fixed centered screen position for keyboard/joystick configuration
[rocksndiamonds.git] / src / screens.c
index 5011bee25f07c1476a011ab0c65a6ba51308af54..4f711f26ce3f584cb9ef610085f925f4bf292f31 100644 (file)
 
 #define MAX_MENU_MODES                 MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
 
+/* setup screen titles */
+#define STR_SETUP_MAIN                 "Setup"
+#define STR_SETUP_GAME                 "Game & Menu"
+#define STR_SETUP_EDITOR               "Editor"
+#define STR_SETUP_GRAPHICS             "Graphics"
+#define STR_SETUP_SOUND                        "Sound & Music"
+#define STR_SETUP_ARTWORK              "Custom Artwork"
+#define STR_SETUP_INPUT                        "Input Devices"
+#define STR_SETUP_TOUCH                        "Touch Controls"
+#define STR_SETUP_SHORTCUTS            "Key Shortcuts"
+#define STR_SETUP_EXIT                 "Exit"
+#define STR_SETUP_SAVE_AND_EXIT                "Save and Exit"
+
+#define STR_SETUP_CHOOSE_GAME_SPEED    "Game Speed"
+#define STR_SETUP_CHOOSE_SCROLL_DELAY  "Scroll Delay"
+#define STR_SETUP_CHOOSE_SNAPSHOT_MODE "Snapshot Mode"
+#define STR_SETUP_CHOOSE_WINDOW_SIZE   "Window Scaling"
+#define STR_SETUP_CHOOSE_SCALING_TYPE  "Anti-Aliasing"
+#define STR_SETUP_CHOOSE_RENDERING     "Rendering Mode"
+#define STR_SETUP_CHOOSE_VOLUME_SIMPLE "Sound Volume"
+#define STR_SETUP_CHOOSE_VOLUME_LOOPS  "Loops Volume"
+#define STR_SETUP_CHOOSE_VOLUME_MUSIC  "Music Volume"
+#define STR_SETUP_CHOOSE_TOUCH_CONTROL "Control Type"
+#define STR_SETUP_CHOOSE_MOVE_DISTANCE "Move Distance"
+#define STR_SETUP_CHOOSE_DROP_DISTANCE "Drop Distance"
+
 /* for input setup functions */
 #define SETUPINPUT_SCREEN_POS_START    0
 #define SETUPINPUT_SCREEN_POS_END      (SCR_FIELDY - 4)
 #define SETUPINPUT_SCREEN_POS_EMPTY2   (SETUPINPUT_SCREEN_POS_END - 1)
 
 #define MENU_SETUP_FONT_TITLE          FONT_TEXT_1
-#define MENU_SETUP_FONT_TEXT           FONT_REQUEST
+#define MENU_SETUP_FONT_TEXT           FONT_TITLE_2
 
 /* for various menu stuff  */
 #define MENU_SCREEN_START_XPOS         1
 #define MENU_INFO_FONT_TEXT            FONT_TEXT_3
 #define MENU_INFO_FONT_FOOT            FONT_TEXT_4
 #define MENU_INFO_SPACE_HEAD           (menu.headline2_spacing_info[info_mode])
-#define MENU_SCREEN_INFO_XSTART                16
-#define MENU_SCREEN_INFO_YSTART1       100
+#define MENU_SCREEN_INFO_SPACE_LEFT    (menu.left_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_RIGHT   (menu.right_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_TOP     (menu.top_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_SPACE_BOTTOM  (menu.bottom_spacing_info[info_mode])
+#define MENU_SCREEN_INFO_YSTART1       MENU_SCREEN_INFO_SPACE_TOP
 #define MENU_SCREEN_INFO_YSTART2       (MENU_SCREEN_INFO_YSTART1 +            \
                                         getMenuTextStep(MENU_INFO_SPACE_HEAD, \
                                                         MENU_INFO_FONT_TITLE))
 #define MENU_SCREEN_INFO_YSTEP         (TILEY + 4)
-#define MENU_SCREEN_INFO_YBOTTOM       (SYSIZE - 20)
+#define MENU_SCREEN_INFO_YBOTTOM       (SYSIZE - MENU_SCREEN_INFO_SPACE_BOTTOM)
 #define MENU_SCREEN_INFO_YSIZE         (MENU_SCREEN_INFO_YBOTTOM -     \
                                         MENU_SCREEN_INFO_YSTART2 -     \
                                         TILEY / 2)
@@ -277,7 +306,7 @@ static struct
   char *text;
 } scaling_types_list[] =
 {
-  {    SCALING_QUALITY_NEAREST, "None"         },
+  {    SCALING_QUALITY_NEAREST, "Off"          },
   {    SCALING_QUALITY_LINEAR,  "Linear"       },
   {    SCALING_QUALITY_BEST,    "Anisotropic"  },
 
