added new, topic-related headlines for info screens
[rocksndiamonds.git] / src / screens.c
index 021dfcdc3fc046691115548736f33eff5a07d4d8..a5c94d65ea247baf6826e09246d4acf3af180f6c 100644 (file)
 
 #define MAX_MENU_MODES                 MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
 
+// info screen titles
+#define STR_INFO_MAIN                  "Info Screen"
+#define STR_INFO_TITLE                 "Title Screen"
+#define STR_INFO_ELEMENTS              "Game Elements"
+#define STR_INFO_MUSIC                 "Game Music"
+#define STR_INFO_CREDITS               "Credits"
+#define STR_INFO_PROGRAM               "Program Info"
+#define STR_INFO_VERSION               "Version Info"
+#define STR_INFO_LEVELSET              "Level Set Info"
+#define STR_INFO_EXIT                  "Exit"
+
 // setup screen titles
 #define STR_SETUP_MAIN                 "Setup"
 #define STR_SETUP_GAME                 "Game & Menu"
 #define SCREEN_CTRL_ID_NEXT_PLAYER     11
 #define SCREEN_CTRL_ID_INSERT_SOLUTION 12
 #define SCREEN_CTRL_ID_PLAY_SOLUTION   13
-#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  14
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 15
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 16
-#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        17
-#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        18
+#define SCREEN_CTRL_ID_LEVELSET_INFO   14
+#define SCREEN_CTRL_ID_SWITCH_ECS_AGA  15
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE 16
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE 17
+#define SCREEN_CTRL_ID_TOUCH_PREV_PAGE2        18
+#define SCREEN_CTRL_ID_TOUCH_NEXT_PAGE2        19
 
-#define NUM_SCREEN_MENUBUTTONS         19
+#define NUM_SCREEN_MENUBUTTONS         20
 
-#define SCREEN_CTRL_ID_SCROLL_UP       19
-#define SCREEN_CTRL_ID_SCROLL_DOWN     20
-#define SCREEN_CTRL_ID_SCROLL_VERTICAL 21
-#define SCREEN_CTRL_ID_NETWORK_SERVER  22
+#define SCREEN_CTRL_ID_SCROLL_UP       20
+#define SCREEN_CTRL_ID_SCROLL_DOWN     21
+#define SCREEN_CTRL_ID_SCROLL_VERTICAL 22
+#define SCREEN_CTRL_ID_NETWORK_SERVER  23
 
-#define NUM_SCREEN_GADGETS             23
+#define NUM_SCREEN_GADGETS             24
 
 #define NUM_SCREEN_SCROLLBUTTONS       2
 #define NUM_SCREEN_SCROLLBARS          1
 
 #define SCREEN_MASK_MAIN               (1 << 0)
 #define SCREEN_MASK_MAIN_HAS_SOLUTION  (1 << 1)
-#define SCREEN_MASK_INPUT              (1 << 2)
-#define SCREEN_MASK_TOUCH              (1 << 3)
-#define SCREEN_MASK_TOUCH2             (1 << 4)
-#define SCREEN_MASK_SCORES             (1 << 5)
-#define SCREEN_MASK_SCORES_INFO                (1 << 6)
+#define SCREEN_MASK_MAIN_HAS_SET_INFO  (1 << 2)
+#define SCREEN_MASK_INPUT              (1 << 3)
+#define SCREEN_MASK_TOUCH              (1 << 4)
+#define SCREEN_MASK_TOUCH2             (1 << 5)
+#define SCREEN_MASK_SCORES             (1 << 6)
+#define SCREEN_MASK_SCORES_INFO                (1 << 7)
 
 // graphic position and size values for buttons and scrollbars
 #define SC_MENUBUTTON_XSIZE            TILEX
@@ -313,6 +326,7 @@ static void DrawHallOfFame_setScoreEntries(void);
 static void HandleHallOfFame_SelectLevel(int, int);
 static char *getHallOfFameRankText(int, int);
 static char *getHallOfFameScoreText(int, int);
+static char *getInfoScreenTitle_Generic(void);
 
 static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *);
 
@@ -923,6 +937,11 @@ static struct MainControlInfo main_controls[] =
 };
 
