static void UpdateScreenMenuGadgets(int, boolean);
static void AdjustScoreInfoButtons_SelectScore(int, int, int);
-static void AdjustScoreInfoButtons_PlayTape(int, int);
+static void AdjustScoreInfoButtons_PlayTape(int, int, boolean);
static boolean OfferUploadTapes(void);
static void execOfferUploadTapes(void);
static char *getHallOfFameRankText(int, int);
static char *getHallOfFameScoreText(int, int);
+static struct TokenInfo *getSetupInfoFinal(struct TokenInfo *);
+
static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
static int info_mode = INFO_MODE_MAIN;
return;
}
+ // needed if last screen was the playing screen, invoked from hall of fame
+ if (score_info_tape_play)
+ {
+ CloseDoor(DOOR_CLOSE_ALL);
+
+ SetGameStatus(GAME_MODE_SCOREINFO);
+
+ DrawScoreInfo(scores.last_entry_nr);
+
+ return;
+ }
+
// leveldir_current may be invalid (level group, parent link, node copy)
leveldir_current = getValidLevelSeries(leveldir_current, leveldir_last_valid);
info_info = info_info_main;
+ // use modified info screen info without info screen entries marked as hidden
+ info_info = getSetupInfoFinal(info_info);
+
// determine maximal number of info entries that can be displayed on screen
num_info_info = 0;
for (i = 0; info_info[i].type != 0 && i < NUM_MENU_ENTRIES_ON_SCREEN; i++)
if (mx || my) // mouse input
{
+ scores.was_just_playing = FALSE;
+
x = (mx - amSX) / 32;
y = (my - amSY) / 32 - MENU_SCREEN_START_YPOS;
}
else if (dx || dy) // keyboard or scrollbar/scrollbutton input
{
+ scores.was_just_playing = FALSE;
+
// move cursor instead of scrolling when already at start/end of list
if (dy == -1 * SCROLL_LINE && ti->cl_first == 0)
dy = -1;
}
else if (game_status == GAME_MODE_SCORES)
{
- if (game_status_last_screen == GAME_MODE_PLAYING &&
- setup.auto_play_next_level && setup.increment_levels &&
+ if (setup.auto_play_next_level && setup.increment_levels &&
scores.last_level_nr < leveldir_current->last_level &&
+ scores.was_just_playing &&
!network_playing)
{
StartGameActions(network.enabled, setup.autorecord,
level.random_seed);
return;
}
- else
+ else if (!scores.was_just_playing)
{
SetGameStatus(GAME_MODE_SCOREINFO);
void DrawHallOfFame(int level_nr)
{
scores.last_level_nr = level_nr;
+ scores.was_just_playing = (game_status_last_screen == GAME_MODE_PLAYING);
// (this is needed when called from GameEnd() after winning a game)
KeyboardAutoRepeatOn();
int select_y1, select_y2;
int play_x, play_y;
int play_height = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]->height;
+ boolean play_visible = (entry->id != -1);
int font_width = getFontWidth(font_text);
int font_height = getFontHeight(font_text);
int tape_date_width = getTextWidth(entry->tape_date, font_text);
DrawTextSCentered(ybottom, font_foot, "Press any key or button to go back");
AdjustScoreInfoButtons_SelectScore(select_x, select_y1, select_y2);
- AdjustScoreInfoButtons_PlayTape(play_x, play_y);
+ AdjustScoreInfoButtons_PlayTape(play_x, play_y, play_visible);
}
static void DrawScoreInfo(int entry_nr)
{
scores.last_entry_nr = entry_nr;
+ score_info_tape_play = FALSE;
SetMainBackgroundImageIfDefined(IMG_BACKGROUND_SCOREINFO);
FadeOut(REDRAW_FIELD);
+ // needed if different viewport properties defined after playing score tape
+ ChangeViewportPropertiesIfNeeded();
+
DrawScoreInfo_Content(entry_nr);
// map gadgets for score info screen
static void HandleScoreInfo_PlayTape(void)
{
+ if (!PlayScoreTape(scores.last_entry_nr))
+ {
+ DrawScoreInfo_Content(scores.last_entry_nr);
+
+ FadeIn(REDRAW_FIELD);
+ }
}
void HandleScoreInfo(int mx, int my, int dx, int dy, int button)
SetGameStatus(GAME_MODE_SCORES);
- DrawHallOfFame(level_nr);
+ DrawHallOfFame(scores.last_level_nr);
}
else if (dx)
{
{ &setup.internal.menu_exit, execExitSetup },
{ &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
+ { &setup.internal.info_title, execInfoTitleScreen },
+ { &setup.internal.info_elements, execInfoElements },
+ { &setup.internal.info_music, execInfoMusic },
+ { &setup.internal.info_credits, execInfoCredits },
+ { &setup.internal.info_program, execInfoProgram },
+ { &setup.internal.info_version, execInfoVersion },
+ { &setup.internal.info_levelset, execInfoLevelSet },
+ { &setup.internal.info_exit, execExitInfo },
+
{ NULL, NULL }
};
ModifyGadget(gi_2, GDI_X, x, GDI_Y, y2, GDI_END);
}
-static void AdjustScoreInfoButtons_PlayTape(int x, int y)
+static void AdjustScoreInfoButtons_PlayTape(int x, int y, boolean visible)
{
struct GadgetInfo *gi = screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE];
struct MenuPosInfo *pos = menubutton_info[SCREEN_CTRL_ID_PLAY_TAPE].pos;
- if (pos->x == -1 && pos->y == -1)
- ModifyGadget(gi, GDI_X, x, GDI_Y, y, GDI_END);
+ // set gadget position dynamically, pre-defined or off-screen
+ int xx = (visible ? (pos->x == -1 ? x : pos->x) : POS_OFFSCREEN);
+ int yy = (visible ? (pos->y == -1 ? y : pos->y) : POS_OFFSCREEN);
+
+ ModifyGadget(gi, GDI_X, xx, GDI_Y, yy, GDI_END);
+ MapGadget(gi); // (needed if deactivated on last score page)
}
static void HandleScreenGadgets(struct GadgetInfo *gi)