREA_Y, SY,
+                     GDI_WHEEL_AREA_WIDTH, SXSIZE,
+                     GDI_WHEEL_AREA_HEIGHT, SYSIZE,
+#else
                      GDI_WHEEL_AREA_X, 0,
                      GDI_WHEEL_AREA_Y, 0,
                      GDI_WHEEL_AREA_WIDTH, WIN_XSIZE,
                      GDI_WHEEL_AREA_HEIGHT, WIN_YSIZE,
+#endif
                      GDI_STATE, GD_BUTTON_UNPRESSED,
                      GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,