added overlay touch buttons for virtual buttons configuration
[rocksndiamonds.git] / src / screens.c
index 3a90c9571dd8aba39f387d6951a7989deb02d351..b4f2e5fc8d46003189d0d2abf4c0435be3226116 100644 (file)
 #define SCREEN_CTRL_ID_NEXT_PLAYER     6
 #define SCREEN_CTRL_ID_INSERT_SOLUTION 7
 #define SCREEN_CTRL_ID_PLAY_SOLUTION   8
-#define SCREEN_CTRL_ID_SCROLL_UP       9
-#define SCREEN_CTRL_ID_SCROLL_DOWN     10
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 11
-#define SCREEN_CTRL_ID_NETWORK_SERVER  12
-
-#define NUM_SCREEN_GADGETS             13
-
-#define NUM_SCREEN_MENUBUTTONS         9
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 9
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 10
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        11
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        12
+#define SCREEN_CTRL_ID_SCROLL_UP       13
+#define SCREEN_CTRL_ID_SCROLL_DOWN     14
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 15
+#define SCREEN_CTRL_ID_NETWORK_SERVER  16
+
+#define NUM_SCREEN_GADGETS             17
+
+#define NUM_SCREEN_MENUBUTTONS         13
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 #define NUM_SCREEN_TEXTINPUT           1
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
 #define SCREEN_MASK_INPUT              (1 << 2)
+#define SCREEN_MASK_TOUCH              (1 << 3)
+#define SCREEN_MASK_TOUCH2             (1 << 4)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -7886,6 +7892,22 @@ void ConfigureJoystick(int player_nr)
   DrawSetupScreen_Input();
 }
 
+static void MapScreenMenuGadgets_OverlayTouchButtons(int y)
+{
+  if (y < video.screen_height / 3)
+  {
+    // remap touch gadgets to access upper part of the screen
+    UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+    MapScreenMenuGadgets(SCREEN_MASK_TOUCH2);
+  }
+  else if (y > 2 * video.screen_height / 3)
+  {
+    // remap touch gadgets to access lower part of the screen
+    MapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+    UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH2);
+  }
+}
+
 static boolean ConfigureVirtualButtonsMain(void)
 {
   static char *customize_step_text[] =
@@ -7946,6 +7968,9 @@ static boolean ConfigureVirtualButtonsMain(void)
 
   SetOverlayShowGrid(TRUE);
 
+  // map gadgets for setup touch buttons menu screen
+  MapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+
   while (!finished)
   {
     Event event;
@@ -7958,6 +7983,19 @@ static boolean ConfigureVirtualButtonsMain(void)
 
       switch (event.type)
       {
+       case EVENT_USER:
+         {
+           UserEvent *user = (UserEvent *)&event;
+           int id = user->value1;
+
+           action = (id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE ||
+                     id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 ? ACTION_BACK :
+                     id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE ||
+                     id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 ? ACTION_NEXT :
+                     ACTION_NONE);
+         }
+         break;
+
         case EVENT_KEYPRESS:
          {
            Key key = GetEventKey((KeyEvent *)&event, FALSE);
@@ -7988,6 +8026,12 @@ static boolean ConfigureVirtualButtonsMain(void)
            else
              button_status = MB_RELEASED;
 
+           if (HandleGadgets(button->x, button->y, button_status))
+           {
+             // do not handle this button event anymore
+             break;
+           }
+
            button->x += video.screen_xoffset;
            button->y += video.screen_yoffset;
 
@@ -8002,6 +8046,8 @@ static boolean ConfigureVirtualButtonsMain(void)
 
              set_grid_button = TRUE;
            }
+
+           MapScreenMenuGadgets_OverlayTouchButtons(button->y);
          }
          break;
 
@@ -8011,6 +8057,12 @@ static boolean ConfigureVirtualButtonsMain(void)
 
            motion_status = TRUE;
 
+           if (HandleGadgets(motion->x, motion->y, button_status))
+           {
+             // do not handle this button event anymore
+             break;
+           }
+
            motion->x += video.screen_xoffset;
            motion->y += video.screen_yoffset;
 
@@ -8018,6 +8070,8 @@ static boolean ConfigureVirtualButtonsMain(void)
            y = motion->y * overlay.grid_ysize / video.screen_height;
 
            set_grid_button = TRUE;
+
+           MapScreenMenuGadgets_OverlayTouchButtons(motion->y);
          }
          break;
 
@@ -8136,6 +8190,9 @@ void ConfigureVirtualButtons(void)
 {
   boolean success = ConfigureVirtualButtonsMain();
 
