char grid_button_old[MAX_GRID_XSIZE][MAX_GRID_YSIZE];
char grid_button_tmp[MAX_GRID_XSIZE][MAX_GRID_YSIZE];
boolean set_grid_button = FALSE;
+ int nr = GRID_ACTIVE_NR();
int x, y;
for (x = 0; x < MAX_GRID_XSIZE; x++)
}
break;
+#if defined(TARGET_SDL2)
+ case SDL_WINDOWEVENT:
+ HandleWindowEvent((WindowEvent *) &event);
+
+ // check if device has been rotated
+ if (nr != GRID_ACTIVE_NR())
+ {
+ nr = GRID_ACTIVE_NR();
+
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ grid_button_old[x][y] = grid_button_tmp[x][y] =
+ overlay.grid_button[x][y];
+ }
+
+ break;
+
+ case SDL_APP_WILLENTERBACKGROUND:
+ case SDL_APP_DIDENTERBACKGROUND:
+ case SDL_APP_WILLENTERFOREGROUND:
+ case SDL_APP_DIDENTERFOREGROUND:
+ HandlePauseResumeEvent((PauseResumeEvent *) &event);
+ break;
+#endif
+
default:
HandleOtherEvents(&event);
break;
BackToFront();
}
+ for (x = 0; x < MAX_GRID_XSIZE; x++)
+ for (y = 0; y < MAX_GRID_YSIZE; y++)
+ overlay.grid_button_all[nr][x][y] = overlay.grid_button[x][y];
+
overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE;
SetOverlayShowGrid(FALSE);