@@ -395,6 +424,7 @@ static struct
   char *text;
 } touch_controls_list[] =
 {
+  {    TOUCH_CONTROL_OFF,              "Off"                   },
   {    TOUCH_CONTROL_VIRTUAL_BUTTONS,  "Virtual Buttons"       },
   {    TOUCH_CONTROL_WIPE_GESTURES,    "Wipe Gestures"         },
   {    TOUCH_CONTROL_FOLLOW_FINGER,    "Follow Finger"         },
@@ -444,6 +474,9 @@ static struct
 #define DRAW_YOFFSET_INFO(i)   (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ?  \
                                 menu.draw_yoffset[GAME_MODE_INFO] :    \
                                 menu.draw_yoffset_info[DRAW_MODE_INFO(i)])
+#define EXTRA_SPACING_INFO(i)  (DRAW_MODE_INFO(i) == INFO_MODE_MAIN ? \
+                                menu.extra_spacing[GAME_MODE_INFO] :   \
+                                menu.extra_spacing_info[DRAW_MODE_INFO(i)])
 
 #define DRAW_XOFFSET_SETUP(i)  (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
                                 menu.draw_xoffset[GAME_MODE_SETUP] :   \
@@ -451,6 +484,9 @@ static struct
 #define DRAW_YOFFSET_SETUP(i)  (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
                                 menu.draw_yoffset[GAME_MODE_SETUP] :   \
                                 menu.draw_yoffset_setup[DRAW_MODE_SETUP(i)])
+#define EXTRA_SPACING_SETUP(i) (DRAW_MODE_SETUP(i) == SETUP_MODE_MAIN ? \
+                                menu.extra_spacing[GAME_MODE_SETUP] :  \
+                                menu.extra_spacing_setup[DRAW_MODE_SETUP(i)])
 
 #define DRAW_XOFFSET(s)                ((s) == GAME_MODE_INFO ?                \
                                 DRAW_XOFFSET_INFO(info_mode) :         \
@@ -462,6 +498,11 @@ static struct
                                 (s) == GAME_MODE_SETUP ?               \
                                 DRAW_YOFFSET_SETUP(setup_mode) :       \
                                 menu.draw_yoffset[DRAW_MODE(s)])
+#define EXTRA_SPACING(s)       ((s) == GAME_MODE_INFO ?                \
+                                EXTRA_SPACING_INFO(info_mode) :        \
+                                (s) == GAME_MODE_SETUP ?               \
+                                EXTRA_SPACING_SETUP(setup_mode) :      \
+                                menu.extra_spacing[DRAW_MODE(s)])
 
 #define mSX                    (SX + DRAW_XOFFSET(game_status))
 #define mSY                    (SY + DRAW_YOFFSET(game_status))
@@ -544,6 +585,9 @@ static char *main_text_level_year           = NULL;
 static char *main_text_level_imported_from     = NULL;
 static char *main_text_level_imported_by       = NULL;
 static char *main_text_level_tested_by         = NULL;
+static char *main_text_title_1                 = NULL;
+static char *main_text_title_2                 = NULL;
+static char *main_text_title_3                 = NULL;
 
 struct MainControlInfo
 {
@@ -693,19 +737,19 @@ static struct MainControlInfo main_controls[] =
   {
     MAIN_CONTROL_TITLE_1,
     NULL,                              -1,
-    &menu.main.text.title_1,           &setup.internal.program_title,
+    &menu.main.text.title_1,           &main_text_title_1,
     NULL,                              NULL,
   },
   {
     MAIN_CONTROL_TITLE_2,
     NULL,                              -1,
-    &menu.main.text.title_2,           &setup.internal.program_copyright,
+    &menu.main.text.title_2,           &main_text_title_2,
     NULL,                              NULL,
   },
   {
     MAIN_CONTROL_TITLE_3,
     NULL,                              -1,
-    &menu.main.text.title_3,           &setup.internal.program_company,
+    &menu.main.text.title_3,           &main_text_title_3,
     NULL,                              NULL,
   },
 
