rnd-20100402-1-src
[rocksndiamonds.git] / src / screens.c
index 13a094e4382515427a99860c28d2e02fa962466e..9fbd5b1b487ea80e54320890e3389d04a3043a19 100644 (file)
 #define SETUP_MODE_SOUND               4
 #define SETUP_MODE_ARTWORK             5
 #define SETUP_MODE_INPUT               6
-#define SETUP_MODE_SHORTCUTS_1         7
-#define SETUP_MODE_SHORTCUTS_2         8
+#define SETUP_MODE_SHORTCUTS           7
+#define SETUP_MODE_SHORTCUTS_1         8
+#define SETUP_MODE_SHORTCUTS_2         9
+#define SETUP_MODE_SHORTCUTS_3         10
+#define SETUP_MODE_SHORTCUTS_4         11
 
 /* sub-screens on the setup screen (generic) */
-#define SETUP_MODE_CHOOSE_ARTWORK      9
-#define SETUP_MODE_CHOOSE_OTHER                10
+#define SETUP_MODE_CHOOSE_ARTWORK      12
+#define SETUP_MODE_CHOOSE_OTHER                13
 
 /* sub-screens on the setup screen (specific) */
-#define SETUP_MODE_CHOOSE_GAME_SPEED   11
-#define SETUP_MODE_CHOOSE_SCREEN_MODE  12
-#define SETUP_MODE_CHOOSE_SCROLL_DELAY 13
-#define SETUP_MODE_CHOOSE_GRAPHICS     14
-#define SETUP_MODE_CHOOSE_SOUNDS       15
-#define SETUP_MODE_CHOOSE_MUSIC                16
+#define SETUP_MODE_CHOOSE_GAME_SPEED   14
+#define SETUP_MODE_CHOOSE_SCREEN_MODE  15
+#define SETUP_MODE_CHOOSE_SCROLL_DELAY 16
+#define SETUP_MODE_CHOOSE_GRAPHICS     17
+#define SETUP_MODE_CHOOSE_SOUNDS       18
+#define SETUP_MODE_CHOOSE_MUSIC                19
 
-#define MAX_SETUP_MODES                        17
+#define MAX_SETUP_MODES                        20
 
 /* for input setup functions */
 #define SETUPINPUT_SCREEN_POS_START    0
@@ -232,7 +235,7 @@ static struct
                                 INFO_MODE_MAIN)
 
 #define DRAW_MODE_SETUP(i)     ((i) >= SETUP_MODE_MAIN &&              \
-                                (i) <= SETUP_MODE_SHORTCUTS_2 ? (i) :  \
+                                (i) <= SETUP_MODE_SHORTCUTS_4 ? (i) :  \
                                 (i) >= SETUP_MODE_CHOOSE_GRAPHICS &&   \
                                 (i) <= SETUP_MODE_CHOOSE_MUSIC ?       \
                                 SETUP_MODE_CHOOSE_ARTWORK :            \
@@ -756,11 +759,13 @@ static void InitializeTitleControls(boolean show_title_initial)
 {
   num_title_screens = 0;
 
-#if 0
+#if 1
+  /* 1st step: initialize title screens for game start (only when starting) */
   if (show_title_initial)
     InitializeTitleControls_CheckTitleInfo(TRUE);
 #endif
 
+  /* 2nd step: initialize title screens for current level set */
   InitializeTitleControls_CheckTitleInfo(FALSE);
 
   /* sort title screens according to sort_priority and title number */
@@ -1141,7 +1146,10 @@ void DrawTitleScreenImage(int nr, boolean initial)
   ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
 
   if (DrawingOnBackground(dst_x, dst_y))
+  {
+    SetClipOrigin(bitmap, bitmap->stored_clip_gc, dst_x - src_x, dst_y - src_y);
     BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
+  }
   else
     BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
 
@@ -1258,6 +1266,8 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
   /* store valid level series information */
   leveldir_last_valid = leveldir_current;
 
+  init_last = init;                    /* switch to new busy animation */
+
   /* needed if last screen (level choice) changed graphics, sounds or music */
   ReloadCustomArtwork(0);
 
