added overlay touch buttons for virtual buttons configuration
[rocksndiamonds.git] / src / screens.c
index 0a610b07b4015835c35788f5db223dbd93110691..b4f2e5fc8d46003189d0d2abf4c0435be3226116 100644 (file)
 #define SCREEN_CTRL_ID_NEXT_PLAYER     6
 #define SCREEN_CTRL_ID_INSERT_SOLUTION 7
 #define SCREEN_CTRL_ID_PLAY_SOLUTION   8
-#define SCREEN_CTRL_ID_SCROLL_UP       9
-#define SCREEN_CTRL_ID_SCROLL_DOWN     10
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 11
-#define SCREEN_CTRL_ID_NETWORK_SERVER  12
-
-#define NUM_SCREEN_GADGETS             13
-
-#define NUM_SCREEN_MENUBUTTONS         9
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 9
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 10
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        11
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        12
+#define SCREEN_CTRL_ID_SCROLL_UP       13
+#define SCREEN_CTRL_ID_SCROLL_DOWN     14
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 15
+#define SCREEN_CTRL_ID_NETWORK_SERVER  16
+
+#define NUM_SCREEN_GADGETS             17
+
+#define NUM_SCREEN_MENUBUTTONS         13
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 #define NUM_SCREEN_TEXTINPUT           1
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
 #define SCREEN_MASK_INPUT              (1 << 2)
+#define SCREEN_MASK_TOUCH              (1 << 3)
+#define SCREEN_MASK_TOUCH2             (1 << 4)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -7886,6 +7892,22 @@ void ConfigureJoystick(int player_nr)
   DrawSetupScreen_Input();
 }
 
+static void MapScreenMenuGadgets_OverlayTouchButtons(int y)
+{
+  if (y < video.screen_height / 3)
+  {
+    // remap touch gadgets to access upper part of the screen
+    UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+    MapScreenMenuGadgets(SCREEN_MASK_TOUCH2);
+  }
+  else if (y > 2 * video.screen_height / 3)
+  {
+    // remap touch gadgets to access lower part of the screen
+    MapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+    UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH2);
+  }
+}
+
 static boolean ConfigureVirtualButtonsMain(void)
 {
   static char *customize_step_text[] =
@@ -7906,6 +7928,13 @@ static boolean ConfigureVirtualButtonsMain(void)
     CHAR_GRID_BUTTON_SNAP,
     CHAR_GRID_BUTTON_DROP
   };
+  enum
+  {
+    ACTION_NONE,
+    ACTION_ESCAPE,
+    ACTION_BACK,
+    ACTION_NEXT
+  };
   int font_nr = FONT_INPUT_1_ACTIVE;
   int font_height = getFontHeight(font_nr);
   int ypos1 = SYSIZE / 2 - font_height * 2;
@@ -7939,80 +7968,45 @@ static boolean ConfigureVirtualButtonsMain(void)
 
   SetOverlayShowGrid(TRUE);
 
+  // map gadgets for setup touch buttons menu screen
+  MapScreenMenuGadgets(SCREEN_MASK_TOUCH);
+
   while (!finished)
   {
     Event event;
 
     while (NextValidEvent(&event))
     {
+      int action = ACTION_NONE;
+
+      // ---------- handle events and set the resulting action ----------
+
       switch (event.type)
       {
+       case EVENT_USER:
+         {
+           UserEvent *user = (UserEvent *)&event;
+           int id = user->value1;
+
+           action = (id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE ||
+                     id == SCREEN_CTRL_ID_TOUCH_PREV_PAGE2 ? ACTION_BACK :
+                     id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE ||
+                     id == SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2 ? ACTION_NEXT :
+                     ACTION_NONE);
+         }
+         break;
+
         case EVENT_KEYPRESS:
          {
            Key key = GetEventKey((KeyEvent *)&event, FALSE);
 
