rnd-19981026-2
[rocksndiamonds.git] / src / screens.c
index 3a9dda073371ed874ba9ce78d515170baf422921..68132cf55e22692577af7ad39af0bee4669f377e 100644 (file)
@@ -70,10 +70,22 @@ void DrawMainMenu()
   DrawGraphic(14,3,GFX_PFEIL_R);
 
   DrawText(SX+40+16,SY+326,"A Game by Artsoft Entertainment",FS_SMALL,FC_BLUE);
+
+  /*
   DrawText(SX+40+16,SY+344,"Graphics: Deluxe Paint IV Amiga",
           FS_SMALL,FC_BLUE);
   DrawText(SX+60+16,SY+362,"Sounds: AudioMaster IV Amiga",
           FS_SMALL,FC_BLUE);
+  */
+
+  if (leveldir[leveldir_nr].name)
+  {
+    int len = strlen(leveldir[leveldir_nr].name);
+    int lxpos = SX+(SXSIZE-len*FONT4_XSIZE)/2;
+    int lypos = SY+352;
+
+    DrawText(lxpos,lypos,leveldir[leveldir_nr].name,FS_SMALL,FC_SPECIAL2);
+  }
 
   FadeToFront();
   InitAnimation();
@@ -151,9 +163,6 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
 
     level_nr = new_level_nr;
 
-    if (level_nr > local_player->handicap)
-      level_nr = local_player->handicap;
-
     DrawTextExt(drawto,gc,SX+11*32,SY+3*32,
                int2str(level_nr,3), FS_BIG,FC_RED);
     DrawTextExt(window,gc,SX+11*32,SY+3*32,
@@ -194,7 +203,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
        if (num_leveldirs)
        {
          game_status = CHOOSELEVEL;
-         SavePlayerInfo(PLAYER_LEVEL);
+         SaveLevelSetup();
          DrawChooseLevel();
        }
       }
@@ -235,7 +244,7 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button)
       }
       else if (y==10)
       {
-       SavePlayerInfo(PLAYER_LEVEL);
+       SaveLevelSetup();
         if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED))
          game_status = EXITGAME;
       }
@@ -683,22 +692,6 @@ void HandleHelpScreen(int button)
   BackToFront();
 }
 
-void CheckCheat()
-{
-  int old_handicap = local_player->handicap;
-
-#if 0
-  if (!strcmp(local_player->alias_name,"Artsoft"))
-#endif
-    local_player->handicap = leveldir[leveldir_nr].levels-1;
-
-  if (local_player->handicap != old_handicap)
-  {
-    SavePlayerInfo(PLAYER_LEVEL);
-    level_nr = local_player->handicap;
-  }
-}
-
 void HandleTypeName(int newxpos, KeySym key)
 {
   static int xpos = 0, ypos = 2;
@@ -744,15 +737,11 @@ void HandleTypeName(int newxpos, KeySym key)
   {
     DrawText(SX+6*32,SY+ypos*32,local_player->alias_name,FS_BIG,FC_RED);
     DrawGraphic(xpos+6,ypos,GFX_LEERRAUM);
-    SavePlayerInfo(PLAYER_SETUP);
-    CheckCheat();
 
+    SaveSetup();
     game_status = MAINMENU;
-/*
-    DrawMainMenu();
-*/
-
   }
+
   BackToFront();
 }
 
@@ -831,10 +820,8 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button)
     }
     else
     {
-      local_player->leveldir_nr = leveldir_nr = y-3;
-      LoadPlayerInfo(PLAYER_LEVEL);
-      SavePlayerInfo(PLAYER_SETUP);
-      CheckCheat();
+      leveldir_nr = y-3;
+      SaveLevelSetup();
 
       TapeErase();
       LoadLevelTape(level_nr);
@@ -844,6 +831,7 @@ void HandleChooseLevel(int mx, int my, int dx, int dy, int button)
       redraw = TRUE;
     }
   }
+
   BackToFront();
 