@@ -1269,6 +1279,15 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
 
   /* needed if last screen was the editor screen */
   UndrawSpecialEditorDoor();
+#if 0
+  if (fade_mask == REDRAW_FIELD)
+    BackToFront();
+#endif
+#endif
+
+#if 1
+  /* needed if newly loaded custom artwork requires a different screen mode */
+  ChangeScreenModeIfNeeded();
 #endif
 
 #if defined(TARGET_SDL)
@@ -1289,6 +1308,7 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
     level_nr = leveldir_current->handicap_level;
 
   LoadLevel(level_nr);
+  LoadScore(level_nr);
 
   SetMainBackgroundImage(IMG_BACKGROUND_MAIN);
 
@@ -1344,6 +1364,12 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading)
   FadeIn(fade_mask);
   FadeSetEnterMenu();
 
+#if 1
+  /* update screen area with special editor door */
+  redraw_mask |= REDRAW_ALL;
+  BackToFront();
+#endif
+
   SetMouseCursor(CURSOR_DEFAULT);
 
   InitAnimation();
@@ -1762,7 +1788,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       }
       else if (pos == MAIN_CONTROL_GAME)
       {
-       StartGameActions(options.network, setup.autorecord, NEW_RANDOMIZE);
+       StartGameActions(options.network, setup.autorecord, level.random_seed);
       }
       else if (pos == MAIN_CONTROL_SETUP)
       {
@@ -1996,7 +2022,8 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
 
       if (info_info[choice].type & menu_navigation_type ||
          info_info[choice].type & TYPE_ENTER_SCREEN ||
-         info_info[choice].type & TYPE_BOOLEAN_STYLE)
+         info_info[choice].type & TYPE_BOOLEAN_STYLE ||
+         info_info[choice].type & TYPE_YES_NO_AUTO)
        button = MB_MENU_CHOICE;
     }
     else if (dy)
@@ -2622,8 +2649,15 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr)
                      "Thanks to");
     DrawTextSCentered(ystart2 + 1 * ystep, FONT_TEXT_3,
                      "David Tritscher");
+#if 1
+    DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_2,
+                     "for the code base used for the");
+    DrawTextSCentered(ystart2 + 3 * ystep, FONT_TEXT_2,
+                     "native Emerald Mine engine");
+#else
     DrawTextSCentered(ystart2 + 2 * ystep, FONT_TEXT_2,
                      "for the new Emerald Mine engine");
+#endif
   }
   else if (screen_nr == 7)
   {
@@ -4005,6 +4039,13 @@ static void execSetupSound()
 
 static void execSetupArtwork()
 {
+#if 0
+  printf("::: '%s', '%s', '%s'\n",
+        artwork.gfx_current->subdir,
+        artwork.gfx_current->fullpath,
+        artwork.gfx_current->basepath);
+#endif
+
   setup.graphics_set = artwork.gfx_current->identifier;
   setup.sounds_set = artwork.snd_current->identifier;
   setup.music_set = artwork.mus_current->identifier;
@@ -4050,6 +4091,13 @@ static void execSetupInput()
   DrawSetupScreen();
 }
 
+static void execSetupShortcuts()
+{
+  setup_mode = SETUP_MODE_SHORTCUTS;
+
+  DrawSetupScreen();
+}
+
 static void execSetupShortcuts1()
 {
   setup_mode = SETUP_MODE_SHORTCUTS_1;
@@ -4064,6 +4112,20 @@ static void execSetupShortcuts2()
   DrawSetupScreen();
 }
 
