static TreeInfo *level_number = NULL;
static TreeInfo *level_number_current = NULL;
+static unsigned int sync_frame_delay = 0;
+static unsigned int sync_frame_delay_value = GAME_FRAME_DELAY;
+
static struct
{
int value;
DoAnimation();
BackToFront();
- /* don't eat all CPU time */
- Delay(10);
+ WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
return key;
DoAnimation();
BackToFront();
- /* don't eat all CPU time */
- Delay(10);
+ WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
/* write new key bindings back to player setup */
DoAnimation();
BackToFront();
- /* don't eat all CPU time */
- Delay(10);
+ WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
/* calibrated center position (joystick should now be centered) */
NextEvent(&event);
HandleOtherEvents(&event);
- Delay(10);
+ WaitUntilDelayReached(&sync_frame_delay, sync_frame_delay_value);
}
}