   if (game_status==CHOOSELEVEL)
@@ -899,26 +887,25 @@ void DrawSetupScreen()
   int i;
   static struct setup
   {
-    unsigned int bit;
+    boolean *value;
     char *text, *mode[2];
-    int color[2];
-  } setup[] =
+  } setup_info[] =
   {
-    {SETUP_SOUND,      "Sound:",       {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_SOUND_LOOPS,        " Sound Loops:",{"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_SOUND_MUSIC,        " Game Music:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_TOONS,      "Toons:",       {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_DIRECT_DRAW,        "Buffered gfx:",{"off","on" },  {FC_BLUE,FC_YELLOW}},
-    {SETUP_SCROLL_DELAY,"Scroll Delay:",{"on", "off"}, {FC_YELLOW,FC_BLUE}},
-    {SETUP_SOFT_SCROLL,        "Soft Scroll.:",{"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_FADING,     "Fading:",      {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_QUICK_DOORS,        "Quick Doors:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {SETUP_AUTO_RECORD,        "Auto-Record:", {"on", "off"},  {FC_YELLOW,FC_BLUE}},
-    {0,                        "Input Devices",{"",   ""},     {0,0}},
-    {0,                        "",             {"",   ""},     {0,0}},
-    {0,                        "",             {"",   ""},     {0,0}},
-    {0,                        "Exit",         {"",   ""},     {0,0}},
-    {0,                        "Save and exit",{"",   ""},     {0,0}}
+    { &setup.sound_on,         "Sound:",       { "on", "off" } },
+    { &setup.sound_loops_on,   " Sound Loops:",{ "on", "off" } },
+    { &setup.sound_music_on,   " Game Music:", { "on", "off" } },
+    { &setup.toons_on,         "Toons:",       { "on", "off" } },
+    { &setup.direct_draw_on,   "Buffered gfx:",{ "off","on"  } },
+    { &setup.scroll_delay_on,  "Scroll Delay:",{ "on", "off" } },
+    { &setup.soft_scrolling_on,        "Soft Scroll.:",{ "on", "off" } },
+    { &setup.fading_on,                "Fading:",      { "on", "off" } },
+    { &setup.quick_doors,      "Quick Doors:", { "on", "off" } },
+    { &setup.autorecord_on,    "Auto-Record:", { "on", "off" } },
+    { NULL,                    "Input Devices",{ "",   ""    } },
+    { NULL,                    "",             { "",   ""    } },
+    { NULL,                    "",             { "",   ""    } },
+    { NULL,                    "Exit",         { "",   ""    } },
+    { NULL,                    "Save and exit",{ "",   ""    } }
   };
 
   CloseDoor(DOOR_CLOSE_2);
@@ -932,15 +919,17 @@ void DrawSetupScreen()
     if (!(i >= SETUP_SCREEN_POS_EMPTY1 && i <= SETUP_SCREEN_POS_EMPTY2))
     {
       DrawGraphic(0,i,GFX_KUGEL_BLAU);
-      DrawText(SX+32,SY+i*32, setup[base].text, FS_BIG,FC_GREEN);
+      DrawText(SX+32,SY+i*32, setup_info[base].text, FS_BIG,FC_GREEN);
     }
 
-    if (i < SETUP_SCREEN_POS_EMPTY1)
+    if (setup_info[base].value)
     {
-      int setting_bit = setup[base].bit;
-      int setting_pos = ((local_player->setup & setting_bit) != 0 ? 0 : 1);
-      DrawText(SX+14*32, SY+i*32,setup[base].mode[setting_pos],
-              FS_BIG,setup[base].color[setting_pos]);
+      int setting_value = *setup_info[base].value;
+      int setting_pos = (setting_value != 0 ? 0 : 1);
+      int fc_on = (strcmp(setup_info[base].mode[setting_pos], "on") == 0);
+
+      DrawText(SX+14*32, SY+i*32, setup_info[base].mode[setting_pos],
+              FS_BIG, (fc_on ? FC_YELLOW : FC_BLUE));
     }
   }
 