@@ -977,6 +1021,10 @@ static void InitializeMainControls()
   main_text_level_imported_by  = leveldir_current->imported_by;
   main_text_level_tested_by    = leveldir_current->tested_by;
 
+  main_text_title_1 = getConfigProgramTitleString();
+  main_text_title_2 = getConfigProgramCopyrightString();
+  main_text_title_3 = getConfigProgramCompanyString();
+
   /* set main control screen positions to dynamically determined values */
   for (i = 0; main_controls[i].nr != -1; i++)
   {
@@ -1285,9 +1333,8 @@ static void drawChooseTreeCursor(int ypos, boolean active)
 
 void DrawHeadline()
 {
-  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, getProgramTitleString());
-  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2,
-                   setup.internal.program_copyright);
+  DrawTextSCentered(MENU_TITLE1_YPOS, FONT_TITLE_1, main_text_title_1);
+  DrawTextSCentered(MENU_TITLE2_YPOS, FONT_TITLE_2, main_text_title_2);
 }
 
 void DrawTitleScreenImage(int nr, boolean initial)
@@ -1475,7 +1522,7 @@ void DrawMainMenu()
   if (redraw_mask & REDRAW_ALL)
     fade_mask = REDRAW_ALL;
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   FadeOut(fade_mask);
@@ -2175,7 +2222,7 @@ static void DrawInfoScreen_Main()
   if (redraw_mask & REDRAW_ALL)
     fade_mask = REDRAW_ALL;
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   UnmapAllGadgets();
@@ -2532,7 +2579,7 @@ void HandleInfoScreen_Main(int mx, int my, int dx, int dy, int button)
 
 static int getMenuFontSpacing(int spacing_height, int font_nr)
 {
-  int font_spacing = getFontHeight(font_nr) + menu.extra_spacing;
+  int font_spacing = getFontHeight(font_nr) + EXTRA_SPACING(game_status);
 
   return (spacing_height < 0 ? ABS(spacing_height) * font_spacing :
          spacing_height);
@@ -2540,7 +2587,8 @@ static int getMenuFontSpacing(int spacing_height, int font_nr)
 
 static int getMenuTextSpacing(int spacing_height, int font_nr)
 {
-  return getMenuFontSpacing(spacing_height, font_nr) + menu.extra_spacing;
+  return (getMenuFontSpacing(spacing_height, font_nr) +
+         EXTRA_SPACING(game_status));
 }
 
 static int getMenuTextStep(int spacing_height, int font_nr)
@@ -2555,9 +2603,9 @@ void DrawInfoScreen_NotAvailable(char *text_title, char *text_error)
   int font_foot  = MENU_INFO_FONT_FOOT;
   int spacing_title = menu.headline1_spacing_info[info_mode];
   int ystep_title = getMenuTextStep(spacing_title, font_title);
-  int ystart1 = mSY - SY + 100;
+  int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
   int ystart2 = ystart1 + ystep_title;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO);
 
@@ -2581,7 +2629,7 @@ void DrawInfoScreen_HelpAnim(int start, int max_anims, boolean init)
   static int infoscreen_frame[MAX_INFO_ELEMENTS_ON_SCREEN];
   int font_title = MENU_INFO_FONT_TITLE;
   int font_foot  = MENU_INFO_FONT_FOOT;
-  int xstart = mSX + MENU_SCREEN_INFO_XSTART;
+  int xstart  = mSX + MENU_SCREEN_INFO_SPACE_LEFT;
   int ystart1 = mSY - SY + MENU_SCREEN_INFO_YSTART1;
   int ystart2 = mSY + MENU_SCREEN_INFO_YSTART2;
   int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
@@ -2711,11 +2759,12 @@ void DrawInfoScreen_HelpText(int element, int action, int direction, int ypos)
   int font_width = getFontWidth(font_nr);
   int font_height = getFontHeight(font_nr);
   int yoffset = (TILEX - 2 * font_height) / 2;
-  int xstart = mSX + MINI_TILEX + TILEX + MINI_TILEX;
+  int xstart = mSX + MENU_SCREEN_INFO_SPACE_LEFT + TILEX + MINI_TILEX;
   int ystart = mSY + MENU_SCREEN_INFO_YSTART2 + yoffset;
   int ystep = TILEY + 4;
-  int pad_x = xstart - SX;
-  int max_chars_per_line = (SXSIZE - pad_x - MINI_TILEX) / font_width;
+  int pad_left = xstart - SX;
+  int pad_right = MENU_SCREEN_INFO_SPACE_RIGHT;
+  int max_chars_per_line = (SXSIZE - pad_left - pad_right) / font_width;
   int max_lines_per_text = 2;    
   char *text = NULL;
 
