#include "network.h"
#include "init.h"
+/* for DrawSetupScreen(), HandleSetupScreen() */
+#define SETUP_SCREEN_POS_START 2
+#define SETUP_SCREEN_POS_END 16
+#define SETUP_SCREEN_POS_EMPTY1 (SETUP_SCREEN_POS_END - 2)
+#define SETUP_SCREEN_POS_EMPTY2 (SETUP_SCREEN_POS_END - 2)
+
+/* for HandleSetupInputScreen() */
+#define SETUPINPUT_SCREEN_POS_START 2
+#define SETUPINPUT_SCREEN_POS_END 15
+#define SETUPINPUT_SCREEN_POS_EMPTY1 (SETUPINPUT_SCREEN_POS_START + 3)
+#define SETUPINPUT_SCREEN_POS_EMPTY2 (SETUPINPUT_SCREEN_POS_END - 1)
+
+/* for HandleChooseLevel() */
+#define MAX_LEVEL_SERIES_ON_SCREEN 15
+
#ifdef MSDOS
extern unsigned char get_ascii(KeySym);
#endif
if (setup.autorecord)
TapeStartRecording();
+#ifndef MSDOS
if (options.network)
SendToServer_StartPlaying();
else
+#endif
{
game_status = PLAYING;
InitGame();
DrawGraphic(0, 1, GFX_PFEIL_O);
if (first_entry + num_page_entries < num_leveldirs)
- DrawGraphic(0, MAX_VISIBLE_ENTRIES + 1, GFX_PFEIL_U);
+ DrawGraphic(0, MAX_LEVEL_SERIES_ON_SCREEN + 1, GFX_PFEIL_U);
}
static void drawChooseLevelInfo(int leveldir_nr)
int x = (mx + 32 - SX) / 32, y = (my + 32 - SY) / 32;
int num_page_entries;
- if (num_leveldirs <= MAX_VISIBLE_ENTRIES)
+ if (num_leveldirs <= MAX_LEVEL_SERIES_ON_SCREEN)
num_page_entries = num_leveldirs;
else
- num_page_entries = MAX_VISIBLE_ENTRIES - 1;
+ num_page_entries = MAX_LEVEL_SERIES_ON_SCREEN - 1;
if (button == MB_MENU_INITIALIZE)
{
DrawText(SX + 80, SY + 8, "Hall Of Fame", FS_BIG, FC_YELLOW);
DrawTextFCentered(46, FC_RED, "HighScores of Level %d", level_nr);
- for(i=0; i<MAX_VISIBLE_ENTRIES; i++)
+ for(i=0; i<MAX_LEVEL_SERIES_ON_SCREEN; i++)
{
DrawText(SX, SY + 64 + i * 32, ".................", FS_BIG,
(i == highlight_position ? FC_RED : FC_GREEN));
SaveJoystickData();
*/
+#ifdef MSDOS
+ save_joystick_data(JOYSTICK_FILENAME);
+#endif
+
+
}
game_status = MAINMENU;
#endif
#ifdef MSDOS
+ /*
char joy_nr[4];
+ */
#endif
int joystick_fd = stored_player[player_nr].joystick_fd;
}
}
+#ifndef MSDOS
if (read(joystick_fd, &joy_ctrl, sizeof(joy_ctrl)) != sizeof(joy_ctrl))
{
joystick_status = JOYSTICK_OFF;
goto error_out;
}
+#endif
new_joystick_xleft = MIN(new_joystick_xleft, joy_ctrl.x);
new_joystick_xright = MAX(new_joystick_xright, joy_ctrl.x);
while(Joystick(player_nr) & JOY_BUTTON);
return;
+#ifndef MSDOS
error_out:
+#endif
ClearWindow();
DrawText(SX+16, SY+16, "NO JOYSTICK",FS_BIG,FC_YELLOW);
{
TapeStartRecording();
+#ifndef MSDOS
if (options.network)
SendToServer_StartPlaying();
else
+#endif
{
game_status = PLAYING;
InitGame();
if (Request("Do you really want to quit the game ?",
REQ_ASK | REQ_STAY_CLOSED))
{
+#ifndef MSDOS
if (options.network)
SendToServer_StopPlaying();
else
+#endif
{
game_status = MAINMENU;
DrawMainMenu();
case BUTTON_GAME_PAUSE:
if (options.network)
{
+#ifndef MSDOS
if (tape.pausing)
SendToServer_ContinuePlaying();
else
SendToServer_PausePlaying();
+#endif
}
else
TapeTogglePause();
case BUTTON_GAME_PLAY:
if (tape.pausing)
{
+#ifndef MSDOS
if (options.network)
SendToServer_ContinuePlaying();
else
+#endif
{
tape.pausing = FALSE;
DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);