+static void execSetupShortcuts3()
+{
+  setup_mode = SETUP_MODE_SHORTCUTS_3;
+
+  DrawSetupScreen();
+}
+
+static void execSetupShortcuts4()
+{
+  setup_mode = SETUP_MODE_SHORTCUTS_4;
+
+  DrawSetupScreen();
+}
+
 static void execExitSetup()
 {
   game_status = GAME_MODE_MAIN;
@@ -4085,8 +4147,7 @@ static struct TokenInfo setup_info_main[] =
   { TYPE_ENTER_MENU,   execSetupSound,         "Sound & Music"         },
   { TYPE_ENTER_MENU,   execSetupArtwork,       "Custom Artwork"        },
   { TYPE_ENTER_MENU,   execSetupInput,         "Input Devices"         },
-  { TYPE_ENTER_MENU,   execSetupShortcuts1,    "Key Shortcuts 1"       },
-  { TYPE_ENTER_MENU,   execSetupShortcuts2,    "Key Shortcuts 2"       },
+  { TYPE_ENTER_MENU,   execSetupShortcuts,     "Key Shortcuts"         },
   { TYPE_EMPTY,                NULL,                   ""                      },
   { TYPE_LEAVE_MENU,   execExitSetup,          "Exit"                  },
   { TYPE_LEAVE_MENU,   execSaveAndExitSetup,   "Save and Exit"         },
@@ -4162,6 +4223,7 @@ static struct TokenInfo setup_info_graphics[] =
   { TYPE_SWITCH,       &setup.show_titlescreen,"Show Title Screens:"   },
   { TYPE_SWITCH,       &setup.toons,           "Show Toons:"           },
   { TYPE_ECS_AGA,      &setup.prefer_aga_graphics,"EMC graphics preference:" },
+  { TYPE_SWITCH, &setup.sp_show_border_elements,"Supaplex Border Elements:" },
   { TYPE_EMPTY,                NULL,                   ""                      },
   { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
 
@@ -4189,9 +4251,16 @@ static struct TokenInfo setup_info_artwork[] =
   { TYPE_STRING,       &music_set_name,        ""                      },
   { TYPE_EMPTY,                NULL,                   ""                      },
 #if 1
+#if 1
+  { TYPE_YES_NO_AUTO,&setup.override_level_graphics,"Override Level Graphics:"},
+  { TYPE_YES_NO_AUTO,&setup.override_level_sounds,  "Override Level Sounds:"  },
+  { TYPE_YES_NO_AUTO,&setup.override_level_music,   "Override Level Music:"   },
+#else
   { TYPE_YES_NO, &setup.override_level_graphics,"Override Level Graphics:" },
   { TYPE_YES_NO, &setup.override_level_sounds, "Override Level Sounds:"   },
   { TYPE_YES_NO, &setup.override_level_music,  "Override Level Music:"    },
+  { TYPE_YES_NO, &setup.auto_override_artwork, "Auto-Override Non-CE Sets:" },
+#endif
 #else
   { TYPE_STRING,       NULL,                   "Override Level Artwork:"},
   { TYPE_YES_NO,       &setup.override_level_graphics, "Graphics:"     },
@@ -4224,6 +4293,18 @@ static struct TokenInfo setup_info_input[] =
   { 0,                 NULL,                   NULL                    }
 };
 
+static struct TokenInfo setup_info_shortcuts[] =
+{
+  { TYPE_ENTER_MENU,   execSetupShortcuts1,    "Various Keys"  },
+  { TYPE_ENTER_MENU,   execSetupShortcuts2,    "Player Focus"  },
+  { TYPE_ENTER_MENU,   execSetupShortcuts3,    "Tape Buttons"  },
+  { TYPE_ENTER_MENU,   execSetupShortcuts4,    "Sound & Music" },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
+
+  { 0,                 NULL,                   NULL                    }
+};
+
 static struct TokenInfo setup_info_shortcuts_1[] =
 {
   { TYPE_KEYTEXT,      NULL,           "Quick Save Game to Tape:",     },
@@ -4236,7 +4317,7 @@ static struct TokenInfo setup_info_shortcuts_1[] =
   { TYPE_YES_NO,       &setup.ask_on_escape,   "Ask on 'Esc' Key:"     },
   { TYPE_YES_NO, &setup.ask_on_escape_editor,  "Ask on 'Esc' Key (Editor):" },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
+  { TYPE_LEAVE_MENU,   execSetupShortcuts,     "Back"                  },
 
