rnd-20040918-1-src
[rocksndiamonds.git] / src / screens.c
index 12901f035f76b63fdb3e47d1217f3da7afe9e6bd..b1b57242660171d5c6df975fa3b35a667699f624 100644 (file)
@@ -2944,17 +2944,76 @@ void HandleGameActions()
   if (game_status != GAME_MODE_PLAYING)
     return;
 
-  if (local_player->LevelSolved)
-    GameWon();
+  /* !!! FIX THIS (START) !!! */
+  if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
+  {
+    byte *recorded_player_action;
+    byte summarized_player_action = 0;
+    byte tape_action[MAX_PLAYERS];
+    int i;
+
+    if (tape.pausing)
+      return;
 
-  if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
-    TapeStop();
+    recorded_player_action = (tape.playing ? TapePlayAction() : NULL);
 
-  GameActions();
-  BackToFront();
+    for (i = 0; i < MAX_PLAYERS; i++)
+    {
+      summarized_player_action |= stored_player[i].action;
+
+      if (!network_playing)
+       stored_player[i].effective_action = stored_player[i].action;
+    }
+
+    if (!options.network && !setup.team_mode)
+      local_player->effective_action = summarized_player_action;
+
+    if (recorded_player_action != NULL)
+      for (i = 0; i < MAX_PLAYERS; i++)
+       stored_player[i].effective_action = recorded_player_action[i];
+
+    for (i = 0; i < MAX_PLAYERS; i++)
+    {
+      tape_action[i] = stored_player[i].effective_action;
+
+      /* !!! (this does not happen in the EM engine) !!! */
+      if (tape.recording && tape_action[i] && !tape.player_participates[i])
+       tape.player_participates[i] = TRUE;  /* player just appeared from CE */
+    }
+
+    /* only save actions from input devices, but not programmed actions */
+    if (tape.recording)
+      TapeRecordAction(tape_action);
+
+    GameActions_EM(local_player->effective_action);
 
-  if (tape.auto_play && !tape.playing)
-    AutoPlayTape();    /* continue automatically playing next tape */
+    if (TimeFrames >= FRAMES_PER_SECOND)
+    {
+      TimeFrames = 0;
+      TapeTime++;
+
+      if (tape.recording || tape.playing)
+       DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime);
+    }
+
+    TimeFrames++;
+
+    BackToFront();
+  }
+  else
+  {
+    if (local_player->LevelSolved)
+      GameWon();
+
+    if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
+      TapeStop();
+
+    GameActions();
+    BackToFront();
+
+    if (tape.auto_play && !tape.playing)
+      AutoPlayTape();  /* continue automatically playing next tape */
+  }
 }
 
 /* ---------- new screen button stuff -------------------------------------- */