 
+static boolean hasLevelSetInfo(void)
+{
+  return (getLevelSetInfoFilename(0) != NULL);
+}
+
 static int getTitleScreenGraphic(int nr, boolean initial)
 {
   return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr;
@@ -1542,10 +1561,31 @@ static void drawChooseTreeEdit(int ypos_raw, boolean active)
   DrawText(sx, sy, STR_CHOOSE_TREE_EDIT, font_nr);
 }
 
-static void DrawHeadline(void)
+static void DrawInfoScreen_Headline(int screen_nr, int num_screens,
+                                   int use_global_screens)
 {
-  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1);
-  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2);
+  char *info_text_title_1 = getInfoScreenTitle_Generic();
+  char info_text_title_2[MAX_LINE_LEN + 1];
+
+  if (num_screens > 1)
+  {
+    sprintf(info_text_title_2, "Page %d of %d", screen_nr + 1, num_screens);
+  }
+  else
+  {
+    char *text_format = (use_global_screens ? "for %s" : "for \"%s\"");
+    int max_text_len = SXSIZE / getFontWidth(FONT_TITLE_2);
+    int max_name_len = max_text_len - strlen(text_format) - strlen("%s");
+    char name_cut[max_name_len];
+    char *name_full = (use_global_screens ? getProgramTitleString() :
+                      leveldir_current->name);
+
+    snprintf(name_cut, max_name_len, "%s", name_full);
+    snprintf(info_text_title_2, max_text_len, text_format, name_cut);
+  }
+
+  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, info_text_title_1);
+  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, info_text_title_2);
 }
 
 static void DrawTitleScreenImage(int nr, boolean initial)
@@ -1809,6 +1849,7 @@ void DrawMainMenu(void)
   MapTapeButtons();
   MapScreenMenuGadgets(SCREEN_MASK_MAIN);
   UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SOLUTION, hasSolutionTape());
+  UpdateScreenMenuGadgets(SCREEN_MASK_MAIN_HAS_SET_INFO, hasLevelSetInfo());
 
   // copy actual game door content to door double buffer for OpenDoor()
   BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
@@ -2404,15 +2445,15 @@ static void execExitInfo(void)
 
 static struct TokenInfo info_info_main[] =
 {
-  { TYPE_ENTER_SCREEN, execInfoTitleScreen,    "Title Screen"          },
-  { TYPE_ENTER_SCREEN, execInfoElements,       "Elements Info"         },
-  { TYPE_ENTER_SCREEN, execInfoMusic,          "Music Info"            },
-  { TYPE_ENTER_SCREEN, execInfoCredits,        "Credits"               },
-  { TYPE_ENTER_SCREEN, execInfoProgram,        "Program Info"          },
-  { TYPE_ENTER_SCREEN, execInfoVersion,        "Version Info"          },
-  { TYPE_ENTER_SCREEN, execInfoLevelSet,       "Level Set Info"        },
+  { TYPE_ENTER_SCREEN, execInfoTitleScreen,    STR_INFO_TITLE          },
+  { TYPE_ENTER_SCREEN, execInfoElements,       STR_INFO_ELEMENTS       },
+  { TYPE_ENTER_SCREEN, execInfoMusic,          STR_INFO_MUSIC          },
+  { TYPE_ENTER_SCREEN, execInfoCredits,        STR_INFO_CREDITS        },
+  { TYPE_ENTER_SCREEN, execInfoProgram,        STR_INFO_PROGRAM        },
+  { TYPE_ENTER_SCREEN, execInfoVersion,        STR_INFO_VERSION        },
+  { TYPE_ENTER_SCREEN, execInfoLevelSet,       STR_INFO_LEVELSET       },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_LEAVE_MENU,   execExitInfo,           "Exit"                  },
+  { TYPE_LEAVE_MENU,   execExitInfo,           STR_INFO_EXIT           },
 
   { 0,                 NULL,                   NULL                    }
 };
@@ -2582,7 +2623,7 @@ static void DrawInfoScreen_Main(void)
 
   OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
 
-  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Info Screen");
+  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_INFO_MAIN);
 
   info_info = info_info_main;
 
