rnd-19981006-2
[rocksndiamonds.git] / src / screens.c
index 5cc2e514e2e3b82ccf3c35344b4b159fb7a2f3b1..bc9412d2a3422b3f748ce15074d64dd54542befd 100644 (file)
@@ -1,13 +1,12 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  screens.c                                               *
 ***********************************************************/
@@ -24,6 +23,7 @@
 #include "tape.h"
 #include "joystick.h"
 #include "cartoons.h"
+#include "network.h"
 
 #ifdef MSDOS
 extern unsigned char get_ascii(KeySym);
@@ -205,7 +205,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       {
        game_status = LEVELED;
        if (leveldir[leveldir_nr].readonly)
-         AreYouSure("This level is read only !",AYS_CONFIRM);
+         Request("This level is read only !",REQ_CONFIRM);
        DrawLevelEd();
       }
       else if (y==7)
@@ -218,8 +218,13 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
        if (autorecord_on)
          TapeStartRecording();
 
-       game_status = PLAYING;
-       InitGame();
+       if (standalone)
+       {
+         game_status = PLAYING;
+         InitGame();
+       }
+       else
+         SendToServer_StartPlaying();
       }
       else if (y==9)
       {
@@ -229,7 +234,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       else if (y==10)
       {
        SavePlayerInfo(PLAYER_LEVEL);
-        if (AreYouSure("Do you really want to quit ?",AYS_ASK|AYS_STAY_CLOSED))
+        if (Request("Do you really want to quit ?",REQ_ASK|REQ_STAY_CLOSED))
          game_status = EXITGAME;
       }
 
@@ -680,7 +685,9 @@ void CheckCheat()
 {
   int old_handicap = local_player->handicap;
 
+#if 0
   if (!strcmp(local_player->alias_name,"Artsoft"))
+#endif
     local_player->handicap = leveldir[leveldir_nr].levels-1;
 
   if (local_player->handicap != old_handicap)
@@ -1299,7 +1306,7 @@ void CalibrateJoystick()
   DrawSetupScreen();
 }
 
-void HandleGameActions(int player_action)
+void HandleGameActions(byte player_action)
 {
   if (game_status != PLAYING)
     return;
@@ -1328,7 +1335,7 @@ void HandleVideoButtons(int mx, int my, int button)
       {
        LoadLevelTape(level_nr);
        if (TAPE_IS_EMPTY(tape))
-         AreYouSure("No tape for this level !",AYS_CONFIRM);
+         Request("No tape for this level !",REQ_CONFIRM);
       }
       else
       {
@@ -1348,8 +1355,14 @@ void HandleVideoButtons(int mx, int my, int button)
       if (TAPE_IS_STOPPED(tape))
       {
        TapeStartRecording();
-       game_status = PLAYING;
-       InitGame();
+
+       if (standalone)
+       {
+         game_status = PLAYING;
+         InitGame();
+       }
+       else
+         SendToServer_StartPlaying();
       }
       else if (tape.pausing)
       {
@@ -1373,8 +1386,14 @@ void HandleVideoButtons(int mx, int my, int button)
       if (TAPE_IS_STOPPED(tape))
       {
        TapeStartPlaying();
-       game_status = PLAYING;
-       InitGame();
+
+       if (standalone)
+       {
+         game_status = PLAYING;
+         InitGame();
+       }
+       else
+         SendToServer_StartPlaying();
       }
       else if (tape.playing)
       {
@@ -1485,8 +1504,8 @@ void HandleGameButtons(int mx, int my, int button)
        break;
       }
 
-      if (AreYouSure("Do you really want to quit the game ?",
-                     AYS_ASK | AYS_STAY_CLOSED))
+      if (Request("Do you really want to quit the game ?",
+                 REQ_ASK | REQ_STAY_CLOSED))
       { 
        game_status = MAINMENU;
        DrawMainMenu();