-           // press 'Escape' to abort and keep the old key bindings
-           if (key == KSYM_Escape)
-           {
-             for (x = 0; x < MAX_GRID_XSIZE; x++)
-               for (y = 0; y < MAX_GRID_YSIZE; y++)
-                 overlay.grid_button[x][y] = grid_button_old[x][y];
-
-             FadeSkipNextFadeIn();
-
-             finished = TRUE;
-
-             break;
-           }
-
-           // press 'Enter' to keep the existing key binding
-           if (key == KSYM_Return ||
-               key == KSYM_Menu ||
-               key == KSYM_space)
-           {
-             step_nr++;
-           }
-           else if (key == KSYM_BackSpace ||
-                    key == KSYM_Back)
-           {
-             if (step_nr == 0)
-             {
-               FadeSkipNextFadeIn();
-
-               finished = TRUE;
-
-               break;
-             }
-
-             step_nr--;
-           }
-           else
-           {
-             break;
-           }
-
-           // all virtual buttons configured
-           if (step_nr == 6)
-           {
-             finished = TRUE;
-             success = TRUE;
-
-             break;
-           }
-
-           for (x = 0; x < MAX_GRID_XSIZE; x++)
-             for (y = 0; y < MAX_GRID_YSIZE; y++)
-               grid_button_tmp[x][y] = overlay.grid_button[x][y];
-
-           overlay.grid_button_highlight = grid_button[step_nr];
-
-           // query next virtual button
-
-           ClearField();
-
-           DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
-           DrawTextSCentered(ypos1, font_nr, "Select tiles to");
-           DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+           action = (key == KSYM_Escape ?      ACTION_ESCAPE :
+                     key == KSYM_BackSpace ||
+                     key == KSYM_Back ?        ACTION_BACK :
+                     key == KSYM_Return ||
+                     key == KSYM_Menu ||
+                     key == KSYM_space ?       ACTION_NEXT :
+                     ACTION_NONE);
          }
          break;
 
@@ -8025,6 +8019,19 @@ static boolean ConfigureVirtualButtonsMain(void)
          {
            ButtonEvent *button = (ButtonEvent *)&event;
 
+           motion_status = FALSE;
+
+           if (button->type == EVENT_BUTTONPRESS)
+             button_status = button->button;
+           else
+             button_status = MB_RELEASED;
+
+           if (HandleGadgets(button->x, button->y, button_status))
+           {
+             // do not handle this button event anymore
+             break;
+           }
+
            button->x += video.screen_xoffset;
            button->y += video.screen_yoffset;
 
@@ -8033,18 +8040,14 @@ static boolean ConfigureVirtualButtonsMain(void)
 
            if (button->type == EVENT_BUTTONPRESS)
            {
-             button_status = button->button;
-
              grid_button_draw =
                (overlay.grid_button[x][y] != grid_button[step_nr] ?
                 grid_button[step_nr] : CHAR_GRID_BUTTON_NONE);
 
              set_grid_button = TRUE;
            }
-           else
-           {
-             button_status = MB_RELEASED;
-           }
+
+           MapScreenMenuGadgets_OverlayTouchButtons(button->y);
          }
          break;
 
@@ -8052,6 +8055,14 @@ static boolean ConfigureVirtualButtonsMain(void)
          {
            MotionEvent *motion = (MotionEvent *)&event;
 
+           motion_status = TRUE;
+
+           if (HandleGadgets(motion->x, motion->y, button_status))
+           {
+             // do not handle this button event anymore
+             break;
+           }
+
            motion->x += video.screen_xoffset;
            motion->y += video.screen_yoffset;
 
@@ -8059,6 +8070,8 @@ static boolean ConfigureVirtualButtonsMain(void)
            y = motion->y * overlay.grid_ysize / video.screen_height;
 
            set_grid_button = TRUE;
+
+           MapScreenMenuGadgets_OverlayTouchButtons(motion->y);
          }
          break;
 
@@ -8090,6 +8103,64 @@ static boolean ConfigureVirtualButtonsMain(void)
          break;
       }
 