@@ -2967,7 +3008,8 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
+
+  DrawInfoScreen_Headline(0, 1, FALSE);
 
   DrawTextSCentered(ystart1, font_title, text_title);
   DrawTextSCentered(ystart2, font_error, text_error);
@@ -2999,9 +3041,6 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
     for (i = 0; i < NUM_INFO_ELEMENTS_ON_SCREEN; i++)
       infoscreen_step[i] = infoscreen_frame[i] = 0;
 
-    ClearField();
-    DrawHeadline();
-
     DrawTextSCentered(ystart1, font_title, "The Game Elements:");
     DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_PAGE);
 
@@ -3235,6 +3274,9 @@ void HandleInfoScreen_Elements(int dx, int dy, int button)
     if (button != MB_MENU_INITIALIZE)
       FadeOut(REDRAW_FIELD);
 
+    ClearField();
+
+    DrawInfoScreen_Headline(page, num_pages, TRUE);
     DrawInfoScreen_HelpAnim(page * anims_per_page, num_anims, TRUE);
 
     if (button != MB_MENU_INITIALIZE)
@@ -3257,7 +3299,8 @@ static void DrawInfoScreen_Music(void)
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
+
+  DrawInfoScreen_Headline(0, 1, TRUE);
 
   LoadMusicInfo();
 
@@ -3269,6 +3312,8 @@ static void DrawInfoScreen_Music(void)
 void HandleInfoScreen_Music(int dx, int dy, int button)
 {
   static struct MusicFileInfo *list = NULL;
+  static int num_screens = 0;
+  static int screen_nr = 0;
   int font_title = MENU_INFO_FONT_TITLE;
   int font_head  = MENU_INFO_FONT_HEAD;
   int font_text  = MENU_INFO_FONT_TEXT;
@@ -3282,6 +3327,17 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
 
   if (button == MB_MENU_INITIALIZE)
   {
+    struct MusicFileInfo *list_ptr = music_file_info;
+
+    num_screens = 0;
+    screen_nr = 0;
+
+    while (list_ptr != NULL)
+    {
+      list_ptr = list_ptr->next;
+      num_screens++;
+    }
+
     list = music_file_info;
 
     if (list == NULL)
@@ -3289,7 +3345,8 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       FadeMenuSoundsAndMusic();
 
       ClearField();
-      DrawHeadline();
+
+      DrawInfoScreen_Headline(0, 1, TRUE);
 
       DrawTextSCentered(ystart, font_title, "No music info for this level set.");
       DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
@@ -3316,7 +3373,10 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       PlaySound(SND_MENU_ITEM_SELECTING);
 
       if (list != NULL)
+      {
        list = (dx < 0 ? list->prev : list->next);
+       screen_nr += (dx < 0 ? -1 : +1);
+      }
     }
 
     if (list == NULL)
@@ -3338,7 +3398,8 @@ void HandleInfoScreen_Music(int dx, int dy, int button)
       FadeOut(REDRAW_FIELD);
 
     ClearField();
-    DrawHeadline();
+
+    DrawInfoScreen_Headline(screen_nr, num_screens, TRUE);
 
     if (list->is_sound)
     {
@@ -3457,7 +3518,8 @@ static void DrawInfoScreen_Version(void)
   FadeOut(REDRAW_FIELD);
 
   ClearField();
-  DrawHeadline();
+
+  DrawInfoScreen_Headline(0, 1, TRUE);
 
   DrawTextSCentered(ystart, font_title, "Version Information:");
   ystart += ystep_title;
@@ -3622,6 +3684,19 @@ void HandleInfoScreen_Version(int button)
   }
 }
 
