}
/* unmap gadgets from last screen, map gadgets for main menu screen */
- UnmapLevelEditorGadgets();
- UnmapGameButtons();
+ UnmapAllGadgets();
MapTapeButtons();
FadeSounds();
{
int i;
+ UnmapAllGadgets();
CloseDoor(DOOR_CLOSE_2);
for(i=0;i<MAX_HELPSCREEN_ELS;i++)
void DrawChooseLevel()
{
+ UnmapAllGadgets();
CloseDoor(DOOR_CLOSE_2);
FadeToFront();
{
int i;
+ UnmapAllGadgets();
CloseDoor(DOOR_CLOSE_2);
if (highlight_position < 0)
{ NULL, "Save and exit" }
};
+ UnmapAllGadgets();
CloseDoor(DOOR_CLOSE_2);
ClearWindow();
DrawText(SX+16, SY+16, "SETUP",FS_BIG,FC_YELLOW);