inverted logic of boolean setup option (to show scores after the game)
[rocksndiamonds.git] / src / screens.c
index 39650b5cf6a4f9aa32acd0fb999518ccbd6815c1..84b890f6e9bb6c0d05e2d519a36ba4ed89e91f15 100644 (file)
@@ -6671,7 +6671,7 @@ static struct TokenInfo setup_info_game[] =
   { TYPE_SWITCH,       &setup.skip_levels,     "Skip Unsolved Levels:" },
   { TYPE_SWITCH,       &setup.increment_levels,"Increment Solved Levels:" },
   { TYPE_SWITCH,       &setup.auto_play_next_level,"Auto-play Next Level:" },
-  { TYPE_SWITCH,       &setup.skip_scores_after_game,"Skip Scores After Game:" },
+  { TYPE_SWITCH,       &setup.show_scores_after_game,"Show Scores After Game:" },
   { TYPE_YES_NO,       &setup.ask_on_game_over, "Ask on Game Over:"    },
   { TYPE_SWITCH,       &setup.autorecord,      "Auto-Record Tapes:"    },
   { TYPE_ENTER_LIST,   execSetupChooseGameSpeed, "Game Speed:"         },