+static char *getInfoScreenTitle_Generic(void)
+{
+  return (info_mode == INFO_MODE_MAIN     ? STR_INFO_MAIN     :
+         info_mode == INFO_MODE_TITLE    ? STR_INFO_TITLE    :
+         info_mode == INFO_MODE_ELEMENTS ? STR_INFO_ELEMENTS :
+         info_mode == INFO_MODE_MUSIC    ? STR_INFO_MUSIC    :
+         info_mode == INFO_MODE_CREDITS  ? STR_INFO_CREDITS  :
+         info_mode == INFO_MODE_PROGRAM  ? STR_INFO_PROGRAM  :
+         info_mode == INFO_MODE_VERSION  ? STR_INFO_VERSION  :
+         info_mode == INFO_MODE_LEVELSET ? STR_INFO_LEVELSET :
+         "");
+}
+
 static int getInfoScreenBackground_Generic(void)
 {
   return (info_mode == INFO_MODE_CREDITS  ? IMG_BACKGROUND_INFO_CREDITS  :
@@ -3653,7 +3728,8 @@ static void DrawInfoScreen_GenericScreen(int screen_nr, int num_screens,
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   ClearField();
-  DrawHeadline();
+
+  DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
 
   DrawTextSCentered(ystart, font_title, text_title);
 
@@ -3764,6 +3840,8 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
     }
     else if (info_mode == INFO_MODE_PROGRAM)
     {
+      use_global_screens = TRUE;
+
       // determine number of program info screens
       while (getProgramInfoFilename(num_screens) != NULL)
        num_screens++;
@@ -3773,6 +3851,8 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
     }
     else if (info_mode == INFO_MODE_LEVELSET)
     {
+      use_global_screens = FALSE;
+
       // determine number of levelset info screens
       while (getLevelSetInfoFilename(num_screens) != NULL)
        num_screens++;
@@ -3789,7 +3869,8 @@ void HandleInfoScreen_Generic(int dx, int dy, int button)
       int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
       ClearField();
-      DrawHeadline();
+
+      DrawInfoScreen_Headline(screen_nr, num_screens, use_global_screens);
 
       DrawTextSCentered(ystart, font_title, text_no_info);
       DrawTextSCentered(ybottom, font_foot, TEXT_NEXT_MENU);
@@ -9562,6 +9643,14 @@ static struct
     GD_EVENT_RELEASED,
     FALSE, "play solution tape"
   },
+  {
+    IMG_MENU_BUTTON_LEVELSET_INFO, IMG_MENU_BUTTON_LEVELSET_INFO_ACTIVE,
+    &menu.main.button.levelset_info, NULL,
+    SCREEN_CTRL_ID_LEVELSET_INFO,
+    SCREEN_MASK_MAIN_HAS_SET_INFO,
+    GD_EVENT_RELEASED,
+    FALSE, "show level set info"
+  },
   {
     IMG_MENU_BUTTON_SWITCH_ECS_AGA, IMG_MENU_BUTTON_SWITCH_ECS_AGA_ACTIVE,
     &menu.main.button.switch_ecs_aga, &setup.prefer_aga_graphics,
@@ -9754,6 +9843,20 @@ static void CreateScreenMenubuttons(void)
             id == SCREEN_CTRL_ID_NEXT_LEVEL2 ? mSY + MENU_TITLE1_YPOS : 0);
     }
 
+    if (id == SCREEN_CTRL_ID_LEVELSET_INFO)
+    {
+      if (pos->x == -1 && pos->y == -1)
+      {
+       // use "SX" here to place button (ignore draw offsets)
+       x = SX + SXSIZE - 2 * TILESIZE;
+       y = SY + SYSIZE - 2 * TILESIZE;
+
+       // special compatibility handling for "BD2K3" graphics set
+       if (strPrefix(leveldir_current->identifier, "BD2K3"))
+         x = SX + TILESIZE + MINI_TILESIZE;
+      }
+    }
+
     gi = CreateGadget(GDI_CUSTOM_ID, id,
                      GDI_CUSTOM_TYPE_ID, i,
                      GDI_IMAGE_ID, gfx_unpressed,
@@ -10170,6 +10273,10 @@ static void HandleScreenGadgets(struct GadgetInfo *gi)
       PlaySolutionTape();
       break;
 
+    case SCREEN_CTRL_ID_LEVELSET_INFO:
+      DrawInfoScreen_FromMainMenu(INFO_MODE_LEVELSET);
+      break;
+
     case SCREEN_CTRL_ID_SWITCH_ECS_AGA:
       setup.prefer_aga_graphics = !setup.prefer_aga_graphics;
       DrawMainMenu();