@@ -1014,97 +1003,97 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
 
       if (y==3 && sound_status==SOUND_AVAILABLE)
       {
-       if (SETUP_SOUND_ON(local_player->setup))
+       if (setup.sound_on)
        {
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
          DrawText(SX+14*32, SY+(yy+1)*32,"off",FS_BIG,FC_BLUE);
          DrawText(SX+14*32, SY+(yy+2)*32,"off",FS_BIG,FC_BLUE);
-         local_player->setup &= ~SETUP_SOUND_LOOPS;
-         local_player->setup &= ~SETUP_SOUND_MUSIC;
+         setup.sound_loops_on = FALSE;
+         setup.sound_music_on = FALSE;
        }
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_SOUND;
+       setup.sound_on = !setup.sound_on;
       }
       else if (y==4 && sound_loops_allowed)
       {
-       if (SETUP_SOUND_LOOPS_ON(local_player->setup))
+       if (setup.sound_loops_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
        {
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
          DrawText(SX+14*32, SY+(yy-1)*32,"on ",FS_BIG,FC_YELLOW);
-         local_player->setup |= SETUP_SOUND;
+         setup.sound_on = TRUE;
        }
-       local_player->setup ^= SETUP_SOUND_LOOPS;
+       setup.sound_loops_on = !setup.sound_loops_on;
       }
       else if (y==5 && sound_loops_allowed)
       {
-       if (SETUP_SOUND_MUSIC_ON(local_player->setup))
+       if (setup.sound_music_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
        {
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
          DrawText(SX+14*32, SY+(yy-2)*32,"on ",FS_BIG,FC_YELLOW);
-         local_player->setup |= SETUP_SOUND;
+         setup.sound_on = TRUE;
        }
-       local_player->setup ^= SETUP_SOUND_MUSIC;
+       setup.sound_music_on = !setup.sound_music_on;
       }
       else if (y==6)
       {
-       if (SETUP_TOONS_ON(local_player->setup))
+       if (setup.toons_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_TOONS;
+       setup.toons_on = !setup.toons_on;
       }
       else if (y==7)
       {
-       if (!SETUP_DIRECT_DRAW_ON(local_player->setup))
+       if (!setup.direct_draw_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_DIRECT_DRAW;
+       setup.direct_draw_on = !setup.direct_draw_on;
       }
       else if (y==8)
       {
-       if (SETUP_SCROLL_DELAY_ON(local_player->setup))
+       if (setup.scroll_delay_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_SCROLL_DELAY;
+       setup.scroll_delay_on = !setup.scroll_delay_on;
       }
       else if (y==9)
       {
-       if (SETUP_SOFT_SCROLL_ON(local_player->setup))
+       if (setup.soft_scrolling_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_SOFT_SCROLL;
+       setup.soft_scrolling_on = !setup.soft_scrolling_on;
       }
       else if (y==10)
       {
-       if (SETUP_FADING_ON(local_player->setup))
+       if (setup.fading_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_FADING;
+       setup.fading_on = !setup.fading_on;
       }
       else if (y==11)
       {
-       if (SETUP_QUICK_DOORS_ON(local_player->setup))
+       if (setup.quick_doors)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_QUICK_DOORS;
+       setup.quick_doors = !setup.quick_doors;
       }
       else if (y==12)
       {
-       if (SETUP_AUTO_RECORD_ON(local_player->setup))
+       if (setup.autorecord_on)
          DrawText(SX+14*32, SY+yy*32,"off",FS_BIG,FC_BLUE);
        else
          DrawText(SX+14*32, SY+yy*32,"on ",FS_BIG,FC_YELLOW);
-       local_player->setup ^= SETUP_AUTO_RECORD;
+       setup.autorecord_on = !setup.autorecord_on;
       }
       else if (y==13)
       {
@@ -1116,7 +1105,7 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
       {
         if (y==pos_end)
        {
-         SavePlayerInfo(PLAYER_SETUP);
+         SaveSetup();
          SaveJoystickData();
        }
 
@@ -1157,34 +1146,29 @@ static void drawPlayerSetupInputInfo(int player_nr)
 {
   int i;
   static struct SetupKeyboardInfo custom_key;
-  static KeySym *key[] =
+  static struct
   {
-    &custom_key.left,
-    &custom_key.right,
-    &custom_key.up,
-    &custom_key.down,
-    &custom_key.snap,
-    &custom_key.bomb
-  };
-  static char *joy_text[] =
+    KeySym *keysym;
+    char *text;
+  } custom[] =
   {
-    "Joystick Left",
-    "Joystick Right",
-    "Joystick Up",
-    "Joystick Down",
-    "Button 1",
-    "Button 2",
+    { &custom_key.left,  "Joystick Left"  },
+    { &custom_key.right, "Joystick Right" },
+    { &custom_key.up,    "Joystick Up"    },
+    { &custom_key.down,  "Joystick Down"  },
+    { &custom_key.snap,  "Button 1"       },
+    { &custom_key.bomb,  "Button 2"       }
   };
 