   { 0,                 NULL,                   NULL                    }
 };
@@ -4254,7 +4335,39 @@ static struct TokenInfo setup_info_shortcuts_2[] =
   { TYPE_KEYTEXT,      NULL,           "Set Focus to All Players:",    },
   { TYPE_KEY,          &setup.shortcut.focus_player_all, ""            },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_LEAVE_MENU,   execSetupMain,          "Back"                  },
+  { TYPE_LEAVE_MENU,   execSetupShortcuts,     "Back"                  },
+
+  { 0,                 NULL,                   NULL                    }
+};
+
+static struct TokenInfo setup_info_shortcuts_3[] =
+{
+  { TYPE_KEYTEXT,      NULL,                   "Tape Eject:",          },
+  { TYPE_KEY,          &setup.shortcut.tape_eject, ""                  },
+  { TYPE_KEYTEXT,      NULL,                   "Tape Stop:",           },
+  { TYPE_KEY,          &setup.shortcut.tape_stop, ""                   },
+  { TYPE_KEYTEXT,      NULL,                   "Tape Pause:",          },
+  { TYPE_KEY,          &setup.shortcut.tape_pause, ""                  },
+  { TYPE_KEYTEXT,      NULL,                   "Tape Record:",         },
+  { TYPE_KEY,          &setup.shortcut.tape_record, ""                 },
+  { TYPE_KEYTEXT,      NULL,                   "Tape Play:",           },
+  { TYPE_KEY,          &setup.shortcut.tape_play, ""                   },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_LEAVE_MENU,   execSetupShortcuts,     "Back"                  },
+
+  { 0,                 NULL,                   NULL                    }
+};
+
+static struct TokenInfo setup_info_shortcuts_4[] =
+{
+  { TYPE_KEYTEXT,      NULL,           "Sound Effects (Normal):",      },
+  { TYPE_KEY,          &setup.shortcut.sound_simple, ""                },
+  { TYPE_KEYTEXT,      NULL,           "Sound Effects (Looping):",     },
+  { TYPE_KEY,          &setup.shortcut.sound_loops, ""                 },
+  { TYPE_KEYTEXT,      NULL,           "Music:",                       },
+  { TYPE_KEY,          &setup.shortcut.sound_music, ""                 },
+  { TYPE_EMPTY,                NULL,                   ""                      },
+  { TYPE_LEAVE_MENU,   execSetupShortcuts,     "Back"                  },
 
   { 0,                 NULL,                   NULL                    }
 };
@@ -4308,11 +4421,12 @@ static Key getSetupKey()
 
 static int getSetupTextFont(int type)
 {
-  if (type & (TYPE_SWITCH |
-             TYPE_YES_NO |
-             TYPE_STRING |
-             TYPE_ECS_AGA |
-             TYPE_KEYTEXT |
+  if (type & (TYPE_SWITCH      |
+             TYPE_YES_NO       |
+             TYPE_YES_NO_AUTO  |
+             TYPE_STRING       |
+             TYPE_ECS_AGA      |
+             TYPE_KEYTEXT      |
              TYPE_ENTER_LIST))
     return FONT_MENU_2;
   else
@@ -4329,6 +4443,9 @@ static int getSetupValueFont(int type, void *value)
     return FONT_VALUE_1;
   else if (type & TYPE_BOOLEAN_STYLE)
     return (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF);
+  else if (type & TYPE_YES_NO_AUTO)
+    return (*(int *)value == AUTO  ? FONT_OPTION_ON :
+           *(int *)value == FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON);
   else
     return FONT_VALUE_1;
 }
@@ -4341,11 +4458,13 @@ static void drawSetupValue(int pos)
   int ypos = MENU_SCREEN_START_YPOS + pos;
   int startx = mSX + xpos * 32;
   int starty = mSY + ypos * 32;
-  int font_nr, font_width;
+  int font_nr, font_width, font_height;
   int type = setup_info[pos].type;
   void *value = setup_info[pos].value;
   char *value_string = getSetupValue(type, value);
+#if 1
   int i;
+#endif
 
   if (value_string == NULL)
     return;
@@ -4355,9 +4474,7 @@ static void drawSetupValue(int pos)
     xpos = MENU_SCREEN_START_XPOS;
 
