{
if (leveldir_current->readonly &&
!strEqual(setup.player_name, "Artsoft"))
- Request("This level is read only!", REQ_CONFIRM);
+ Request("This level is read-only!", REQ_CONFIRM);
CloseDoor(DOOR_CLOSE_2);
name[xpos] = 0;
}
- else if (key == KSYM_Return)
+ else if (key == KSYM_Return || key == KSYM_Escape)
{
- StopTextInput();
-
- setTypeNameValues(name, pos, TRUE);
+ boolean changed = (key == KSYM_Return);
- active = FALSE;
- }
- else if (key == KSYM_Escape)
- {
StopTextInput();
- setTypeNameValues(name, pos, FALSE);
+ setTypeNameValues(name, pos, changed);
active = FALSE;
}