getStringCopyNStatic(SDLGetRendererName(), driver_name_len);
DrawTextF(xstart1, ystart, font_text, "Render Driver");
- DrawTextF(xstart2, ystart, font_text, "%s", ARG_DEFAULT);
+ DrawTextF(xstart2, ystart, font_text, "%s", setup.system.sdl_renderdriver);
DrawTextF(xstart3, ystart, font_text, "%s", driver_name);
ystart += ystep_line;
if (setup_mode == SETUP_MODE_CHOOSE_WINDOW_SIZE)
execSetupGraphics_setWindowSizes(FALSE);
+ // update "setup.vsync_mode" from list selection
+ // (in this case, vsync mode was changed on setup screen)
+ if (setup_mode == SETUP_MODE_CHOOSE_VSYNC)
+ execSetupGraphics_setVsyncModes(FALSE);
+
// update list selection from "setup.window_scaling_percent"
// (window scaling may have changed by resizing the window)
execSetupGraphics_setWindowSizes(TRUE);
+ // update list selection from "setup.vsync_mode"
+ // (vsync_mode may have changed by re-creating the renderer)
+ execSetupGraphics_setVsyncModes(TRUE);
+
execSetupGraphics_setScalingTypes();
execSetupGraphics_setRenderingModes();
- execSetupGraphics_setVsyncModes(FALSE);
setup_mode = SETUP_MODE_GRAPHICS;
SDLSetScreenRenderingMode(setup.screen_rendering_mode);
// screen vsync mode may have changed at this point
- SDLSetScreenVsyncMode(setup.vsync_mode);
+ ChangeVsyncModeIfNeeded();
}
static void execSetupChooseWindowSize(void)