     if (type & TYPE_QUERY)
-    {
       value_string = "<press key>";
-    }
   }
   else if (type & TYPE_STRING)
   {
@@ -4368,11 +4485,16 @@ static void drawSetupValue(int pos)
     if (strlen(value_string) > max_value_len)
       value_string[max_value_len] = '\0';
   }
+  else if (type & TYPE_YES_NO_AUTO)
+  {
+    xpos = MENU_SCREEN_VALUE_XPOS - 1;
+  }
 
   startx = mSX + xpos * 32;
   starty = mSY + ypos * 32;
   font_nr = getSetupValueFont(type, value);
   font_width = getFontWidth(font_nr);
+  font_height = getFontHeight(font_nr);
 
   /* downward compatibility correction for Juergen Bonhagen's menu settings */
   if (setup_mode != SETUP_MODE_INPUT)
@@ -4409,8 +4531,12 @@ static void drawSetupValue(int pos)
     }
   }
 
+#if 0
+  DrawBackground(startx, starty, SX + SXSIZE - startx, font_height);
+#else
   for (i = 0; i <= MENU_SCREEN_MAX_XPOS - xpos; i++)
     DrawText(startx + i * font_width, starty, " ", font_nr);
+#endif
 
   DrawText(startx, starty, value_string, font_nr);
 
@@ -4418,12 +4544,21 @@ static void drawSetupValue(int pos)
     getFontBitmapInfo(font_nr)->draw_xoffset = font_draw_xoffset_old;
 }
 
-static void changeSetupValue(int pos)
+static void changeSetupValue(int pos, int dx)
 {
   if (setup_info[pos].type & TYPE_BOOLEAN_STYLE)
   {
     *(boolean *)setup_info[pos].value ^= TRUE;
   }
+  else if (setup_info[pos].type & TYPE_YES_NO_AUTO)
+  {
+    *(int *)setup_info[pos].value =
+      (dx == -1 ?
+       (*(int *)setup_info[pos].value == AUTO ? TRUE :
+       *(int *)setup_info[pos].value == TRUE ? FALSE : AUTO) :
+       (*(int *)setup_info[pos].value == TRUE ? AUTO :
+       *(int *)setup_info[pos].value == AUTO ? FALSE : TRUE));
+  }
   else if (setup_info[pos].type & TYPE_KEY)
   {
     Key key;
@@ -4515,6 +4650,11 @@ static void DrawSetupScreen_Generic()
     setup_info = setup_info_artwork;
     title_string = "Custom Artwork";
   }
+  else if (setup_mode == SETUP_MODE_SHORTCUTS)
+  {
+    setup_info = setup_info_shortcuts;
+    title_string = "Setup Shortcuts";
+  }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_1)
   {
     setup_info = setup_info_shortcuts_1;
@@ -4525,6 +4665,16 @@ static void DrawSetupScreen_Generic()
     setup_info = setup_info_shortcuts_2;
     title_string = "Setup Shortcuts";
   }
+  else if (setup_mode == SETUP_MODE_SHORTCUTS_3)
+  {
+    setup_info = setup_info_shortcuts_3;
+    title_string = "Setup Shortcuts";
+  }
+  else if (setup_mode == SETUP_MODE_SHORTCUTS_4)
+  {
+    setup_info = setup_info_shortcuts_4;
+    title_string = "Setup Shortcuts";
+  }
 
   DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, title_string);
 
@@ -4636,7 +4786,8 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
       int menu_navigation_type = (dx < 0 ? TYPE_LEAVE : TYPE_ENTER);
 
       if (setup_info[choice].type & menu_navigation_type ||
-         setup_info[choice].type & TYPE_BOOLEAN_STYLE)
+         setup_info[choice].type & TYPE_BOOLEAN_STYLE ||
+         setup_info[choice].type & TYPE_YES_NO_AUTO)
        button = MB_MENU_CHOICE;
     }
     else if (dy)
@@ -4687,7 +4838,7 @@ void HandleSetupScreen_Generic(int mx, int my, int dx, int dy, int button)
       else
       {
        if (setup_info[y].type & TYPE_VALUE)
-         changeSetupValue(y);
+         changeSetupValue(y, dx);
       }
     }
   }