@@ -2874,8 +2923,8 @@ void HandleInfoScreen_Music(int button)
   int spacing_head  = menu.headline2_spacing_info[info_mode];
   int ystep_title = getMenuTextStep(spacing_title, font_title);
   int ystep_head  = getMenuTextStep(spacing_head,  font_head);
-  int ystart = mSY - SY + 100;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   if (button == MB_MENU_INITIALIZE)
   {
@@ -3036,8 +3085,8 @@ static void DrawInfoScreen_CreditsScreen(int screen_nr)
   int ystep_head  = getMenuTextStep(spacing_head,  font_head);
   int ystep_para  = getMenuTextStep(spacing_para,  font_text);
   int ystep_line  = getMenuTextStep(spacing_line,  font_text);
-  int ystart = mSY - SY + 100;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   ClearField();
   DrawHeadline();
@@ -3337,8 +3386,8 @@ void DrawInfoScreen_Program()
   int ystep_head  = getMenuTextStep(spacing_head,  font_head);
   int ystep_para  = getMenuTextStep(spacing_para,  font_text);
   int ystep_line  = getMenuTextStep(spacing_line,  font_text);
-  int ystart = mSY - SY + 100;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_PROGRAM);
 
@@ -3423,8 +3472,8 @@ void DrawInfoScreen_Version()
   int ystep_head  = getMenuTextStep(spacing_head,  font_head);
   int ystep_para  = getMenuTextStep(spacing_para,  font_text);
   int ystep_line  = getMenuTextStep(spacing_line,  font_text);
-  int ystart  = mSY - SY + 100;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
   int xstart1 = mSX - SX + 2 * xstep;
   int xstart2 = mSX - SX + 18 * xstep;
   int xstart3 = mSX - SX + 28 * xstep;
@@ -3610,8 +3659,8 @@ void DrawInfoScreen_LevelSet()
   struct TitleMessageInfo *tmi = &readme;
   char *filename = getLevelSetInfoFilename();
   char *title = "Level Set Information:";
-  int ystart = mSY - SY + 100;
-  int ybottom = mSY - SY + SYSIZE - 20;
+  int ystart  = mSY - SY + MENU_SCREEN_INFO_YSTART1;
+  int ybottom = mSY - SY + MENU_SCREEN_INFO_YBOTTOM;
 
   if (filename == NULL)
   {
@@ -3643,7 +3692,7 @@ void DrawInfoScreen_LevelSet()
 
   /* if height set to "-1", automatically determine by playfield height */
   if (tmi->height == -1)
-    tmi->height = SYSIZE - 20 - tmi->y - 10;
+    tmi->height = MENU_SCREEN_INFO_YBOTTOM - tmi->y - 10;
 
   /* if chars set to "-1", automatically determine by text and font width */
   if (tmi->chars == -1)
@@ -3826,7 +3875,7 @@ static void DrawChooseTree(TreeInfo **ti_ptr)
 {
   int fade_mask = REDRAW_FIELD;
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   if (strEqual((*ti_ptr)->subdir, STRING_TOP_DIRECTORY))
@@ -4345,7 +4394,7 @@ void DrawHallOfFame(int highlight_position)
 {
   int fade_mask = REDRAW_FIELD;
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   UnmapAllGadgets();
@@ -4541,7 +4590,7 @@ static void execSetupGame_setGameSpeeds()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Game Speed");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_GAME_SPEED);
 
       pushTreeInfo(&game_speeds, ti);
     }
@@ -4591,7 +4640,7 @@ static void execSetupGame_setScrollDelays()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Scroll Delay");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_SCROLL_DELAY);
 
       pushTreeInfo(&scroll_delays, ti);
     }
@@ -4641,7 +4690,7 @@ static void execSetupGame_setSnapshotModes()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Snapshot Mode");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_SNAPSHOT_MODE);
 
       pushTreeInfo(&snapshot_modes, ti);
     }
@@ -4738,7 +4787,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list)
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Window Scaling");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_WINDOW_SIZE);
 
       pushTreeInfo(&window_sizes, ti);
 
