#include "tape.h"
#include "joystick.h"
#include "cartoons.h"
+#include "network.h"
#ifdef MSDOS
extern unsigned char get_ascii(KeySym);
}
else if (y==8)
{
- if (autorecord_on)
- TapeStartRecording();
+ if (standalone)
+ {
+ if (autorecord_on)
+ TapeStartRecording();
- game_status = PLAYING;
- InitGame();
+ game_status = PLAYING;
+ InitGame();
+ }
+ else
+ SendToServer_StartPlaying();
}
else if (y==9)
{
DrawSetupScreen();
}
-void HandleGameActions(int player_action)
+void HandleGameActions(byte player_action)
{
if (game_status != PLAYING)
return;