+      // ---------- perform action set by handling events ----------
+
+      if (action == ACTION_ESCAPE)
+      {
+       // abort and restore the old key bindings
+
+       for (x = 0; x < MAX_GRID_XSIZE; x++)
+         for (y = 0; y < MAX_GRID_YSIZE; y++)
+           overlay.grid_button[x][y] = grid_button_old[x][y];
+
+       FadeSkipNextFadeIn();
+
+       finished = TRUE;
+      }
+      else if (action == ACTION_BACK)
+      {
+       // keep the configured key bindings and go to previous page
+
+       step_nr--;
+
+       if (step_nr < 0)
+       {
+         FadeSkipNextFadeIn();
+
+         finished = TRUE;
+       }
+      }
+      else if (action == ACTION_NEXT)
+      {
+       // keep the configured key bindings and go to next page
+
+       step_nr++;
+
+       // all virtual buttons configured
+       if (step_nr == 6)
+       {
+         finished = TRUE;
+         success = TRUE;
+       }
+      }
+
+      if (action != ACTION_NONE && !finished)
+      {
+       for (x = 0; x < MAX_GRID_XSIZE; x++)
+         for (y = 0; y < MAX_GRID_YSIZE; y++)
+           grid_button_tmp[x][y] = overlay.grid_button[x][y];
+
+       overlay.grid_button_highlight = grid_button[step_nr];
+
+       // configure next virtual button
+
+       ClearField();
+
+       DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Virtual Buttons");
+       DrawTextSCentered(ypos1, font_nr, "Select tiles to");
+       DrawTextSCentered(ypos2, font_nr, customize_step_text[step_nr]);
+      }
+
       if (set_grid_button)
       {
        overlay.grid_button[x][y] =
@@ -8119,6 +8190,9 @@ void ConfigureVirtualButtons(void)
 {
   boolean success = ConfigureVirtualButtonsMain();
 
+  UnmapScreenMenuGadgets(SCREEN_MASK_TOUCH |
+                        SCREEN_MASK_TOUCH2);
+
   if (success)
   {
     int font_nr = FONT_TITLE_1;
@@ -8308,6 +8382,7 @@ static struct
   int gadget_id;
   int screen_mask;
   unsigned int event_mask;
+  boolean is_touch_button;
   char *infotext;
 } menubutton_info[NUM_SCREEN_MENUBUTTONS] =
 {
@@ -8317,7 +8392,7 @@ static struct
     SCREEN_CTRL_ID_PREV_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "previous level"
+    FALSE, "previous level"
   },
   {
     IMG_MENU_BUTTON_NEXT_LEVEL, IMG_MENU_BUTTON_NEXT_LEVEL_ACTIVE,
@@ -8325,7 +8400,7 @@ static struct
     SCREEN_CTRL_ID_NEXT_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "next level"
+    FALSE, "next level"
   },
   {
     IMG_MENU_BUTTON_FIRST_LEVEL, IMG_MENU_BUTTON_FIRST_LEVEL_ACTIVE,
@@ -8333,7 +8408,7 @@ static struct
     SCREEN_CTRL_ID_FIRST_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "first level"
+    FALSE, "first level"
   },
   {
     IMG_MENU_BUTTON_LAST_LEVEL, IMG_MENU_BUTTON_LAST_LEVEL_ACTIVE,
@@ -8341,7 +8416,7 @@ static struct
     SCREEN_CTRL_ID_LAST_LEVEL,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "last level"
+    FALSE, "last level"
   },
   {
     IMG_MENU_BUTTON_LEVEL_NUMBER, IMG_MENU_BUTTON_LEVEL_NUMBER_ACTIVE,
@@ -8349,7 +8424,7 @@ static struct
     SCREEN_CTRL_ID_LEVEL_NUMBER,
     SCREEN_MASK_MAIN,
     GD_EVENT_RELEASED,
-    "level number"
+    FALSE, "level number"
   },
   {
     IMG_MENU_BUTTON_LEFT, IMG_MENU_BUTTON_LEFT_ACTIVE,
@@ -8357,7 +8432,7 @@ static struct
     SCREEN_CTRL_ID_PREV_PLAYER,
     SCREEN_MASK_INPUT,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "previous player"
+    FALSE, "previous player"
   },
   {
     IMG_MENU_BUTTON_RIGHT, IMG_MENU_BUTTON_RIGHT_ACTIVE,
@@ -8365,7 +8440,7 @@ static struct
     SCREEN_CTRL_ID_NEXT_PLAYER,
     SCREEN_MASK_INPUT,
     GD_EVENT_PRESSED | GD_EVENT_REPEATED,
-    "next player"
+    FALSE, "next player"
   },
   {
     IMG_MENU_BUTTON_INSERT_SOLUTION, IMG_MENU_BUTTON_INSERT_SOLUTION_ACTIVE,
@@ -8373,7 +8448,7 @@ static struct
     SCREEN_CTRL_ID_INSERT_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
     GD_EVENT_RELEASED,
-    "insert solution tape"
+    FALSE, "insert solution tape"
   },
   {
     IMG_MENU_BUTTON_PLAY_SOLUTION, IMG_MENU_BUTTON_PLAY_SOLUTION_ACTIVE,
@@ -8381,7 +8456,39 @@ static struct
     SCREEN_CTRL_ID_PLAY_SOLUTION,
     SCREEN_MASK_MAIN_HAS_SOLUTION,
     GD_EVENT_RELEASED,
-    "play solution tape"
+    FALSE, "play solution tape"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK,
+    &menu.setup.button.touch_back,
+    SCREEN_CTRL_ID_TOUCH_PREV_PAGE,
+    SCREEN_MASK_TOUCH,
+    GD_EVENT_RELEASED,
+    TRUE, "previous page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_NEXT, IMG_MENU_BUTTON_TOUCH_NEXT,
+    &menu.setup.button.touch_next,
+    SCREEN_CTRL_ID_TOUCH_NEXT_PAGE,
+    SCREEN_MASK_TOUCH,
+    GD_EVENT_RELEASED,
+    TRUE, "next page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_BACK2, IMG_MENU_BUTTON_TOUCH_BACK2,
+    &menu.setup.button.touch_back2,
+    SCREEN_CTRL_ID_TOUCH_PREV_PAGE2,
+    SCREEN_MASK_TOUCH2,
+    GD_EVENT_RELEASED,
+    TRUE, "previous page"
+  },
+  {
+    IMG_MENU_BUTTON_TOUCH_NEXT2, IMG_MENU_BUTTON_TOUCH_NEXT2,
+    &menu.setup.button.touch_next2,
+    SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2,
+    SCREEN_MASK_TOUCH2,
+    GD_EVENT_RELEASED,
+    TRUE, "next page"
   },
 };
 