@@ -4763,7 +4812,7 @@ static void execSetupGraphics_setWindowSizes(boolean update_list)
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Window Scaling");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_WINDOW_SIZE);
 
       pushTreeInfo(&window_sizes, ti);
     }
@@ -4815,7 +4864,7 @@ static void execSetupGraphics_setScalingTypes()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Anti-Aliasing");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_SCALING_TYPE);
 
       pushTreeInfo(&scaling_types, ti);
     }
@@ -4865,7 +4914,7 @@ static void execSetupGraphics_setRenderingModes()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Special Rendering");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_RENDERING);
 
       pushTreeInfo(&rendering_modes, ti);
     }
@@ -4992,7 +5041,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Sound Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_SIMPLE);
 
       pushTreeInfo(&volumes_simple, ti);
 
@@ -5017,7 +5066,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Sound Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_SIMPLE);
 
       pushTreeInfo(&volumes_simple, ti);
     }
@@ -5060,7 +5109,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Loops Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_LOOPS);
 
       pushTreeInfo(&volumes_loops, ti);
 
@@ -5085,7 +5134,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Loops Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_LOOPS);
 
       pushTreeInfo(&volumes_loops, ti);
     }
@@ -5128,7 +5177,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Music Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_MUSIC);
 
       pushTreeInfo(&volumes_music, ti);
 
@@ -5153,7 +5202,7 @@ static void execSetupSound()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Music Volume");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_VOLUME_MUSIC);
 
       pushTreeInfo(&volumes_music, ti);
     }
@@ -5232,7 +5281,7 @@ static void execSetupTouch()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Control Type");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_TOUCH_CONTROL);
 
       pushTreeInfo(&touch_controls, ti);
     }
@@ -5274,7 +5323,7 @@ static void execSetupTouch()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Move Distance");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_MOVE_DISTANCE);
 
       pushTreeInfo(&move_distances, ti);
     }
@@ -5317,7 +5366,7 @@ static void execSetupTouch()
       setString(&ti->identifier, identifier);
       setString(&ti->name, name);
       setString(&ti->name_sorting, name);
-      setString(&ti->infotext, "Drop Distance");
+      setString(&ti->infotext, STR_SETUP_CHOOSE_DROP_DISTANCE);
 
       pushTreeInfo(&drop_distances, ti);
     }
@@ -5465,17 +5514,17 @@ static void execSaveAndExitSetup()
 
 static struct TokenInfo setup_info_main[] =
 {
-  { TYPE_ENTER_MENU,   execSetupGame,          "Game & Menu"           },
-  { TYPE_ENTER_MENU,   execSetupEditor,        "Editor"                },
-  { TYPE_ENTER_MENU,   execSetupGraphics,      "Graphics"              },
-  { TYPE_ENTER_MENU,   execSetupSound,         "Sound & Music"         },
-  { TYPE_ENTER_MENU,   execSetupArtwork,       "Custom Artwork"        },
-  { TYPE_ENTER_MENU,   execSetupInput,         "Input Devices"         },
-  { TYPE_ENTER_MENU,   execSetupTouch,         "Touch Controls"        },
-  { TYPE_ENTER_MENU,   execSetupShortcuts,     "Key Shortcuts"         },
+  { TYPE_ENTER_MENU,   execSetupGame,          STR_SETUP_GAME          },
+  { TYPE_ENTER_MENU,   execSetupEditor,        STR_SETUP_EDITOR        },
+  { TYPE_ENTER_MENU,   execSetupGraphics,      STR_SETUP_GRAPHICS      },
+  { TYPE_ENTER_MENU,   execSetupSound,         STR_SETUP_SOUND         },
+  { TYPE_ENTER_MENU,   execSetupArtwork,       STR_SETUP_ARTWORK       },
+  { TYPE_ENTER_MENU,   execSetupInput,         STR_SETUP_INPUT         },
+  { TYPE_ENTER_MENU,   execSetupTouch,         STR_SETUP_TOUCH         },
+  { TYPE_ENTER_MENU,   execSetupShortcuts,     STR_SETUP_SHORTCUTS     },
   { TYPE_EMPTY,                NULL,                   ""                      },
-  { TYPE_LEAVE_MENU,   execExitSetup,          "Exit"                  },
-  { TYPE_LEAVE_MENU,   execSaveAndExitSetup,   "Save and Exit"         },
+  { TYPE_LEAVE_MENU,   execExitSetup,          STR_SETUP_EXIT          },
+  { TYPE_LEAVE_MENU,   execSaveAndExitSetup,   STR_SETUP_SAVE_AND_EXIT },
 
