return;
}
- if (level.native_em_level->ply1->alive == 0 &&
- level.native_em_level->ply2->alive == 0) /* all dead */
+ if (level.native_em_level->ply[0]->alive == 0 &&
+ level.native_em_level->ply[1]->alive == 0 &&
+ level.native_em_level->ply[2]->alive == 0 &&
+ level.native_em_level->ply[3]->alive == 0) /* all dead */
AllPlayersGone = TRUE;
if (AllPlayersGone && !TAPE_IS_STOPPED(tape))