{
game_status = GAME_MODE_LEVELNR;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawChooseLevelNr();
}
else if (pos >= MAIN_CONTROL_NAME && pos <= MAIN_CONTROL_QUIT)
gotoTopLevelDir();
#endif
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawChooseLevelSet();
}
}
{
game_status = GAME_MODE_SCORES;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawHallOfFame(-1);
}
else if (pos == MAIN_CONTROL_EDITOR)
game_status = GAME_MODE_INFO;
info_mode = INFO_MODE_MAIN;
+#if 1
+ ChangeViewportPropertiesIfNeeded();
+#endif
+
DrawInfoScreen();
}
else if (pos == MAIN_CONTROL_GAME)