   { 0,                 NULL,                   NULL                    }
 };
@@ -5998,7 +6047,7 @@ static void DrawSetupScreen_Generic()
   char *title_string = NULL;
   int i;
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   UnmapAllGadgets();
@@ -6024,37 +6073,37 @@ static void DrawSetupScreen_Generic()
   if (setup_mode == SETUP_MODE_MAIN)
   {
     setup_info = setup_info_main;
-    title_string = "Setup";
+    title_string = STR_SETUP_MAIN;
   }
   else if (setup_mode == SETUP_MODE_GAME)
   {
     setup_info = setup_info_game;
-    title_string = "Setup Game";
+    title_string = STR_SETUP_GAME;
   }
   else if (setup_mode == SETUP_MODE_EDITOR)
   {
     setup_info = setup_info_editor;
-    title_string = "Setup Editor";
+    title_string = STR_SETUP_EDITOR;
   }
   else if (setup_mode == SETUP_MODE_GRAPHICS)
   {
     setup_info = setup_info_graphics;
-    title_string = "Setup Graphics";
+    title_string = STR_SETUP_GRAPHICS;
   }
   else if (setup_mode == SETUP_MODE_SOUND)
   {
     setup_info = setup_info_sound;
-    title_string = "Setup Sound";
+    title_string = STR_SETUP_SOUND;
   }
   else if (setup_mode == SETUP_MODE_ARTWORK)
   {
     setup_info = setup_info_artwork;
-    title_string = "Custom Artwork";
+    title_string = STR_SETUP_ARTWORK;
   }
   else if (setup_mode == SETUP_MODE_TOUCH)
   {
     setup_info = setup_info_touch;
-    title_string = "Setup Touch Ctrls";
+    title_string = STR_SETUP_TOUCH;
 
     if (strEqual(setup.touch.control_type, TOUCH_CONTROL_WIPE_GESTURES))
       setup_info = setup_info_touch_wipe_gestures;
@@ -6062,32 +6111,32 @@ static void DrawSetupScreen_Generic()
   else if (setup_mode == SETUP_MODE_SHORTCUTS)
   {
     setup_info = setup_info_shortcuts;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_1)
   {
     setup_info = setup_info_shortcuts_1;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_2)
   {
     setup_info = setup_info_shortcuts_2;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_3)
   {
     setup_info = setup_info_shortcuts_3;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_4)
   {
     setup_info = setup_info_shortcuts_4;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
   else if (setup_mode == SETUP_MODE_SHORTCUTS_5)
   {
     setup_info = setup_info_shortcuts_5;
-    title_string = "Setup Shortcuts";
+    title_string = STR_SETUP_SHORTCUTS;
   }
 
   /* use modified setup info without setup entries marked as hidden */
@@ -6135,7 +6184,7 @@ void DrawSetupScreen_Input()
 
   setup_info = setup_info_input;
 
-  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, "Setup Input");
+  DrawTextSCentered(mSY - SY + 16, FONT_TITLE_1, STR_SETUP_INPUT);
 
   for (i = 0; setup_info[i].type != 0 && i < MAX_MENU_ENTRIES_ON_SCREEN; i++)
   {
@@ -6395,7 +6444,7 @@ void HandleSetupScreen_Input(int mx, int my, int dx, int dy, int button)
   }
 }
 
-void CustomizeKeyboard(int player_nr)
+static boolean CustomizeKeyboardMain(int player_nr)
 {
   int i;
   int step_nr;
@@ -6414,6 +6463,7 @@ void CustomizeKeyboard(int player_nr)
     { &custom_key.snap,  "Snap Field"  },
     { &custom_key.drop,  "Drop Element"        }
   };
+  int success = FALSE;
 
   /* read existing key bindings from player setup */
   custom_key = setup.input[player_nr].key;
@@ -6447,18 +6497,15 @@ void CustomizeKeyboard(int player_nr)
          {
            Key key = GetEventKey((KeyEvent *)&event, FALSE);
 
