changed global animations (esp. toons) to be controlled by game mode
[rocksndiamonds.git] / src / screens.c
index 5327c458ccd65b57e31a499b6e9e8c311300d306..97feee66acb6eeb9a44db9773e255011b628e869 100644 (file)
@@ -329,11 +329,12 @@ static struct
   char *text;
 } snapshot_modes_list[] =
 {
-  {    STR_SNAPSHOT_MODE_OFF,          "Off"           },
-  {    STR_SNAPSHOT_MODE_EVERY_STEP,   "Every Step"    },
-  {    STR_SNAPSHOT_MODE_EVERY_MOVE,   "Every Move"    },
+  {    STR_SNAPSHOT_MODE_OFF,                  "Off"           },
+  {    STR_SNAPSHOT_MODE_EVERY_STEP,           "Every Step"    },
+  {    STR_SNAPSHOT_MODE_EVERY_MOVE,           "Every Move"    },
+  {    STR_SNAPSHOT_MODE_EVERY_COLLECT,        "Every Collect" },
 
-  {    NULL,                           NULL            },
+  {    NULL,                                   NULL            },
 };
 
 static struct
@@ -5382,7 +5383,7 @@ static struct TokenInfo setup_info_graphics[] =
   { TYPE_SWITCH,       &setup.quick_switch,    "Quick Player Focus Switch:" },
   { TYPE_SWITCH,       &setup.quick_doors,     "Quick Menu Doors:"     },
   { TYPE_SWITCH,       &setup.show_titlescreen,"Show Title Screens:"   },
-  { TYPE_SWITCH,       &setup.toons,           "Show Toons:"           },
+  { TYPE_SWITCH,       &setup.toons,           "Show Menu Animations:" },
   { TYPE_ECS_AGA,      &setup.prefer_aga_graphics,"EMC graphics preference:" },
   { TYPE_SWITCH, &setup.sp_show_border_elements,"Supaplex Border Elements:" },
   { TYPE_SWITCH,       &setup.small_game_graphics, "Small Game Graphics:" },