-  custom_key = setup.key_input[player_nr];
+  custom_key = setup.input[player_nr].key;
 
   DrawText(SX+11*32, SY+2*32, int2str(player_nr + 1, 1), FS_BIG, FC_RED);
   DrawGraphic(8, 2, GFX_SPIELER1 + player_nr);
 
-  if (setup.joy_input[player_nr].use_joystick)
+  if (setup.input[player_nr].use_joystick)
   {
     DrawText(SX+8*32, SY+3*32,
-            (setup.joy_input[player_nr].joystick_nr == 0 ?
+            (setup.input[player_nr].joystick_nr == 0 ?
              "Joystick1" : "Joystick2"),
             FS_BIG, FC_YELLOW);
     DrawText(SX+32, SY+4*32, "Calibrate", FS_BIG, FC_GREEN);
@@ -1214,9 +1198,9 @@ static void drawPlayerSetupInputInfo(int player_nr)
     DrawText(SX + 3*32, SY + ypos*32,
             "              ", FS_BIG, FC_YELLOW);
     DrawText(SX + 3*32, SY + ypos*32,
-            (setup.joy_input[player_nr].use_joystick ?
-             joy_text[i] :
-             getKeySymName(*key[i])),
+            (setup.input[player_nr].use_joystick ?
+             custom[i].text :
+             getKeyNameFromKeySym(*custom[i].keysym)),
             FS_BIG, FC_YELLOW);
   }
 }
@@ -1313,25 +1297,25 @@ void HandleSetupInputScreen(int mx, int my, int dx, int dy, int button)
        int one_joystick_nr       = (dx >= 0 ? 0 : 1);
        int the_other_joystick_nr = (dx >= 0 ? 1 : 0);
 
-       if (setup.joy_input[player_nr].use_joystick)
+       if (setup.input[player_nr].use_joystick)
        {
-         if (setup.joy_input[player_nr].joystick_nr == one_joystick_nr)
-           setup.joy_input[player_nr].joystick_nr = the_other_joystick_nr;
+         if (setup.input[player_nr].joystick_nr == one_joystick_nr)
+           setup.input[player_nr].joystick_nr = the_other_joystick_nr;
          else
-           setup.joy_input[player_nr].use_joystick = FALSE;
+           setup.input[player_nr].use_joystick = FALSE;
        }
        else
        {
-         setup.joy_input[player_nr].use_joystick = TRUE;
-         setup.joy_input[player_nr].joystick_nr = one_joystick_nr;
+         setup.input[player_nr].use_joystick = TRUE;
+         setup.input[player_nr].joystick_nr = one_joystick_nr;
        }
 
        drawPlayerSetupInputInfo(player_nr);
       }
       else if (y == 5)
       {
-       if (setup.joy_input[player_nr].use_joystick)
-         CalibrateJoystick(setup.joy_input[player_nr].joystick_nr);
+       if (setup.input[player_nr].use_joystick)
+         CalibrateJoystick(setup.input[player_nr].joystick_nr);
        else
          CustomizeKeyboard(player_nr);
 
@@ -1374,7 +1358,7 @@ void CustomizeKeyboard(int player_nr)
   };
 
   /* read existing key bindings from player setup */
-  custom_key = setup.key_input[player_nr];
+  custom_key = setup.input[player_nr].key;
 
   ClearWindow();
   DrawText(SX + 16, SY + 16, "Keyboard Input", FS_BIG, FC_YELLOW);
@@ -1388,7 +1372,8 @@ void CustomizeKeyboard(int player_nr)
   DrawText(SX, SY + (2+2*step_nr+1)*32,
           "Key:", FS_BIG, FC_RED);
   DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
-          getKeySymName(*customize_step[step_nr].keysym), FS_BIG, FC_BLUE);
+          getKeyNameFromKeySym(*customize_step[step_nr].keysym),
+          FS_BIG, FC_BLUE);
 
   while(!finished)
   {
@@ -1427,7 +1412,7 @@ void CustomizeKeyboard(int player_nr)
            DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
                     "             ", FS_BIG, FC_YELLOW);
            DrawText(SX + 4*32, SY + (2+2*step_nr+1)*32,
-                    getKeySymName(key), FS_BIG, FC_YELLOW);
+                    getKeyNameFromKeySym(key), FS_BIG, FC_YELLOW);
            step_nr++;
 