-           if (key == KSYM_Escape || (key == KSYM_Return && step_nr == 6))
+           /* press 'Escape' to abort and keep the old key bindings */
+           if (key == KSYM_Escape)
            {
-             if (key == KSYM_Escape)
-               FadeSkipNextFadeIn();
+             FadeSkipNextFadeIn();
 
              finished = TRUE;
-             break;
-           }
 
-           /* all keys configured -- wait for "Escape" or "Return" key */
-           if (step_nr == 6)
              break;
+           }
 
            /* press 'Enter' to keep the existing key binding */
            if (key == KSYM_Return)
@@ -6485,11 +6532,12 @@ void CustomizeKeyboard(int player_nr)
            DrawText(mSX, mSY + (2 + 2 * (step_nr - 1) + 1) * 32,
                     "Key:", FONT_MENU_1);
 
-           /* press 'Enter' to leave */
+           /* all keys configured */
            if (step_nr == 6)
            {
-             DrawText(mSX + 16, mSY + 15 * 32 + 16,
-                      "Press Enter", FONT_TITLE_1);
+             finished = TRUE;
+             success = TRUE;
+
              break;
            }
 
@@ -6517,8 +6565,38 @@ void CustomizeKeyboard(int player_nr)
     BackToFront();
   }
 
-  /* write new key bindings back to player setup */
-  setup.input[player_nr].key = custom_key;
+  /* write new key bindings back to player setup, if successfully finished */
+  if (success)
+    setup.input[player_nr].key = custom_key;
+
+  return success;
+}
+
+void CustomizeKeyboard(int player_nr)
+{
+  boolean success = CustomizeKeyboardMain(player_nr);
+
+  if (success)
+  {
+    int font_nr = FONT_TITLE_1;
+    int font_height = getFontHeight(font_nr);
+    int ypos1 = SYSIZE / 2 - font_height * 2;
+    int ypos2 = SYSIZE / 2 - font_height * 1;
+    unsigned int wait_frame_delay = 0;
+    unsigned int wait_frame_delay_value = 2000;
+
+    ResetDelayCounter(&wait_frame_delay);
+
+    ClearField();
+
+    DrawTextSCentered(ypos1, font_nr, "Keyboard");
+    DrawTextSCentered(ypos2, font_nr, "configured!");
+
+    while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
+      BackToFront();
+
+    ClearEventQueue();
+  }
 
   DrawSetupScreen_Input();
 }
@@ -6930,11 +7008,14 @@ void ConfigureJoystick(int player_nr)
   if (state != JOYSTICK_NOT_CONFIGURED)
   {
     boolean success = (state == JOYSTICK_CONFIGURED);
-    char *message = (success ? " IS CONFIGURED! " : " NOT AVAILABLE! ");
+    char message1[MAX_OUTPUT_LINESIZE + 1];
+    char *message2 = (success ? "configured!" : "not available!");
     char *device_name = setup.input[player_nr].joy.device_name;
     int nr = getJoystickNrFromDeviceName(device_name) + 1;
-    int xpos = mSX - SX;
-    int ypos = mSY - SY;
+    int font_nr = FONT_TITLE_1;
+    int font_height = getFontHeight(font_nr);
+    int ypos1 = SYSIZE / 2 - font_height * 2;
+    int ypos2 = SYSIZE / 2 - font_height * 1;
     unsigned int wait_frame_delay = 0;
     unsigned int wait_frame_delay_value = 2000;
 
@@ -6942,8 +7023,10 @@ void ConfigureJoystick(int player_nr)
 
     ClearField();
 
-    DrawTextF(xpos + 16, ypos + 6 * 32, FONT_TITLE_1, "   JOYSTICK %d   ", nr);
-    DrawTextF(xpos + 16, ypos + 7 * 32, FONT_TITLE_1, message);
+    sprintf(message1, "Joystick %d", nr);
+
+    DrawTextSCentered(ypos1, font_nr, message1);
+    DrawTextSCentered(ypos2, font_nr, message2);
 
     while (!DelayReached(&wait_frame_delay, wait_frame_delay_value))
       BackToFront();
@@ -7046,6 +7129,9 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button)
 
 void HandleGameActions()
 {
+  if (game.restart_game_message != NULL)
+    RequestRestartGame(game.restart_game_message);
+
   if (game_status != GAME_MODE_PLAYING)
     return;