@@ -8456,6 +8563,7 @@ static void CreateScreenMenubuttons(void)
   for (i = 0; i < NUM_SCREEN_MENUBUTTONS; i++)
   {
     struct MenuPosInfo *pos = menubutton_info[i].pos;
+    boolean is_touch_button = menubutton_info[i].is_touch_button;
     Bitmap *gd_bitmap_unpressed, *gd_bitmap_pressed;
     int gfx_unpressed, gfx_pressed;
     int x, y, width, height;
@@ -8464,8 +8572,8 @@ static void CreateScreenMenubuttons(void)
 
     event_mask = menubutton_info[i].event_mask;
 
-    x = mSX + GDI_ACTIVE_POS(pos->x);
-    y = mSY + GDI_ACTIVE_POS(pos->y);
+    x = (is_touch_button ? pos->x : mSX + GDI_ACTIVE_POS(pos->x));
+    y = (is_touch_button ? pos->y : mSY + GDI_ACTIVE_POS(pos->y));
 
     width  = graphic_info[menubutton_info[i].gfx_pressed].width;
     height = graphic_info[menubutton_info[i].gfx_pressed].height;
@@ -8479,6 +8587,12 @@ static void CreateScreenMenubuttons(void)
     gd_x2 = graphic_info[gfx_pressed].src_x;
     gd_y2 = graphic_info[gfx_pressed].src_y;
 
+    if (is_touch_button)
+    {
+      gd_x2 += graphic_info[gfx_pressed].pressed_xoffset;
+      gd_y2 += graphic_info[gfx_pressed].pressed_yoffset;
+    }
+
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_IMAGE_ID, gfx_unpressed,
@@ -8492,6 +8606,7 @@ static void CreateScreenMenubuttons(void)
                      GDI_DESIGN_UNPRESSED, gd_bitmap_unpressed, gd_x1, gd_y1,
                      GDI_DESIGN_PRESSED, gd_bitmap_pressed, gd_x2, gd_y2,
                      GDI_DIRECT_DRAW, FALSE,
+                     GDI_OVERLAY_TOUCH_BUTTON, is_touch_button,
                      GDI_EVENT_MASK, event_mask,
                      GDI_CALLBACK_ACTION, HandleScreenGadgets,
                      GDI_END);
@@ -8819,6 +8934,13 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
       PlaySolutionTape();
       break;
 
+    case SCREEN_CTRL_ID_TOUCH_PREV_PAGE:
+    case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE:
+    case SCREEN_CTRL_ID_TOUCH_PREV_PAGE2:
+    case SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2:
+      PushUserEvent(USEREVENT_GADGET_PRESSED, id, 0);
+      break;
+
     case SCREEN_CTRL_ID_SCROLL_UP:
       if (game_status == GAME_MODE_LEVELS)
        HandleChooseLevelSet(0,0, 0, -1 * SCROLL_LINE, MB_MENU_MARK);