rnd-19980918
[rocksndiamonds.git] / src / screens.c
index 50d6506a4974ec64ec2eecd943a058a32e8aea52..9cc9235e6f780899c90c35ea63e232a1a25234dc 100644 (file)
 #include "joystick.h"
 #include "cartoons.h"
 
+#ifdef MSDOS
+extern unsigned char get_ascii(KeySym);
+#endif
+
 void DrawHeadline()
 {
   int x1 = SX+(SXSIZE - strlen(GAMETITLE_STRING) * FONT1_XSIZE) / 2;
@@ -142,7 +146,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
     if (new_level_nr>leveldir[leveldir_nr].levels-1)
       new_level_nr = leveldir[leveldir_nr].levels-1;
 
-    if (old_level_nr==new_level_nr || !DelayReached(&level_delay,15))
+    if (old_level_nr==new_level_nr || !DelayReached(&level_delay,150))
       goto out;
 
     level_nr = new_level_nr;
@@ -477,15 +481,15 @@ void DrawHelpScreenElAction(int start)
     }
     j++;
 
-    DrawGraphicExtHiRes(drawto,gc,xstart,ystart+(i-start)*ystep,
-                       graphic+frame);
+    DrawGraphicExt(drawto, gc, xstart, ystart+(i-start)*ystep, graphic+frame);
     i++;
   }
 
-  redraw_tiles += 28;
   for(i=2;i<16;i++)
-    redraw[0][i] = redraw[1][i] = TRUE;
-  redraw_mask |= REDRAW_TILES;
+  {
+    MarkTileDirty(0,i);
+    MarkTileDirty(1,i);
+  }
 }
 
 void DrawHelpScreenElText(int start)
@@ -661,7 +665,7 @@ void HandleHelpScreen(int button)
   }
   else
   {
-    if (DelayReached(&hs_delay,GAME_FRAME_DELAY))
+    if (DelayReached(&hs_delay,GAME_FRAME_DELAY * 2))
     {
       if (helpscreen_state<num_helpscreen_els_pages)
        DrawHelpScreenElAction(helpscreen_state*MAX_HELPSCREEN_ELS);
@@ -699,6 +703,7 @@ void HandleTypeName(int newxpos, KeySym key)
     return;
   }
 
+#ifndef MSDOS
   if ((key>=XK_A && key<=XK_Z) || (key>=XK_a && key<=XK_z && 
       xpos<MAX_NAMELEN-1))
   {
@@ -706,6 +711,10 @@ void HandleTypeName(int newxpos, KeySym key)
       ascii = 'A'+(char)(key-XK_A);
     if (key>=XK_a && key<=XK_z)
       ascii = 'a'+(char)(key-XK_a);
+#else
+  if((ascii = get_ascii(key)) && xpos<MAX_NAMELEN-1)
+  {
+#endif
     player.alias_name[xpos] = ascii;
     player.alias_name[xpos+1] = 0;
     xpos++;
@@ -1132,12 +1141,17 @@ void CalibrateJoystick()
   } joy_ctrl;
 #endif
 
+#ifdef MSDOS
+  char joy_nr[4];
+#endif
+
   int new_joystick_xleft, new_joystick_xright, new_joystick_xmiddle;
   int new_joystick_yupper, new_joystick_ylower, new_joystick_ymiddle;
 
   if (joystick_status==JOYSTICK_OFF)
     goto error_out;
 
+#ifndef MSDOS
   ClearWindow();
   DrawText(SX+16, SY+7*32, "MOVE JOYSTICK TO",FS_BIG,FC_YELLOW);
   DrawText(SX+16, SY+8*32, " THE UPPER LEFT ",FS_BIG,FC_YELLOW);
@@ -1161,7 +1175,7 @@ void CalibrateJoystick()
       joystick_status=JOYSTICK_OFF;
       goto error_out;
     }
-    Delay(10000);
+    Delay(10);
   }
 
   new_joystick_xleft = joy_ctrl.x;
@@ -1190,7 +1204,7 @@ void CalibrateJoystick()
       joystick_status=JOYSTICK_OFF;
       goto error_out;
     }
-    Delay(10000);
+    Delay(10);
   }
 
   new_joystick_xright = joy_ctrl.x;
@@ -1218,7 +1232,7 @@ void CalibrateJoystick()
       joystick_status=JOYSTICK_OFF;
       goto error_out;
     }
-    Delay(10000);
+    Delay(10);
   }
 
   new_joystick_xmiddle = joy_ctrl.x;
@@ -1237,12 +1251,51 @@ void CalibrateJoystick()
   while(Joystick() & JOY_BUTTON);
   return;
 
+#endif
   error_out:
 
+#ifdef MSDOS
+  joy_nr[0] = '#';
+  joy_nr[1] = SETUP_2ND_JOYSTICK_ON(player.setup)+49;
+  joy_nr[2] = '\0';
+
+  remove_joystick();
+  ClearWindow();
+  DrawText(SX+32, SY+7*32, "CENTER JOYSTICK",FS_BIG,FC_YELLOW);
+  DrawText(SX+16+7*32, SY+8*32, joy_nr, FS_BIG,FC_YELLOW);
+  DrawText(SX+32, SY+9*32, "AND PRESS A KEY",FS_BIG,FC_YELLOW);
+  BackToFront();
+
+  for(clear_keybuf();!keypressed(););
+  install_joystick(JOY_TYPE_2PADS);
+
+  ClearWindow();
+  DrawText(SX+16, SY+7*32, "MOVE JOYSTICK TO",FS_BIG,FC_YELLOW);
+  DrawText(SX+16, SY+8*32, " THE UPPER LEFT ",FS_BIG,FC_YELLOW);
+  DrawText(SX+32, SY+9*32, "AND PRESS A KEY",FS_BIG,FC_YELLOW);
+  BackToFront();
+
+  for(clear_keybuf();!keypressed(););
+  calibrate_joystick(SETUP_2ND_JOYSTICK_ON(player.setup));
+
+  ClearWindow();
+  DrawText(SX+16, SY+7*32, "MOVE JOYSTICK TO",FS_BIG,FC_YELLOW);
+  DrawText(SX+32, SY+8*32, "THE LOWER RIGHT",FS_BIG,FC_YELLOW);
+  DrawText(SX+32, SY+9*32, "AND PRESS A KEY",FS_BIG,FC_YELLOW);
+  BackToFront();
+
+  for(clear_keybuf();!keypressed(););
+  calibrate_joystick(SETUP_2ND_JOYSTICK_ON(player.setup));
+
+  DrawSetupScreen();
+  return;
+#endif
+
   ClearWindow();
   DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW);
   DrawText(SX+16, SY+48, " AVAILABLE ",FS_BIG,FC_YELLOW);
-  Delay(3000000);
+  BackToFront();
+  Delay(3000);
   DrawSetupScreen();
 }
 
@@ -1258,6 +1311,8 @@ void HandleGameActions()
     TapeStop();
 
   GameActions();
+
+  BackToFront();
 }
 
 void HandleVideoButtons(int mx, int my, int button)