+  UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH |
+                        SCREEN_MASK_TOUCH2);
+
   if (success)
   {
     int font_nr = FONT_TITLE_1;
@@ -8325,6 +8382,7 @@ static struct
   int gadget_id;
   int screen_mask;
   unsigned int event_mask;
+  boolean is_touch_button;
   char *infotext;
 } menubutton_info[NUM_SCREEN_MENUBUTTONS] =
 {
@@ -8334,7 +8392,7 @@ static struct
     SCREEN_CTRL_ID_PREV_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "previous level"
+    FALSE, "previous level"
   },
   {
     IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
@@ -8342,7 +8400,7 @@ static struct
     SCREEN_CTRL_ID_NEXT_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "next level"
+    FALSE, "next level"
   },
   {
     IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
@@ -8350,7 +8408,7 @@ static struct
     SCREEN_CTRL_ID_FIRST_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "first level"
+    FALSE, "first level"
   },
   {
     IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
@@ -8358,7 +8416,7 @@ static struct
     SCREEN_CTRL_ID_LAST_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "last level"
+    FALSE, "last level"
   },
   {
     IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
@@ -8366,7 +8424,7 @@ static struct
     SCREEN_CTRL_ID_LEVEL_NUMBER,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "level number"
+    FALSE, "level number"
   },
   {
     IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
@@ -8374,7 +8432,7 @@ static struct
     SCREEN_CTRL_ID_PREV_PLAYER,
     SCREEN_MASK_INPUT,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "previous player"
+    FALSE, "previous player"
   },
   {
     IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
@@ -8382,7 +8440,7 @@ static struct
     SCREEN_CTRL_ID_NEXT_PLAYER,
     SCREEN_MASK_INPUT,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "next player"
+    FALSE, "next player"
   },
   {
     IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
@@ -8390,7 +8448,7 @@ static struct
     SCREEN_CTRL_ID_INSERT_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
     GD_EVENT_RELEASED,
-    "insert solution tape"
+    FALSE, "insert solution tape"
   },
   {
     IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
@@ -8398,7 +8456,39 @@ static struct
     SCREEN_CTRL_ID_PLAY_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
     GD_EVENT_RELEASED,
-    "play solution tape"
+    FALSE, "play solution tape"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK,
+    &menu.setup.button.touch_back,
+    SCREEN_CTRL_ID_TOUCH_PREV_PAGE,
+    SCREEN_MASK_TOUCH,
+    GD_EVENT_RELEASED,
+    TRUE, "previous page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT,
+    &menu.setup.button.touch_next,
+    SCREEN_CTRL_ID_TOUCH_NEXT_PAGE,
+    SCREEN_MASK_TOUCH,
+    GD_EVENT_RELEASED,
+    TRUE, "next page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2,
+    &menu.setup.button.touch_back2,
+    SCREEN_CTRL_ID_TOUCH_PREV_PAGE2,
+    SCREEN_MASK_TOUCH2,
+    GD_EVENT_RELEASED,
+    TRUE, "previous page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2,
+    &menu.setup.button.touch_next2,
+    SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2,
+    SCREEN_MASK_TOUCH2,
+    GD_EVENT_RELEASED,
+    TRUE, "next page"
   },
 };
 
@@ -8473,6 +8563,7 @@ static void CreateScreenMenubuttons(void)
   for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++)
   {
     struct MenuPosInfo *pos = menubutton_info[i].pos;
+    boolean is_touch_button = menubutton_info[i].is_touch_button;
     Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
     int gfx_unpressed, gfx_pressed;
     int x, y, width, height;
@@ -8481,8 +8572,8 @@ static void CreateScreenMenubuttons(void)
 
     event_mask = menubutton_info[i].event_mask;
 
-    x = mSX + GDI_ACTIVE_POS(pos->x);
-    y = mSY + GDI_ACTIVE_POS(pos->y);
+    x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x));
+    y = (is_touch_button ? pos->y : mSY + GDI_ACTIVE_POS(pos->y));
 
     width  = graphic_info[menubutton_info[i].gfx_pressed].width;
     height = graphic_info[menubutton_info[i].gfx_pressed].height;
@@ -8496,6 +8587,12 @@ static void CreateScreenMenubuttons(void)
     gd_x2 = graphic_info[gfx_pressed].src_x;
     gd_y2 = graphic_info[gfx_pressed].src_y;
 
+    if (is_touch_button)
+    {
+      gd_x2 += graphic_info[gfx_pressed].pressed_xoffset;
+      gd_y2 += graphic_info[gfx_pressed].pressed_yoffset;
+    }
+
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_IMAGE_ID, gfx_unpressed,
@@ -8509,6 +8606,7 @@ static void CreateScreenMenubuttons(void)
                      GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,
                      GDI_DIRECT_DRAW, FALSE,
+                     GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleScreenGadgets,
                      GDI_END);
@@ -8836,6 +8934,13 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
       PlaySolutionTape();
       break;
 
+    case SCREEN_CTRL_ID_TOUCH_PREV_PAGE:
+    case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE:
+    case SCREEN_CTRL_ID_TOUCH_PREV_PAGE2:
+    case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2:
+      PushUserEvent(USEREVENT_GADGET_PRESSED, id, 0);
+      break;
+
     case SCREEN_CTRL_ID_SCROLL_UP:
       if (game_status == GAME_MODE_LEVELS)
        HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);