if (game_status != GAME_MODE_PLAYING)
return;
-#if 1
-
+ /* !!! FIX THIS (START) !!! */
+ if (level.file_info.type == LEVEL_FILE_TYPE_EM)
{
byte summarized_player_action = 0;
int i;
DrawMainMenu();
}
}
+ else
+ {
+ if (local_player->LevelSolved)
+ GameWon();
-#else
-
- if (local_player->LevelSolved)
- GameWon();
-
- if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
- TapeStop();
-
- GameActions();
- BackToFront();
+ if (AllPlayersGone && !TAPE_IS_STOPPED(tape))
+ TapeStop();
- if (tape.auto_play && !tape.playing)
- AutoPlayTape(); /* continue automatically playing next tape */
+ GameActions();
+ BackToFront();
-#endif
+ if (tape.auto_play && !tape.playing)
+ AutoPlayTape(); /* continue automatically playing next tape */
+ }
}
/* ---------- new screen button stuff -------------------------------------- */