{
int sound = list->music;
- if (sound_info[sound].loop)
+ if (IS_LOOP_SOUND(sound))
PlaySoundLoop(sound);
else
PlaySound(sound);
{
int music = list->music;
- if (music_info[music].loop)
+ if (IS_LOOP_MUSIC(music))
PlayMusicLoop(music);
else
PlayMusic(music);
FadeIn(REDRAW_FIELD);
}
- if (list != NULL && list->is_sound && sound_info[list->music].loop)
+ if (list != NULL && list->is_sound && IS_LOOP_SOUND(list->music))
PlaySoundLoop(list->music);
}