            /* un-highlight last query */
@@ -1450,7 +1435,7 @@ void CustomizeKeyboard(int player_nr)
            DrawText(SX, SY+(2+2*step_nr+1)*32,
                     "Key:", FS_BIG, FC_RED);
            DrawText(SX + 4*32, SY+(2+2*step_nr+1)*32,
-                    getKeySymName(*customize_step[step_nr].keysym),
+                    getKeyNameFromKeySym(*customize_step[step_nr].keysym),
                     FS_BIG, FC_BLUE);
          }
          break;
@@ -1473,7 +1458,7 @@ void CustomizeKeyboard(int player_nr)
   }
 
   /* write new key bindings back to player setup */
-  setup.key_input[player_nr] = custom_key;
+  setup.input[player_nr].key = custom_key;
 
   StopAnimation();
   DrawSetupInputScreen();
@@ -1678,7 +1663,7 @@ void CalibrateJoystick_OLD()
   char joy_nr[4];
 #endif
 
-  int joystick_nr = setup.joy_input[0].joystick_nr;
+  int joystick_nr = setup.input[0].joystick_nr;
   int new_joystick_xleft, new_joystick_xright, new_joystick_xmiddle;
   int new_joystick_yupper, new_joystick_ylower, new_joystick_ymiddle;
 
@@ -1833,7 +1818,7 @@ void CalibrateJoystick_OLD()
   DrawSetupScreen();
 }
 
-void HandleGameActions(byte player_action)
+void HandleGameActions()
 {
   if (game_status != PLAYING)
     return;
@@ -1844,7 +1829,7 @@ void HandleGameActions(byte player_action)
   if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
     TapeStop();
 
-  GameActions(player_action);
+  GameActions();
 
   BackToFront();
 }
@@ -1962,14 +1947,12 @@ void HandleSoundButtons(int mx, int my, int button)
       if (setup.sound_music_on)
       { 
        setup.sound_music_on = FALSE;
-       local_player->setup &= ~SETUP_SOUND_MUSIC;
        FadeSound(background_loop[level_nr % num_bg_loops]);
        DrawSoundDisplay(BUTTON_SOUND_MUSIC_OFF);
       }
       else if (sound_loops_allowed)
       { 
        setup.sound_on = setup.sound_music_on = TRUE;
-       local_player->setup |= (SETUP_SOUND | SETUP_SOUND_MUSIC);
        PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
        DrawSoundDisplay(BUTTON_SOUND_MUSIC_ON);
       }
@@ -1981,13 +1964,11 @@ void HandleSoundButtons(int mx, int my, int button)
       if (setup.sound_loops_on)
       { 
        setup.sound_loops_on = FALSE;
-       local_player->setup &= ~SETUP_SOUND_LOOPS;
        DrawSoundDisplay(BUTTON_SOUND_LOOPS_OFF);
       }
       else if (sound_loops_allowed)
       { 
        setup.sound_on = setup.sound_loops_on = TRUE;
-       local_player->setup |= (SETUP_SOUND | SETUP_SOUND_LOOPS);
        DrawSoundDisplay(BUTTON_SOUND_LOOPS_ON);
       }
       else
@@ -1998,13 +1979,11 @@ void HandleSoundButtons(int mx, int my, int button)
       if (setup.sound_simple_on)
       { 
        setup.sound_simple_on = FALSE;
-       local_player->setup &= ~SETUP_SOUND;
        DrawSoundDisplay(BUTTON_SOUND_SIMPLE_OFF);
       }
       else if (sound_status==SOUND_AVAILABLE)
       { 
        setup.sound_on = setup.sound_simple_on = TRUE;
-       local_player->setup |= SETUP_SOUND;
        DrawSoundDisplay(BUTTON_SOUND_SIMPLE_ON);
       }
       else
@@ -2059,30 +2038,6 @@ void HandleGameButtons(int mx, int my, int button)
       }
       else
        TapeTogglePause();
-
-      /*
-      if (tape.pausing)
-      {
-       if (options.network)
-         SendToServer_ContinuePlaying();
-       else
-       {
-         tape.pausing = FALSE;
-         DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
-       }
-      }
-      else
-      {
-       if (options.network)
-         SendToServer_PausePlaying();
-       else
-       {
-         tape.pausing = TRUE;
-         DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0);
-       }
-      }
-      */
-
       break;
 
     case BUTTON_GAME_PLAY: